cmake-gui: Add button to open the generated project
Look for VS or Xcode project files at the top of the build tree. If present, enable an "Open Project" button to open them through the OS desktop services.
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112f758223
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1ca2d5d1db
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@ -0,0 +1,5 @@
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cmake-gui-open-project
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----------------------
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* :manual:`cmake-gui(1)` gained a button to open the generated project file
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for :ref:`Visual Studio Generators` and the :generator:`Xcode` generator.
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@ -14,6 +14,7 @@
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#include <QCloseEvent>
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#include <QCloseEvent>
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#include <QCoreApplication>
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#include <QCoreApplication>
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#include <QDesktopServices>
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#include <QDialogButtonBox>
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#include <QDialogButtonBox>
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#include <QDragEnterEvent>
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#include <QDragEnterEvent>
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#include <QFileDialog>
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#include <QFileDialog>
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@ -227,6 +228,8 @@ void CMakeSetupDialog::initialize()
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QObject::connect(this->GenerateButton, SIGNAL(clicked(bool)), this,
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QObject::connect(this->GenerateButton, SIGNAL(clicked(bool)), this,
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SLOT(doGenerate()));
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SLOT(doGenerate()));
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QObject::connect(this->OpenProjectButton, SIGNAL(clicked(bool)), this,
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SLOT(doOpenProject()));
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QObject::connect(this->BrowseSourceDirectoryButton, SIGNAL(clicked(bool)),
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QObject::connect(this->BrowseSourceDirectoryButton, SIGNAL(clicked(bool)),
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this, SLOT(doSourceBrowse()));
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this, SLOT(doSourceBrowse()));
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@ -499,6 +502,26 @@ void CMakeSetupDialog::doGenerate()
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this->ConfigureNeeded = true;
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this->ConfigureNeeded = true;
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}
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}
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QString CMakeSetupDialog::getProjectFilename()
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{
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QStringList nameFilter;
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nameFilter << "*.sln"
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<< "*.xcodeproj";
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QDir directory(this->BinaryDirectory->currentText());
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QStringList nlnFile = directory.entryList(nameFilter);
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if (nlnFile.count() == 1) {
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return this->BinaryDirectory->currentText() + "/" + nlnFile.at(0);
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}
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return QString();
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}
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void CMakeSetupDialog::doOpenProject()
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{
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QDesktopServices::openUrl(QUrl::fromLocalFile(this->getProjectFilename()));
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}
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void CMakeSetupDialog::closeEvent(QCloseEvent* e)
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void CMakeSetupDialog::closeEvent(QCloseEvent* e)
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{
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{
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// prompt for close if there are unsaved changes, and we're not busy
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// prompt for close if there are unsaved changes, and we're not busy
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@ -617,6 +640,11 @@ void CMakeSetupDialog::updateBinaryDirectory(const QString& dir)
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this->BinaryDirectory->setEditText(dir);
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this->BinaryDirectory->setEditText(dir);
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this->BinaryDirectory->blockSignals(false);
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this->BinaryDirectory->blockSignals(false);
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}
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}
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if (!this->getProjectFilename().isEmpty()) {
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this->OpenProjectButton->setEnabled(true);
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} else {
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this->OpenProjectButton->setEnabled(false);
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}
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}
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}
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void CMakeSetupDialog::doBinaryBrowse()
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void CMakeSetupDialog::doBinaryBrowse()
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@ -1002,22 +1030,28 @@ void CMakeSetupDialog::enterState(CMakeSetupDialog::State s)
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if (s == Interrupting) {
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if (s == Interrupting) {
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this->ConfigureButton->setEnabled(false);
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this->ConfigureButton->setEnabled(false);
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this->GenerateButton->setEnabled(false);
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this->GenerateButton->setEnabled(false);
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this->OpenProjectButton->setEnabled(false);
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} else if (s == Configuring) {
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} else if (s == Configuring) {
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this->setEnabledState(false);
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this->setEnabledState(false);
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this->GenerateButton->setEnabled(false);
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this->GenerateButton->setEnabled(false);
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this->GenerateAction->setEnabled(false);
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this->GenerateAction->setEnabled(false);
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this->OpenProjectButton->setEnabled(false);
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this->ConfigureButton->setText(tr("&Stop"));
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this->ConfigureButton->setText(tr("&Stop"));
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} else if (s == Generating) {
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} else if (s == Generating) {
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this->CacheModified = false;
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this->CacheModified = false;
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this->setEnabledState(false);
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this->setEnabledState(false);
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this->ConfigureButton->setEnabled(false);
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this->ConfigureButton->setEnabled(false);
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this->GenerateAction->setEnabled(false);
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this->GenerateAction->setEnabled(false);
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this->OpenProjectButton->setEnabled(false);
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this->GenerateButton->setText(tr("&Stop"));
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this->GenerateButton->setText(tr("&Stop"));
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} else if (s == ReadyConfigure) {
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} else if (s == ReadyConfigure) {
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this->setEnabledState(true);
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this->setEnabledState(true);
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this->GenerateButton->setEnabled(true);
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this->GenerateButton->setEnabled(true);
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this->GenerateAction->setEnabled(true);
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this->GenerateAction->setEnabled(true);
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this->ConfigureButton->setEnabled(true);
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this->ConfigureButton->setEnabled(true);
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if (!this->getProjectFilename().isEmpty()) {
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this->OpenProjectButton->setEnabled(true);
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}
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this->ConfigureButton->setText(tr("&Configure"));
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this->ConfigureButton->setText(tr("&Configure"));
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this->GenerateButton->setText(tr("&Generate"));
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this->GenerateButton->setText(tr("&Generate"));
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} else if (s == ReadyGenerate) {
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} else if (s == ReadyGenerate) {
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@ -1025,6 +1059,9 @@ void CMakeSetupDialog::enterState(CMakeSetupDialog::State s)
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this->GenerateButton->setEnabled(true);
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this->GenerateButton->setEnabled(true);
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this->GenerateAction->setEnabled(true);
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this->GenerateAction->setEnabled(true);
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this->ConfigureButton->setEnabled(true);
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this->ConfigureButton->setEnabled(true);
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if (!this->getProjectFilename().isEmpty()) {
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this->OpenProjectButton->setEnabled(true);
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}
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this->ConfigureButton->setText(tr("&Configure"));
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this->ConfigureButton->setText(tr("&Configure"));
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this->GenerateButton->setText(tr("&Generate"));
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this->GenerateButton->setText(tr("&Generate"));
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}
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}
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@ -41,6 +41,8 @@ protected slots:
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void initialize();
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void initialize();
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void doConfigure();
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void doConfigure();
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void doGenerate();
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void doGenerate();
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QString getProjectFilename();
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void doOpenProject();
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void doInstallForCommandLine();
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void doInstallForCommandLine();
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void doHelp();
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void doHelp();
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void doAbout();
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void doAbout();
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@ -238,6 +238,13 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QPushButton" name="OpenProjectButton">
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<property name="text">
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<string>Open &Project</string>
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</property>
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</widget>
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</item>
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<item>
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<item>
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<widget class="QLabel" name="Generator">
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<widget class="QLabel" name="Generator">
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<property name="text">
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<property name="text">
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