cmGeneratorTarget: Avoid recursion in GetOutputName method
Since support for generator expressions was added to OUTPUT_NAME it is possible for project code to cause recursion in this method by using a $<TARGET_FILE> genex. Detect and reject such cases.
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@ -270,6 +270,17 @@ const char *cmGeneratorTarget::GetProperty(const std::string& prop) const
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std::string cmGeneratorTarget::GetOutputName(const std::string& config,
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std::string cmGeneratorTarget::GetOutputName(const std::string& config,
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bool implib) const
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bool implib) const
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{
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{
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// Lookup/compute/cache the output name for this configuration.
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OutputNameKey key(config, implib);
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cmGeneratorTarget::OutputNameMapType::iterator i =
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this->OutputNameMap.find(key);
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if(i == this->OutputNameMap.end())
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{
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// Add empty name in map to detect potential recursion.
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OutputNameMapType::value_type entry(key, "");
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i = this->OutputNameMap.insert(entry).first;
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// Compute output name.
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std::vector<std::string> props;
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std::vector<std::string> props;
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std::string type = this->Target->GetOutputTargetType(implib);
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std::string type = this->Target->GetOutputTargetType(implib);
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std::string configUpper = cmSystemTools::UpperCase(config);
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std::string configUpper = cmSystemTools::UpperCase(config);
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@ -294,24 +305,36 @@ std::string cmGeneratorTarget::GetOutputName(const std::string& config,
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props.push_back("OUTPUT_NAME");
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props.push_back("OUTPUT_NAME");
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std::string outName;
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std::string outName;
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for(std::vector<std::string>::const_iterator i = props.begin();
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for(std::vector<std::string>::const_iterator it = props.begin();
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i != props.end(); ++i)
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it != props.end(); ++it)
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{
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{
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if (const char* outNameProp = this->Target->GetProperty(*i))
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if (const char* outNameProp = this->Target->GetProperty(*it))
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{
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{
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outName = outNameProp;
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outName = outNameProp;
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break;
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break;
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}
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}
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}
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}
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if (outName.empty())
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if(outName.empty())
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{
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{
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outName = this->GetName();
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outName = this->GetName();
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}
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}
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// Now evaluate genex and update the previously-prepared map entry.
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cmGeneratorExpression ge;
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cmGeneratorExpression ge;
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cmsys::auto_ptr<cmCompiledGeneratorExpression> cge = ge.Parse(outName);
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cmsys::auto_ptr<cmCompiledGeneratorExpression> cge = ge.Parse(outName);
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return cge->Evaluate(this->Makefile, config);
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i->second = cge->Evaluate(this->Makefile, config);
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}
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else if(i->second.empty())
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{
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// An empty map entry indicates we have been called recursively
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// from the above block.
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this->Makefile->GetCMakeInstance()->IssueMessage(
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cmake::FATAL_ERROR,
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"Target '" + this->GetName() + "' OUTPUT_NAME depends on itself.",
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this->Target->GetBacktrace());
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}
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return i->second;
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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@ -375,6 +375,10 @@ private:
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};
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};
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mutable std::map<std::string, LinkImplClosure> LinkImplClosureMap;
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mutable std::map<std::string, LinkImplClosure> LinkImplClosureMap;
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typedef std::pair<std::string, bool> OutputNameKey;
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typedef std::map<OutputNameKey, std::string> OutputNameMapType;
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mutable OutputNameMapType OutputNameMap;
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public:
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public:
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std::vector<cmTarget const*> const&
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std::vector<cmTarget const*> const&
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GetLinkImplementationClosure(const std::string& config) const;
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GetLinkImplementationClosure(const std::string& config) const;
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@ -0,0 +1 @@
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1
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@ -0,0 +1,4 @@
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CMake Error at OUTPUT_NAME-recursion.cmake:[0-9]+ \(add_executable\):
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Target 'empty1' OUTPUT_NAME depends on itself.
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Call Stack \(most recent call first\):
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CMakeLists.txt:3 \(include\)
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@ -0,0 +1,3 @@
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enable_language(C)
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add_executable(empty1 empty.c)
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set_property(TARGET empty1 PROPERTY OUTPUT_NAME $<TARGET_FILE_NAME:empty1>)
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@ -26,6 +26,7 @@ run_cmake(COMPILE_LANGUAGE-add_library)
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run_cmake(COMPILE_LANGUAGE-add_test)
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run_cmake(COMPILE_LANGUAGE-add_test)
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run_cmake(COMPILE_LANGUAGE-unknown-lang)
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run_cmake(COMPILE_LANGUAGE-unknown-lang)
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run_cmake(TARGET_FILE-recursion)
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run_cmake(TARGET_FILE-recursion)
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run_cmake(OUTPUT_NAME-recursion)
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run_cmake(ImportedTarget-TARGET_PDB_FILE)
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run_cmake(ImportedTarget-TARGET_PDB_FILE)
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if(LINKER_SUPPORTS_PDB)
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if(LINKER_SUPPORTS_PDB)
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@ -1,3 +1,4 @@
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enable_language(C)
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enable_language(C)
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add_executable(empty1 empty.c)
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add_executable(empty1 empty.c)
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set_property(TARGET empty1 PROPERTY OUTPUT_NAME $<TARGET_FILE_NAME:empty1>)
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set_property(TARGET empty1 PROPERTY RUNTIME_OUTPUT_DIRECTORY $<TARGET_FILE_DIR:empty1>)
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set_property(TARGET empty1 PROPERTY RUNTIME_OUTPUT_DIRECTORY $<TARGET_FILE_DIR:empty1>)
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