VS: Add support for Windows 10 Universal (Store) Applications

Teach the VS 2015 generator to support WindowsStore 10.0 applications.
Add target properties to customize them:

* VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION: Specifies the minimum version
  of the OS that the project can target.

* VS_DESKTOP_EXTENSIONS_VERSION, VS_MOBILE_EXTENSIONS_VERSIONS,
  VS_IOT_EXTENSIONS_VERSION: Add a reference to the version of the SDK
  specified to the target allowing to target the extended functionality in
  a universal project.

* VS_IOT_STARTUP_TASK: Specifies that the target should be
  built as an IOT continuous background task.
This commit is contained in:
Gilles Khouzam 2015-10-02 11:34:55 -07:00 committed by Brad King
parent 2798dbdacb
commit 1be2f12cf2
13 changed files with 333 additions and 9 deletions

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@ -254,17 +254,22 @@ Properties on Targets
/prop_tgt/TYPE
/prop_tgt/VERSION
/prop_tgt/VISIBILITY_INLINES_HIDDEN
/prop_tgt/VS_DESKTOP_EXTENSIONS_VERSION
/prop_tgt/VS_DOTNET_REFERENCES
/prop_tgt/VS_DOTNET_TARGET_FRAMEWORK_VERSION
/prop_tgt/VS_GLOBAL_KEYWORD
/prop_tgt/VS_GLOBAL_PROJECT_TYPES
/prop_tgt/VS_GLOBAL_ROOTNAMESPACE
/prop_tgt/VS_GLOBAL_variable
/prop_tgt/VS_IOT_EXTENSIONS_VERSION
/prop_tgt/VS_IOT_STARTUP_TASK
/prop_tgt/VS_KEYWORD
/prop_tgt/VS_MOBILE_EXTENSIONS_VERSION
/prop_tgt/VS_SCC_AUXPATH
/prop_tgt/VS_SCC_LOCALPATH
/prop_tgt/VS_SCC_PROJECTNAME
/prop_tgt/VS_SCC_PROVIDER
/prop_tgt/VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
/prop_tgt/VS_WINRT_COMPONENT
/prop_tgt/VS_WINRT_EXTENSIONS
/prop_tgt/VS_WINRT_REFERENCES

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@ -0,0 +1,10 @@
VS_DESKTOP_EXTENSIONS_VERSION
-----------------------------
Visual Studio Windows 10 Desktop Extensions Version
Specifies the version of the Desktop Extensions that should be included in the
target. For example ``10.0.10240.0``. If the value is not specified, the Desktop
Extensions will not be included. To use the same version of the extensions as
the Windows 10 SDK that is being used, you can use the
:variable:`CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION` variable.

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@ -0,0 +1,10 @@
VS_IOT_EXTENSIONS_VERSION
-------------------------
Visual Studio Windows 10 IoT Extensions Version
Specifies the version of the IoT Extensions that should be included in the
target. For example ``10.0.10240.0``. If the value is not specified, the IoT
Extensions will not be included. To use the same version of the extensions as
the Windows 10 SDK that is being used, you can use the
:variable:`CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION` variable.

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@ -0,0 +1,6 @@
VS_IOT_STARTUP_TASK
-------------------
Visual Studio Windows 10 IoT Continuous Background Task
Specifies that the target should be compiled as a Continuous Background Task library.

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@ -0,0 +1,10 @@
VS_MOBILE_EXTENSIONS_VERSION
----------------------------
Visual Studio Windows 10 Mobile Extensions Version
Specifies the version of the Mobile Extensions that should be included in the
target. For example ``10.0.10240.0``. If the value is not specified, the Mobile
Extensions will not be included. To use the same version of the extensions as
the Windows 10 SDK that is being used, you can use the
:variable:`CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION` variable.

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@ -0,0 +1,10 @@
VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
--------------------------------------
Visual Studio Windows Target Platform Minimum Version
For Windows 10. Specifies the minimum version of the OS that is being
targeted. For example ``10.0.10240.0``. If the value is not specified, the
value of :variable:`CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION` will be used on
WindowsStore projects otherwise the target platform minimum version will not
be specified for the project.

