Watcom: Use shortpath to CMake if full path has parens (#12548)

The Watcom WMake tool has trouble running commands in paths that have
parentheses.  We already convert most commands to a shortpath for Watcom
if the path contains a space, but the use of $(CMAKE_COMMAND) hides the
true path from that conversion.  Factor the shortpath conversion code
out into a new ConvertShellCommand method.  Teach it to convert paths
that contain parentheses as well as spaces.  Use the new method to
convert the value of $(CMAKE_COMMAND) and other helper variables.
This commit is contained in:
Brad King 2011-11-03 08:59:50 -04:00
parent 22bf096474
commit 23381d83d8
2 changed files with 26 additions and 17 deletions

View File

@ -607,6 +607,27 @@ cmLocalUnixMakefileGenerator3
}
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::ConvertShellCommand(std::string const& cmd, RelativeRoot root)
{
if(this->WatcomWMake &&
cmSystemTools::FileIsFullPath(cmd.c_str()) &&
cmd.find_first_of("( )") != cmd.npos)
{
// On Watcom WMake use the windows short path for the command
// name. This is needed to avoid funny quoting problems on
// lines with shell redirection operators.
std::string scmd;
if(cmSystemTools::GetShortPath(cmd.c_str(), scmd))
{
return this->Convert(scmd.c_str(), NONE, SHELL);
}
}
return this->Convert(cmd.c_str(), root, SHELL);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
@ -646,13 +667,13 @@ cmLocalUnixMakefileGenerator3
makefileStream
<< "# The CMake executable.\n"
<< "CMAKE_COMMAND = "
<< this->Convert(cmakecommand.c_str(), FULL, SHELL).c_str()
<< this->ConvertShellCommand(cmakecommand, FULL)
<< "\n"
<< "\n";
makefileStream
<< "# The command to remove a file.\n"
<< "RM = "
<< this->Convert(cmakecommand.c_str(),FULL,SHELL).c_str()
<< this->ConvertShellCommand(cmakecommand, FULL)
<< " -E remove -f\n"
<< "\n";
@ -662,7 +683,7 @@ cmLocalUnixMakefileGenerator3
makefileStream
<< "# The program to use to edit the cache.\n"
<< "CMAKE_EDIT_COMMAND = "
<< this->Convert(edit_cmd,FULL,SHELL) << "\n"
<< this->ConvertShellCommand(edit_cmd, FULL) << "\n"
<< "\n";
}
@ -1019,22 +1040,9 @@ cmLocalUnixMakefileGenerator3
// without the current directory being in the search path.
cmd = "./" + cmd;
}
if(this->WatcomWMake &&
cmSystemTools::FileIsFullPath(cmd.c_str()) &&
cmd.find(" ") != cmd.npos)
{
// On Watcom WMake use the windows short path for the command
// name. This is needed to avoid funny quoting problems on
// lines with shell redirection operators.
std::string scmd;
if(cmSystemTools::GetShortPath(cmd.c_str(), scmd))
{
cmd = scmd;
}
}
std::string launcher =
this->MakeLauncher(cc, target, workingDir? NONE : START_OUTPUT);
cmd = launcher + this->Convert(cmd.c_str(),NONE,SHELL);
cmd = launcher + this->ConvertShellCommand(cmd, NONE);
ccg.AppendArguments(c, cmd);
if(content)

View File

@ -340,6 +340,7 @@ protected:
void CheckMultipleOutputs(bool verbose);
private:
std::string ConvertShellCommand(std::string const& cmd, RelativeRoot root);
std::string MakeLauncher(const cmCustomCommand& cc, cmTarget* target,
RelativeRoot relative);