Xcode: Fix ReRunCMake.make path to cmake.check_cache (#13603)
The path must be either absolute or relative to the working directory from which the makefile will be loaded. In subprojects this is not relative to the top of the build tree. Reported-by: David Weese <tre@gmx.de>
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@ -495,8 +495,12 @@ void cmGlobalXCodeGenerator::CreateReRunCMakeFile(
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(this->CurrentReRunCMakeMakefile.c_str());
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(this->CurrentReRunCMakeMakefile.c_str());
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makefileStream.SetCopyIfDifferent(true);
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makefileStream.SetCopyIfDifferent(true);
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makefileStream << "# Generated by CMake, DO NOT EDIT\n";
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makefileStream << "# Generated by CMake, DO NOT EDIT\n";
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makefileStream << cmake::GetCMakeFilesDirectoryPostSlash();
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std::string checkCache = mf->GetHomeOutputDirectory();
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makefileStream << "cmake.check_cache: ";
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checkCache += "/";
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checkCache += cmake::GetCMakeFilesDirectoryPostSlash();
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checkCache += "cmake.check_cache";
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makefileStream << this->ConvertToRelativeForMake(checkCache.c_str())
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<< ": ";
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for(std::vector<std::string>::const_iterator i = lfiles.begin();
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for(std::vector<std::string>::const_iterator i = lfiles.begin();
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i != lfiles.end(); ++i)
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i != lfiles.end(); ++i)
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{
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{
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