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@ -463,6 +463,7 @@ void cmVisualStudio10TargetGenerator::Generate()
this->WriteString("<Import Project=\"" VS10_USER_PROPS "\""
" Condition=\"exists('" VS10_USER_PROPS "')\""
" Label=\"LocalAppDataPlatform\" />\n", 2);
this->WritePlatformExtensions();
this->WriteString("</ImportGroup>\n", 1);
this->WriteString("<PropertyGroup Label=\"UserMacros\" />\n", 1);
this->WriteWinRTPackageCertificateKeyFile();
@ -475,6 +476,7 @@ void cmVisualStudio10TargetGenerator::Generate()
this->WriteXamlFilesGroup();
this->WriteWinRTReferences();
this->WriteProjectReferences();
this->WriteSDKReferences();
this->WriteString(
"<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\""
" />\n", 1);
@ -1307,6 +1309,7 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(cmSourceFile const* sf)
{
tool = "XML";
}
if(this->NsightTegra)
{
// Nsight Tegra needs specific file types to check up-to-dateness.
@ -2590,7 +2593,8 @@ cmVisualStudio10TargetGenerator::ComputeLinkOptions(std::string const& config)
// A Windows Runtime component uses internal .NET metadata,
// so does not have an import library.
if(this->Target->GetPropertyAsBool("VS_WINRT_COMPONENT"))
if(this->Target->GetPropertyAsBool("VS_WINRT_COMPONENT") &&
this->Target->GetType() != cmTarget::EXECUTABLE)
{
linkOptions.AddFlag("GenerateWindowsMetadata", "true");
}
@ -2896,6 +2900,101 @@ void cmVisualStudio10TargetGenerator::WriteProjectReferences()
this->WriteString("</ItemGroup>\n", 1);
}
void cmVisualStudio10TargetGenerator::WritePlatformExtensions()
{
// This only applies to Windows 10 apps
if (this->GlobalGenerator->TargetsWindowsStore() &&
cmHasLiteralPrefix(this->GlobalGenerator->GetSystemVersion(), "10.0"))
{
const char* desktopExtensionsVersion =
this->Target->GetProperty("VS_DESKTOP_EXTENSIONS_VERSION");
if (desktopExtensionsVersion)
{
this->WriteSinglePlatformExtension("WindowsDesktop",
desktopExtensionsVersion);
}
const char* mobileExtensionsVersion =
this->Target->GetProperty("VS_MOBILE_EXTENSIONS_VERSION");
if (mobileExtensionsVersion)
{
this->WriteSinglePlatformExtension("WindowsMobile",
mobileExtensionsVersion);
}
}
}
void cmVisualStudio10TargetGenerator::WriteSinglePlatformExtension(
std::string const& extension,
std::string const& version
)
{
this->WriteString("<Import Project=", 2);
(*this->BuildFileStream)
<< "\"$([Microsoft.Build.Utilities.ToolLocationHelper]"
<< "::GetPlatformExtensionSDKLocation(`"
<< extension <<", Version=" << version
<< "`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), null, "
<< "$(ExtensionSDKDirectoryRoot), null))"
<< "\\DesignTime\\CommonConfiguration\\Neutral\\"
<< extension << ".props\" "
<< "Condition=\"exists('$("
<< "[Microsoft.Build.Utilities.ToolLocationHelper]"
<< "::GetPlatformExtensionSDKLocation(`"
<< extension << ", Version=" << version
<< "`, $(TargetPlatformIdentifier), $(TargetPlatformVersion), null, "
<< "$(ExtensionSDKDirectoryRoot), null))"
<< "\\DesignTime\\CommonConfiguration\\Neutral\\"
<< extension << ".props')\" />\n";
}
void cmVisualStudio10TargetGenerator::WriteSDKReferences()
{
// This only applies to Windows 10 apps
if (this->GlobalGenerator->TargetsWindowsStore() &&
cmHasLiteralPrefix(this->GlobalGenerator->GetSystemVersion(), "10.0"))
{
const char* desktopExtensionsVersion =
this->Target->GetProperty("VS_DESKTOP_EXTENSIONS_VERSION");
const char* mobileExtensionsVersion =
this->Target->GetProperty("VS_MOBILE_EXTENSIONS_VERSION");
const char* iotExtensionsVersion =
