Resolve ambiguity warning regarding use of && and ||.

This is not ambiguous to the compiler, but it may seem ambiguous to
the reader.

From reading 3a53005f (Build object library targets in VS), 5484550a
(Detect and set Unicode character set in VS 10), and 9e01aefd (VS:
Add support for WinRT project properties (#12930)), this appears to
be the intentional semantic.
This commit is contained in:
Stephen Kelly 2012-11-08 18:29:03 +01:00 committed by Brad King
parent 5f6432f253
commit 21e8a08bcf
1 changed files with 2 additions and 2 deletions

View File

@ -428,8 +428,8 @@ void cmVisualStudio10TargetGenerator::WriteProjectConfigurationValues()
mfcLine += useOfMfcValue + "</UseOfMfc>\n"; mfcLine += useOfMfcValue + "</UseOfMfc>\n";
this->WriteString(mfcLine.c_str(), 2); this->WriteString(mfcLine.c_str(), 2);
if(this->Target->GetType() <= cmTarget::OBJECT_LIBRARY && if((this->Target->GetType() <= cmTarget::OBJECT_LIBRARY &&
this->ClOptions[*i]->UsingUnicode() || this->ClOptions[*i]->UsingUnicode()) ||
this->Target->GetPropertyAsBool("VS_WINRT_EXTENSIONS")) this->Target->GetPropertyAsBool("VS_WINRT_EXTENSIONS"))
{ {
this->WriteString("<CharacterSet>Unicode</CharacterSet>\n", 2); this->WriteString("<CharacterSet>Unicode</CharacterSet>\n", 2);