Resolve ambiguity warning regarding use of && and ||.
This is not ambiguous to the compiler, but it may seem ambiguous to the reader. From reading3a53005f
(Build object library targets in VS),5484550a
(Detect and set Unicode character set in VS 10), and9e01aefd
(VS: Add support for WinRT project properties (#12930)), this appears to be the intentional semantic.
This commit is contained in:
parent
5f6432f253
commit
21e8a08bcf
|
@ -428,8 +428,8 @@ void cmVisualStudio10TargetGenerator::WriteProjectConfigurationValues()
|
||||||
mfcLine += useOfMfcValue + "</UseOfMfc>\n";
|
mfcLine += useOfMfcValue + "</UseOfMfc>\n";
|
||||||
this->WriteString(mfcLine.c_str(), 2);
|
this->WriteString(mfcLine.c_str(), 2);
|
||||||
|
|
||||||
if(this->Target->GetType() <= cmTarget::OBJECT_LIBRARY &&
|
if((this->Target->GetType() <= cmTarget::OBJECT_LIBRARY &&
|
||||||
this->ClOptions[*i]->UsingUnicode() ||
|
this->ClOptions[*i]->UsingUnicode()) ||
|
||||||
this->Target->GetPropertyAsBool("VS_WINRT_EXTENSIONS"))
|
this->Target->GetPropertyAsBool("VS_WINRT_EXTENSIONS"))
|
||||||
{
|
{
|
||||||
this->WriteString("<CharacterSet>Unicode</CharacterSet>\n", 2);
|
this->WriteString("<CharacterSet>Unicode</CharacterSet>\n", 2);
|
||||||
|
|
Loading…
Reference in New Issue