this->Target->GetProperty("VS_IOT_EXTENSIONS_VERSION");
if(desktopExtensionsVersion || mobileExtensionsVersion ||
iotExtensionsVersion)
{
this->WriteString("<ItemGroup>\n", 1);
if(desktopExtensionsVersion)
{
this->WriteSingleSDKReference("WindowsDesktop",
desktopExtensionsVersion);
}
if(mobileExtensionsVersion)
{
this->WriteSingleSDKReference("WindowsMobile",
mobileExtensionsVersion);
}
if(iotExtensionsVersion)
{
this->WriteSingleSDKReference("WindowsIoT",
iotExtensionsVersion);
}
this->WriteString("</ItemGroup>\n", 1);
}
}
}
void cmVisualStudio10TargetGenerator::WriteSingleSDKReference(
std::string const& extension,
std::string const& version
)
{
this->WriteString("<SDKReference Include=\"", 2);
(*this->BuildFileStream) << extension
<< ", Version=" << version << "\" />\n";
}
void cmVisualStudio10TargetGenerator::WriteWinRTPackageCertificateKeyFile()
{
if((this->GlobalGenerator->TargetsWindowsStore() ||
@ -3018,13 +3117,27 @@ void cmVisualStudio10TargetGenerator::WriteApplicationTypeSettings()
(*this->BuildFileStream) << (isWindowsPhone ?
"Windows Phone" : "Windows Store")
<< "</ApplicationType>\n";
this->WriteString("<DefaultLanguage>en-US"
"</DefaultLanguage>\n", 2);
if (cmHasLiteralPrefix(v, "10.0"))
{
this->WriteString("<ApplicationTypeRevision>", 2);
(*this->BuildFileStream) << cmVS10EscapeXML("10.0")
<< "</ApplicationTypeRevision>\n";
// Visual Studio 14.0 is necessary for building 10.0 apps
this->WriteString("<MinimumVisualStudioVersion>14.0"
"</MinimumVisualStudioVersion>\n", 2);
if(this->Target->GetType() < cmTarget::UTILITY)
{
isAppContainer = true;
}
}
else if(v == "8.1")
{
this->WriteString("<ApplicationTypeRevision>", 2);
(*this->BuildFileStream) << cmVS10EscapeXML(v)
<< "</ApplicationTypeRevision>\n";
this->WriteString("<DefaultLanguage>en-US"
"</DefaultLanguage>\n", 2);
if(v == "8.1")
{
// Visual Studio 12.0 is necessary for building 8.1 apps
this->WriteString("<MinimumVisualStudioVersion>12.0"
"</MinimumVisualStudioVersion>\n", 2);
@ -3036,6 +3149,9 @@ void cmVisualStudio10TargetGenerator::WriteApplicationTypeSettings()
}
else if (v == "8.0")
{
this->WriteString("<ApplicationTypeRevision>", 2);
(*this->BuildFileStream) << cmVS10EscapeXML(v)
<< "</ApplicationTypeRevision>\n";
// Visual Studio 11.0 is necessary for building 8.0 apps
this->WriteString("<MinimumVisualStudioVersion>11.0"
"</MinimumVisualStudioVersion>\n", 2);
@ -3072,6 +3188,30 @@ void cmVisualStudio10TargetGenerator::WriteApplicationTypeSettings()
(*this->BuildFileStream) << cmVS10EscapeXML(targetPlatformVersion) <<
"</WindowsTargetPlatformVersion>\n";
}
const char* targetPlatformMinVersion =
this->Target->GetProperty("VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION");
if(targetPlatformMinVersion)
{
this->WriteString("<WindowsTargetPlatformMinVersion>", 2);
(*this->BuildFileStream) << cmVS10EscapeXML(targetPlatformMinVersion) <<
"</WindowsTargetPlatformMinVersion>\n";
}
else if (isWindowsStore && cmHasLiteralPrefix(v, "10.0"))
{
// If the min version is not set, then use the TargetPlatformVersion
if (!targetPlatformVersion.empty())
{
this->WriteString("<WindowsTargetPlatformMinVersion>", 2);
(*this->BuildFileStream) << cmVS10EscapeXML(targetPlatformVersion) <<
"</WindowsTargetPlatformMinVersion>\n";
}
}
// Added IoT Startup Task support
if(this->Target->GetPropertyAsBool("VS_IOT_STARTUP_TASK"))
{
this->WriteString("<ContainsStartupTask>true</ContainsStartupTask>\n", 2);
}
}
void cmVisualStudio10TargetGenerator::VerifyNecessaryFiles()
