ENH: Warn if build dir is too long for filesystem

When an object file directory is too deep to place an object file
without exceeding CMAKE_OBJECT_PATH_MAX, this issues a warning.
Previously we silently ignored the problem.  See issue #7860.
This commit is contained in:
Brad King 2008-12-16 09:15:18 -05:00
parent 3cf9265fa7
commit 205fce61b6
2 changed files with 22 additions and 2 deletions

View File

@ -136,6 +136,7 @@ void cmLocalGenerator::Configure()
this->Makefile->IssueMessage(cmake::AUTHOR_WARNING, w.str());
}
}
this->ObjectMaxPathViolations.clear();
}
this->Configured = true;
@ -2536,8 +2537,26 @@ cmLocalGenerator
}
#if defined(CM_LG_ENCODE_OBJECT_NAMES)
cmLocalGeneratorCheckObjectName(ssin, dir_max.size(),
this->ObjectPathMax);
if(!cmLocalGeneratorCheckObjectName(ssin, dir_max.size(),
this->ObjectPathMax))
{
// Warn if this is the first time the path has been seen.
if(this->ObjectMaxPathViolations.insert(dir_max).second)
{
cmOStringStream m;
m << "The object file directory\n"
<< " " << dir_max << "\n"
<< "has " << dir_max.size() << " characters. "
<< "The maximum full path to an object file is "
<< this->ObjectPathMax << " characters "
<< "(see CMAKE_OBJECT_PATH_MAX). "
<< "Object file\n"
<< " " << ssin << "\n"
<< "cannot be safely placed under this directory. "
<< "The build may not work correctly.";
this->Makefile->IssueMessage(cmake::WARNING, m.str());
}
}
#else
(void)dir_max;
#endif

View File

@ -370,6 +370,7 @@ protected:
std::map<cmStdString, cmStdString> LanguageToIncludeFlags;
std::map<cmStdString, cmStdString> UniqueObjectNamesMap;
std::string::size_type ObjectPathMax;
std::set<cmStdString> ObjectMaxPathViolations;
bool WindowsShell;
bool WindowsVSIDE;
bool WatcomWMake;