cmState: Initialize top level source directories immediately.
Don't leave this as cmMakefile responsibility.
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84e0776e77
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@ -119,10 +119,6 @@ cmMakefile::cmMakefile(cmGlobalGenerator* globalGenerator,
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this->AddSourceGroup("Object Files", "\\.(lo|o|obj)$");
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#endif
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this->StateSnapshot.SetDefinition("CMAKE_SOURCE_DIR",
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this->GetCMakeInstance()->GetHomeDirectory());
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this->StateSnapshot.SetDefinition("CMAKE_BINARY_DIR",
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this->GetCMakeInstance()->GetHomeOutputDirectory());
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{
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const char* dir = this->StateSnapshot.GetDirectory().GetCurrentSource();
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if (dir)
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@ -306,11 +306,21 @@ cmState::Snapshot cmState::Reset()
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pos->PolicyScope = this->PolicyStack.Root();
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assert(pos->Policies.IsValid());
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assert(pos->PolicyRoot.IsValid());
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{
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std::string srcDir =
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cmDefinitions::Get("CMAKE_SOURCE_DIR", pos->Vars, pos->Root);
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std::string binDir =
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cmDefinitions::Get("CMAKE_BINARY_DIR", pos->Vars, pos->Root);
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this->VarTree.Clear();
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pos->Vars = this->VarTree.Extend(this->VarTree.Root());
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pos->Parent = this->VarTree.Root();
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pos->Root = this->VarTree.Root();
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pos->Vars->Set("CMAKE_SOURCE_DIR", srcDir.c_str());
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pos->Vars->Set("CMAKE_BINARY_DIR", binDir.c_str());
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}
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this->DefineProperty
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("RULE_LAUNCH_COMPILE", cmProperty::DIRECTORY,
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"", "", true);
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@ -838,6 +848,7 @@ cmState::CreateBuildsystemDirectorySnapshot(Snapshot originSnapshot,
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cmState::Snapshot snapshot = cmState::Snapshot(this, pos);
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originSnapshot.Position->BuildSystemDirectory->Children.push_back(snapshot);
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snapshot.InitializeFromParent();
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snapshot.SetDirectoryDefinitions();
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return snapshot;
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}
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@ -1318,6 +1329,14 @@ void InitializeContentFromParent(T& parentContent,
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contentEndPosition = thisContent.size();
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}
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void cmState::Snapshot::SetDirectoryDefinitions()
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{
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this->SetDefinition("CMAKE_SOURCE_DIR",
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this->State->GetSourceDirectory());
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this->SetDefinition("CMAKE_BINARY_DIR",
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this->State->GetBinaryDirectory());
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}
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void cmState::Snapshot::InitializeFromParent()
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{
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PositionType parent = this->Position->DirectoryParent;
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@ -96,6 +96,8 @@ public:
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const cmState::Snapshot& rhs) const;
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};
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void SetDirectoryDefinitions();
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private:
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friend bool operator==(const cmState::Snapshot& lhs,
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const cmState::Snapshot& rhs);
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@ -980,6 +980,10 @@ cmGlobalGenerator* cmake::CreateGlobalGenerator(const std::string& gname)
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void cmake::SetHomeDirectory(const std::string& dir)
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{
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this->State->SetSourceDirectory(dir);
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if (this->CurrentSnapshot.IsValid())
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{
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this->CurrentSnapshot.SetDefinition("CMAKE_SOURCE_DIR", dir);
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}
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}
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const char* cmake::GetHomeDirectory() const
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@ -990,6 +994,10 @@ const char* cmake::GetHomeDirectory() const
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void cmake::SetHomeOutputDirectory(const std::string& dir)
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{
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this->State->SetBinaryDirectory(dir);
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if (this->CurrentSnapshot.IsValid())
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{
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this->CurrentSnapshot.SetDefinition("CMAKE_BINARY_DIR", dir);
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}
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}
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const char* cmake::GetHomeOutputDirectory() const
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