@ -3124,7 +3264,7 @@ void cmVisualStudio10TargetGenerator::VerifyNecessaryFiles()
{
this->IsMissingFiles = true;
}
else if (v == "8.1")
else if (v == "8.1" || cmHasLiteralPrefix(v, "10.0"))
{
this->IsMissingFiles = true;
}
@ -3158,6 +3298,10 @@ void cmVisualStudio10TargetGenerator::WriteMissingFiles()
{
this->WriteMissingFilesWS81();
}
else if (cmHasLiteralPrefix(v, "10.0"))
{
this->WriteMissingFilesWS10_0();
}
}
}
@ -3419,6 +3563,64 @@ void cmVisualStudio10TargetGenerator::WriteMissingFilesWS81()
this->WriteCommonMissingFiles(manifestFile);
}
void cmVisualStudio10TargetGenerator::WriteMissingFilesWS10_0()
{
std::string manifestFile =
this->DefaultArtifactDir + "/package.appxManifest";
std::string artifactDir =
this->LocalGenerator->GetTargetDirectory(*this->Target);
this->ConvertToWindowsSlash(artifactDir);
std::string artifactDirXML = cmVS10EscapeXML(artifactDir);
std::string targetNameXML = cmVS10EscapeXML(this->Target->GetName());
cmGeneratedFileStream fout(manifestFile.c_str());
fout.SetCopyIfDifferent(true);
fout <<
"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<Package\n\t"
"xmlns=\"http://schemas.microsoft.com/appx/manifest/foundation/windows10\""
"\txmlns:mp=\"http://schemas.microsoft.com/appx/2014/phone/manifest\"\n"
"\txmlns:uap=\"http://schemas.microsoft.com/appx/manifest/uap/windows10\""
"\n\tIgnorableNamespaces=\"uap mp\">\n\n"
"\t<Identity Name=\"" << this->GUID << "\" Publisher=\"CN=CMake\""
" Version=\"1.0.0.0\" />\n"
"\t<mp:PhoneIdentity PhoneProductId=\"" << this->GUID <<
"\" PhonePublisherId=\"00000000-0000-0000-0000-000000000000\"/>\n"
"\t<Properties>\n"
"\t\t<DisplayName>" << targetNameXML << "</DisplayName>\n"
"\t\t<PublisherDisplayName>CMake</PublisherDisplayName>\n"
"\t\t<Logo>" << artifactDirXML << "\\StoreLogo.png</Logo>\n"
"\t</Properties>\n"
"\t<Dependencies>\n"
"\t\t<TargetDeviceFamily Name=\"Windows.Universal\" "
"MinVersion=\"10.0.0.0\" MaxVersionTested=\"10.0.0.0\" />\n"
"\t</Dependencies>\n"
"\t<Resources>\n"
"\t\t<Resource Language=\"x-generate\" />\n"
"\t</Resources>\n"
"\t<Applications>\n"
"\t\t<Application Id=\"App\""
" Executable=\"" << targetNameXML << ".exe\""
" EntryPoint=\"" << targetNameXML << ".App\">\n"
"\t\t\t<uap:VisualElements\n"
"\t\t\t\tDisplayName=\"" << targetNameXML << "\"\n"
"\t\t\t\tDescription=\"" << targetNameXML << "\"\n"
"\t\t\t\tBackgroundColor=\"#336699\"\n"
"\t\t\t\tSquare150x150Logo=\"" << artifactDirXML << "\\Logo.png\"\n"
"\t\t\t\tSquare44x44Logo=\"" << artifactDirXML <<
"\\SmallLogo44x44.png\">\n"
"\t\t\t\t<uap:SplashScreen"
" Image=\"" << artifactDirXML << "\\SplashScreen.png\" />\n"
"\t\t\t</uap:VisualElements>\n"
"\t\t</Application>\n"
"\t</Applications>\n"
"</Package>\n";
this->WriteCommonMissingFiles(manifestFile);
}
void
cmVisualStudio10TargetGenerator
::WriteCommonMissingFiles(const std::string& manifestFile)
@ -3442,6 +3644,14 @@ cmVisualStudio10TargetGenerator
(*this->BuildFileStream) << cmVS10EscapeXML(smallLogo) << "\" />\n";
this->AddedFiles.push_back(smallLogo);
std::string smallLogo44 = this->DefaultArtifactDir + "/SmallLogo44x44.png";
cmSystemTools::CopyAFile(templateFolder + "/SmallLogo44x44.png",
smallLogo44, false);
this->ConvertToWindowsSlash(smallLogo44);
this->WriteString("<Image Include=\"", 2);
(*this->BuildFileStream) << cmVS10EscapeXML(smallLogo44) << "\" />\n";
this->AddedFiles.push_back(smallLogo44);
std::string logo = this->DefaultArtifactDir + "/Logo.png";
cmSystemTools::CopyAFile(templateFolder + "/Logo.png",
logo, false);

