BUG: -fail with error if the CMake<LANG>Information.cmake file wasn't found
ENH: -if no compiler has been found, don't test it, and also remove the compiler information file again. This makes optionally enabling a language work better. Alex
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@ -410,23 +410,43 @@ cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
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fpath = "CMake";
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fpath = "CMake";
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fpath += lang;
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fpath += lang;
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fpath += "Information.cmake";
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fpath += "Information.cmake";
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fpath = mf->GetModulesFile(fpath.c_str());
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std::string informationFile = mf->GetModulesFile(fpath.c_str());
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if(!mf->ReadListFile(0,fpath.c_str()))
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if (informationFile.empty())
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{
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{
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cmSystemTools::Error("Could not find cmake module file:",
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cmSystemTools::Error("Could not find cmake module file:",
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fpath.c_str());
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fpath.c_str());
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}
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}
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else if(!mf->ReadListFile(0, informationFile.c_str()))
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{
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cmSystemTools::Error("Could not process cmake module file:",
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informationFile.c_str());
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}
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}
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}
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if (needSetLanguageEnabledMaps[lang])
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if (needSetLanguageEnabledMaps[lang])
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{
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{
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this->SetLanguageEnabledMaps(lang, mf);
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this->SetLanguageEnabledMaps(lang, mf);
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}
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}
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std::string compilerName = "CMAKE_";
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compilerName += lang;
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compilerName += "_COMPILER";
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std::string compilerLangFile = rootBin;
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compilerLangFile += "/CMake";
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compilerLangFile += lang;
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compilerLangFile += "Compiler.cmake";
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// Test the compiler for the language just setup
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// Test the compiler for the language just setup
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// (but only if a compiler has been actually found)
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// At this point we should have enough info for a try compile
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// At this point we should have enough info for a try compile
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// which is used in the backward stuff
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// which is used in the backward stuff
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// If the language is untested then test it now with a try compile.
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// If the language is untested then test it now with a try compile.
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if(needTestLanguage[lang])
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if (!mf->IsSet(compilerName.c_str()))
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{
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// if the compiler did not work, then remove the
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// CMake(LANG)Compiler.cmake file so that it will get tested the
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// next time cmake is run
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cmSystemTools::RemoveFile(compilerLangFile.c_str());
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}
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else if(needTestLanguage[lang])
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{
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{
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if (!this->CMakeInstance->GetIsInTryCompile())
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if (!this->CMakeInstance->GetIsInTryCompile())
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{
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{
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@ -447,11 +467,7 @@ cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
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// next time cmake is run
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// next time cmake is run
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if(!mf->IsOn(compilerWorks.c_str()))
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if(!mf->IsOn(compilerWorks.c_str()))
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{
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{
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fpath = rootBin;
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cmSystemTools::RemoveFile(compilerLangFile.c_str());
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fpath += "/CMake";
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fpath += lang;
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fpath += "Compiler.cmake";
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cmSystemTools::RemoveFile(fpath.c_str());
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}
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}
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else
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else
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{
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{
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