Haiku: Remove use of B_COMMON_DIRECTORY
The common directory was removed in Haiku. Applications are now installed in the system directory. Applied-by: Rolf Eike Beer <eike@sf-mail.de>
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1dc61f8142
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@ -26,7 +26,8 @@
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#include <algorithm>
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#include <algorithm>
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#if defined(__HAIKU__)
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#if defined(__HAIKU__)
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#include <StorageKit.h>
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#include <FindDirectory.h>
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#include <StorageDefs.h>
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#endif
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#endif
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//----------------------------------------------------------------------
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//----------------------------------------------------------------------
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@ -1263,14 +1264,14 @@ const char* cmCPackGenerator::GetInstallPath()
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this->InstallPath += "-";
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this->InstallPath += "-";
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this->InstallPath += this->GetOption("CPACK_PACKAGE_VERSION");
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this->InstallPath += this->GetOption("CPACK_PACKAGE_VERSION");
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#elif defined(__HAIKU__)
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#elif defined(__HAIKU__)
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BPath dir;
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char dir[B_PATH_NAME_LENGTH];
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if (find_directory(B_COMMON_DIRECTORY, &dir) == B_OK)
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if (find_directory(B_SYSTEM_DIRECTORY, -1, false, dir, sizeof(dir)) == B_OK)
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{
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{
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this->InstallPath = dir.Path();
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this->InstallPath = dir;
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}
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}
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else
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else
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{
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{
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this->InstallPath = "/boot/common";
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this->InstallPath = "/boot/system";
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}
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}
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#else
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#else
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this->InstallPath = "/usr/local/";
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this->InstallPath = "/usr/local/";
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@ -20,7 +20,8 @@
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#include "cmExportBuildFileGenerator.h"
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#include "cmExportBuildFileGenerator.h"
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#if defined(__HAIKU__)
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#if defined(__HAIKU__)
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#include <StorageKit.h>
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#include <FindDirectory.h>
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#include <StorageDefs.h>
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#endif
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#endif
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cmExportCommand::cmExportCommand()
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cmExportCommand::cmExportCommand()
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@ -316,14 +317,15 @@ void cmExportCommand::StorePackageRegistryDir(std::string const& package,
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const char* hash)
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const char* hash)
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{
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{
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#if defined(__HAIKU__)
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#if defined(__HAIKU__)
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BPath dir;
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char dir[B_PATH_NAME_LENGTH];
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if (find_directory(B_USER_SETTINGS_DIRECTORY, &dir) != B_OK)
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if (find_directory(B_USER_SETTINGS_DIRECTORY, -1, false, dir, sizeof(dir)) !=
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B_OK)
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{
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{
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return;
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return;
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}
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}
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dir.Append("cmake/packages");
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std::string fname = dir;
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dir.Append(package.c_str());
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fname += "/cmake/packages/";
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std::string fname = dir.Path();
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fname += package;
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#else
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#else
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const char* home = cmSystemTools::GetEnv("HOME");
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const char* home = cmSystemTools::GetEnv("HOME");
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if(!home)
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if(!home)
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@ -19,7 +19,9 @@
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#endif
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#endif
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#if defined(__HAIKU__)
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#if defined(__HAIKU__)
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#include <StorageKit.h>
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#include <string.h>
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#include <FindDirectory.h>
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#include <StorageDefs.h>
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#endif
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#endif
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void cmFindPackageNeedBackwardsCompatibility(const std::string& variable,
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void cmFindPackageNeedBackwardsCompatibility(const std::string& variable,
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@ -1584,12 +1586,14 @@ void cmFindPackageCommand::AddPrefixesUserRegistry()
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#if defined(_WIN32) && !defined(__CYGWIN__)
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#if defined(_WIN32) && !defined(__CYGWIN__)
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this->LoadPackageRegistryWinUser();
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this->LoadPackageRegistryWinUser();
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#elif defined(__HAIKU__)
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#elif defined(__HAIKU__)
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BPath dir;
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char dir[B_PATH_NAME_LENGTH];
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if (find_directory(B_USER_SETTINGS_DIRECTORY, &dir) == B_OK)
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if (find_directory(B_USER_SETTINGS_DIRECTORY, -1, false, dir, sizeof(dir)) ==
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B_OK)
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{
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{
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dir.Append("cmake/packages");
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std::string fname = dir;
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dir.Append(this->Name.c_str());
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fname += "/cmake/packages/";
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this->LoadPackageRegistryDir(dir.Path());
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fname += Name;
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this->LoadPackageRegistryDir(fname);
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}
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}
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#else
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#else
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if(const char* home = cmSystemTools::GetEnv("HOME"))
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if(const char* home = cmSystemTools::GetEnv("HOME"))
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@ -37,7 +37,8 @@
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#include <assert.h>
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#include <assert.h>
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#if defined(__HAIKU__)
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#if defined(__HAIKU__)
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#include <StorageKit.h>
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#include <FindDirectory.h>
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#include <StorageDefs.h>
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#endif
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#endif
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cmLocalGenerator::cmLocalGenerator()
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cmLocalGenerator::cmLocalGenerator()
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@ -349,16 +350,17 @@ void cmLocalGenerator::GenerateInstallRules()
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prefix = prefix_win32.c_str();
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prefix = prefix_win32.c_str();
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}
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}
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#elif defined(__HAIKU__)
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#elif defined(__HAIKU__)
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char dir[B_PATH_NAME_LENGTH];
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if (!prefix)
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if (!prefix)
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{
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{
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BPath dir;
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if (find_directory(B_SYSTEM_DIRECTORY, -1, false, dir, sizeof(dir))
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if (find_directory(B_COMMON_DIRECTORY, &dir) == B_OK)
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== B_OK)
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{
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{
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prefix = dir.Path();
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prefix = dir;
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}
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}
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else
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else
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{
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{
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prefix = "/boot/common";
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prefix = "/boot/system";
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}
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}
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}
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}
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#else
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#else
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