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@ -78,6 +78,13 @@ private:
void WriteMissingFilesWP81();
void WriteMissingFilesWS80();
void WriteMissingFilesWS81();
void WriteMissingFilesWS10_0();
void WritePlatformExtensions();
void WriteSinglePlatformExtension(std::string const& extension,
std::string const& version);
void WriteSDKReferences();
void WriteSingleSDKReference(std::string const& extension,
std::string const& version);
void WriteCommonMissingFiles(const std::string& manifestFile);
void WriteTargetSpecificReferences();

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@ -1955,13 +1955,15 @@ ${CMake_BINARY_DIR}/bin/cmake -DDIR=dev -P ${CMake_SOURCE_DIR}/Utilities/Release
set(reg_vs10 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\10.0;InstallDir]")
set(reg_vs11 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\11.0;InstallDir]")
set(reg_vs12 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\12.0;InstallDir]")
set(reg_vs14 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots;KitsRoot10]")
set(reg_ws80 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]")
set(reg_ws81 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]")
set(reg_ws10_0 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\14.0\\Setup\\Build Tools for Windows 10;srcPath]")
set(reg_wp80 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\WindowsPhone\\v8.0;InstallationFolder]")
set(reg_wp81 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\WindowsPhone\\v8.1;InstallationFolder]")
select_wince_sdk(reg_wince wince_sdk)
set(reg_tegra "[HKEY_LOCAL_MACHINE\\SOFTWARE\\NVIDIA Corporation\\Nsight Tegra;sdkRoot]")
foreach(reg vs10 vs11 vs12 ws80 ws81 wp80 wp81 wince tegra)
foreach(reg vs10 vs11 vs12 vs14 ws80 ws81 ws10_0 wp80 wp81 wince tegra)
get_filename_component(r "${reg_${reg}}" ABSOLUTE)
if(IS_DIRECTORY "${r}")
set(${reg} 1)
@ -2008,6 +2010,11 @@ ${CMake_BINARY_DIR}/bin/cmake -DDIR=dev -P ${CMake_SOURCE_DIR}/Utilities/Release
-DCMAKE_SYSTEM_VERSION=8.1
)
endif()
if(vs14 AND ws10_0)
add_test_VSWinStorePhone(vs14-store10_0-X86 "Visual Studio 14 2015" WindowsStore 10.0)
add_test_VSWinStorePhone(vs14-store10_0-ARM "Visual Studio 14 2015 ARM" WindowsStore 10.0)
add_test_VSWinStorePhone(vs14-store10_0-X64 "Visual Studio 14 2015 Win64" WindowsStore 10.0)
endif()
if(vs11 AND wp80)
add_test_VSWinStorePhone(vs11-phone80-X86 "Visual Studio 11 2012" WindowsPhone 8.0)
add_test_VSWinStorePhone(vs11-phone80-ARM "Visual Studio 11 2012 ARM" WindowsPhone 8.0)

