OS X: Improve default CMAKE_OSX_SYSROOT selection

Simplify the search for OSX_DEVELOPER_ROOT and allow it to fail if no
"/Developer" exists.  When it does exist, always find a MacOSX SDK
inside it to use as the default CMAKE_OSX_SYSROOT.  Otherwise set
CMAKE_OSX_SYSROOT to empty.
This commit is contained in:
Brad King 2012-09-21 08:59:01 -04:00
parent a0a0877a1e
commit 230ea218a7
1 changed files with 39 additions and 44 deletions

View File

@ -59,28 +59,18 @@ if(NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
mark_as_advanced(CMAKE_INSTALL_NAME_TOOL)
endif()
# Set the assumed (Pre 10.5 or Default) location of the developer tools
set(OSX_DEVELOPER_ROOT "/Developer")
# Use the xcode-select tool if it's available (Xcode >= 3.0 installations)
find_program(CMAKE_XCODE_SELECT xcode-select)
mark_as_advanced(CMAKE_XCODE_SELECT)
if(CMAKE_XCODE_SELECT)
execute_process(COMMAND ${CMAKE_XCODE_SELECT} "-print-path"
OUTPUT_VARIABLE OSX_DEVELOPER_ROOT
OUTPUT_STRIP_TRAILING_WHITESPACE)
endif()
# Find installed SDKs
# Start with Xcode-4.3+ default SDKs directory
set(_CMAKE_OSX_SDKS_DIR
"${OSX_DEVELOPER_ROOT}/Platforms/MacOSX.platform/Developer/SDKs")
file(GLOB _CMAKE_OSX_SDKS "${_CMAKE_OSX_SDKS_DIR}/*")
# If not present, try pre-4.3 SDKs directory
if(NOT _CMAKE_OSX_SDKS)
set(_CMAKE_OSX_SDKS_DIR "${OSX_DEVELOPER_ROOT}/SDKs")
file(GLOB _CMAKE_OSX_SDKS "${_CMAKE_OSX_SDKS_DIR}/*")
# Ask xcode-select where to find /Developer or fall back to ancient location.
execute_process(COMMAND xcode-select -print-path
OUTPUT_VARIABLE _stdout
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_VARIABLE _stderr
RESULT_VARIABLE _failed)
if(NOT _failed AND IS_DIRECTORY ${_stdout})
set(OSX_DEVELOPER_ROOT ${_stdout})
elseif(IS_DIRECTORY "/Developer")
set(OSX_DEVELOPER_ROOT "/Developer")
else()
set(OSX_DEVELOPER_ROOT "")
endif()
execute_process(COMMAND sw_vers -productVersion
@ -107,32 +97,37 @@ endif()
# Environment variable set by the user overrides our default.
# Use the same environment variable that Xcode uses.
set(ENV_SDKROOT "$ENV{SDKROOT}")
# Set CMAKE_OSX_SYSROOT_DEFAULT based on _CURRENT_OSX_VERSION,
# accounting for the known specially named SDKs.
set(CMAKE_OSX_SYSROOT_DEFAULT
"${_CMAKE_OSX_SDKS_DIR}/MacOSX${_CURRENT_OSX_VERSION}.sdk")
if(_CURRENT_OSX_VERSION STREQUAL "10.4")
set(CMAKE_OSX_SYSROOT_DEFAULT
"${_CMAKE_OSX_SDKS_DIR}/MacOSX10.4u.sdk")
endif()
if(_CURRENT_OSX_VERSION STREQUAL "10.3")
set(CMAKE_OSX_SYSROOT_DEFAULT
"${_CMAKE_OSX_SDKS_DIR}/MacOSX10.3.9.sdk")
endif()
# Use environment or default as initial cache value:
if(NOT ENV_SDKROOT STREQUAL "")
set(CMAKE_OSX_SYSROOT_VALUE ${ENV_SDKROOT})
if(NOT "x$ENV{SDKROOT}" STREQUAL "x" AND EXISTS "$ENV{SDKROOT}")
set(_CMAKE_OSX_SYSROOT_DEFAULT "$ENV{SDKROOT}")
else()
set(CMAKE_OSX_SYSROOT_VALUE ${CMAKE_OSX_SYSROOT_DEFAULT})
# Find installed SDKs in either Xcode-4.3+ or pre-4.3 SDKs directory.
set(_CMAKE_OSX_SDKS_DIR "")
if(OSX_DEVELOPER_ROOT)
foreach(d Platforms/MacOSX.platform/Developer/SDKs SDKs)
file(GLOB _CMAKE_OSX_SDKS ${OSX_DEVELOPER_ROOT}/${d}/*)
if(_CMAKE_OSX_SDKS)
set(_CMAKE_OSX_SDKS_DIR ${OSX_DEVELOPER_ROOT}/${d})
break()
endif()
endforeach()
endif()
if(_CMAKE_OSX_SDKS_DIR)
# Select SDK for current OSX version accounting for the known
# specially named SDKs.
set(_CMAKE_OSX_SDKS_VER_SUFFIX_10.4 "u")
set(_CMAKE_OSX_SDKS_VER_SUFFIX_10.3 ".9")
set(_CMAKE_OSX_SDKS_VER ${_CURRENT_OSX_VERSION}${_CMAKE_OSX_SDKS_VER_SUFFIX_${_CURRENT_OSX_VERSION}})
set(_CMAKE_OSX_SYSROOT_DEFAULT
"${_CMAKE_OSX_SDKS_DIR}/MacOSX${_CMAKE_OSX_SDKS_VER}.sdk")
else()
# Assume developer files are in root (such as Xcode 4.5 command-line tools).
set(_CMAKE_OSX_SYSROOT_DEFAULT "")
endif()
endif()
# Set cache variable - end user may change this during ccmake or cmake-gui configure.
set(CMAKE_OSX_SYSROOT ${CMAKE_OSX_SYSROOT_VALUE} CACHE PATH
set(CMAKE_OSX_SYSROOT "${_CMAKE_OSX_SYSROOT_DEFAULT}" CACHE PATH
"The product will be built against the headers and libraries located inside the indicated SDK.")
#----------------------------------------------------------------------------