Merge topic 'vs-no-indirect-output'
45d2966
VS: Avoid leaking child process output back to IDE (#14266)
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commit
3573a94d72
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@ -970,7 +970,7 @@ endif()
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set(sep ";")
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endif()
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endforeach()
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set(code "set(ENV{VS_UNICODE_OUTPUT} \"\")\n${code}set(command \"${cmd}\")${code_execute_process}")
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set(code "${code}set(command \"${cmd}\")${code_execute_process}")
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file(WRITE ${stamp_dir}/${name}-${step}-impl.cmake "${code}")
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set(command ${CMAKE_COMMAND} "-Dmake=\${make}" "-Dconfig=\${config}" -P ${stamp_dir}/${name}-${step}-impl.cmake)
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endif()
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@ -980,7 +980,6 @@ endif()
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set(logbase ${stamp_dir}/${name}-${step})
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file(WRITE ${script} "
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${code_cygpath_make}
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set(ENV{VS_UNICODE_OUTPUT} \"\")
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set(command \"${command}\")
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execute_process(
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COMMAND \${command}
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@ -635,7 +635,6 @@ function(get_prerequisites target prerequisites_var exclude_system recurse exepa
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set(gp_regex_fallback "")
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set(gp_regex_cmp_count 1)
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set(gp_tool_known 1)
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set(ENV{VS_UNICODE_OUTPUT} "") # Block extra output from inside VS IDE.
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endif()
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if("${gp_tool}" STREQUAL "objdump")
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@ -1696,6 +1696,7 @@ cmSystemTools::SaveRestoreEnvironment::~SaveRestoreEnvironment()
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void cmSystemTools::EnableVSConsoleOutput()
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{
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#ifdef _WIN32
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// Visual Studio 8 2005 (devenv.exe or VCExpress.exe) will not
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// display output to the console unless this environment variable is
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// set. We need it to capture the output of these build tools.
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@ -1703,8 +1704,15 @@ void cmSystemTools::EnableVSConsoleOutput()
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// either of these executables where NAME is created with
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// CreateNamedPipe. This would bypass the internal buffering of the
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// output and allow it to be captured on the fly.
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#ifdef _WIN32
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cmSystemTools::PutEnv("vsconsoleoutput=1");
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# ifdef CMAKE_BUILD_WITH_CMAKE
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// VS sets an environment variable to tell MS tools like "cl" to report
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// output through a backdoor pipe instead of stdout/stderr. Unset the
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// environment variable to close this backdoor for any path of process
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// invocations that passes through CMake so we can capture the output.
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cmSystemTools::UnsetEnv("VS_UNICODE_OUTPUT");
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# endif
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#endif
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}
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