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@ -1,7 +1,8 @@
cmake_minimum_required(VERSION 3.0)
project(VSWinStorePhone)
if(MSVC_VERSION GREATER 1700)
if(MSVC_VERSION GREATER 1899)
set(COMPILER_VERSION "14")
elseif(MSVC_VERSION GREATER 1700)
set(COMPILER_VERSION "12")
elseif(MSVC_VERSION GREATER 1600)
set(COMPILER_VERSION "11")
@ -91,6 +92,7 @@ elseif (NOT "${PLATFORM}" STREQUAL "DESKTOP")
set(ASSET_FILES ${ASSET_FILES}
Direct3DApp1/Assets/Logo.png
Direct3DApp1/Assets/SmallLogo.png
Direct3DApp1/Assets/SmallLogo44x44.png
Direct3DApp1/Assets/SplashScreen.png
Direct3DApp1/Assets/StoreLogo.png
)
@ -124,4 +126,15 @@ source_group("Resource Files" FILES ${RESOURCE_FILES})
add_executable(${EXE_NAME} WIN32 ${SOURCE_FILES} ${HEADER_FILES} ${RESOURCE_FILES})
set_property(TARGET ${EXE_NAME} PROPERTY VS_WINRT_COMPONENT TRUE)
string(SUBSTRING "${CMAKE_SYSTEM_VERSION}" 0, 4, SHORT_VERSION)
if("${SHORT_VERSION}" STREQUAL "10.0")
message(STATUS "Targeting Windows 10. Setting Extensions to version ${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}")
set_property(TARGET ${EXE_NAME} PROPERTY VS_DESKTOP_EXTENSIONS_VERSION "${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}")
set_property(TARGET ${EXE_NAME} PROPERTY VS_MOBILE_EXTENSIONS_VERSION "${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}")
set_property(TARGET ${EXE_NAME} PROPERTY VS_IOT_EXTENSIONS_VERSION "${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}")
endif()
target_link_libraries(${EXE_NAME} d3d11)

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@ -0,0 +1,36 @@
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
IgnorableNamespaces="uap mp">
<Identity Name="@PACKAGE_GUID@" Publisher="CN=mgong" Version="1.1.0.0" />
<mp:PhoneIdentity PhoneProductId="@PACKAGE_GUID@" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>@SHORT_NAME@</DisplayName>
<PublisherDisplayName>mgong</PublisherDisplayName>
<Logo>Assets/StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.65535.65535" />
</Dependencies>
<Resources>
<Resource Language="x-generate" />
</Resources>
<Applications>
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="@SHORT_NAME@.App">
<uap:VisualElements
DisplayName="@SHORT_NAME@"
Description="@SHORT_NAME@"
BackgroundColor="#336699"
Square150x150Logo="Assets/Logo.png"
Square44x44Logo="Assets/SmallLogo44x44.png">
<uap:SplashScreen Image="Assets/SplashScreen.png" />
</uap:VisualElements>
</Application>
</Applications>
</Package>