Added check if the binary directory changed. If it did, it will print the warning message
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@ -248,6 +248,19 @@ bool cmCacheManager::LoadCache(const char* path,
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"current loaded cache", cmCacheManager::INTERNAL);
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"current loaded cache", cmCacheManager::INTERNAL);
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}
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}
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std::string currentcwd = path;
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cmSystemTools::ConvertToUnixSlashes(currentcwd);
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if(internal && this->GetCacheValue("CMAKE_CACHE_CWD") &&
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std::string(this->GetCacheValue("CMAKE_CACHE_CWD")) != currentcwd)
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{
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cmSystemTools::Error("The current directory is different"
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" than the one CMake was run before."
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" The binary files will be created "
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"in the previous directory. If that "
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"is not what you want, reedit the "
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"CMakeCache.txt");
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}
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return true;
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return true;
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}
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}
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@ -297,6 +310,15 @@ bool cmCacheManager::SaveCache(const char* path)
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this->AddCacheEntry("CMAKE_CACHE_MAJOR_VERSION", temp,
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this->AddCacheEntry("CMAKE_CACHE_MAJOR_VERSION", temp,
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"Major version of cmake used to create the "
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"Major version of cmake used to create the "
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"current loaded cache", cmCacheManager::INTERNAL);
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"current loaded cache", cmCacheManager::INTERNAL);
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// Let us store the current working directory so that if somebody
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// Copies it, he will not be surprised
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std::string currentcwd = path;
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cmSystemTools::ConvertToUnixSlashes(currentcwd);
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this->AddCacheEntry("CMAKE_CACHE_CWD", currentcwd.c_str(),
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"This is the directory where cmake was running the"
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" last time", cmCacheManager::INTERNAL);
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fout << "# This is the CMakeCache file.\n"
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fout << "# This is the CMakeCache file.\n"
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<< "# For build in directory: " << path << "\n"
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<< "# For build in directory: " << path << "\n"
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<< "# You can edit this file to change values found and used by cmake.\n"
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<< "# You can edit this file to change values found and used by cmake.\n"
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