BUG: Remove InstallNameFixupPath from cmTarget and cmInstallTargetGenerator.
- Motivation: - It depended on the order of installation - It supported only a single destination for each target - It created directory portions of an install name without user request - Updated ExportImport test to install targets in an order that expoed this bug
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@ -280,8 +280,6 @@ cmInstallTargetGenerator
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}
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toDestDirPath += toInstallPath;
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this->Target->SetInstallNameFixupPath(toInstallPath.c_str());
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os << indent << "IF(EXISTS \"" << toDestDirPath << "\")\n";
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this->AddInstallNamePatchRule(os, indent.Next(), config, toDestDirPath);
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this->AddChrpathPatchRule(os, indent.Next(), config, toDestDirPath);
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@ -394,23 +392,19 @@ cmInstallTargetGenerator
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cmTarget* tgt = *j;
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std::string for_build = tgt->GetInstallNameDirForBuildTree(config);
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std::string for_install = tgt->GetInstallNameDirForInstallTree(config);
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std::string fname = this->GetInstallFilename(tgt, config, false, true);
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if(for_build != for_install)
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{
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// The directory portions differ. Append the filename to
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// create the mapping.
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std::string fname =
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this->GetInstallFilename(tgt, config, false, true);
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// Map from the build-tree install_name.
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for_build += fname;
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// Map to the install-tree install_name.
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if (!for_install.empty())
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{
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for_install += fname;
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}
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else
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{
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for_install = tgt->GetInstallNameFixupPath();
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}
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if(for_build != for_install)
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{
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// Store the mapping entry.
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install_name_remap[for_build] = for_install;
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}
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@ -425,22 +419,23 @@ cmInstallTargetGenerator
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this->Target->GetInstallNameDirForBuildTree(config);
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std::string for_install =
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this->Target->GetInstallNameDirForInstallTree(config);
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std::string fname =
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this->GetInstallFilename(this->Target, config, this->ImportLibrary,
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true);
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for_build += fname;
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if (!for_install.empty())
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if(this->Target->IsFrameworkOnApple() && for_install.empty())
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{
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for_install += fname;
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}
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else
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{
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for_install = this->Target->GetInstallNameFixupPath();
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// Frameworks seem to have an id corresponding to their own full
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// path.
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// ...
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// for_install = fullDestPath_without_DESTDIR_or_name;
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}
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// If the install name will change on installation set the new id
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// on the installed file.
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if(for_build != for_install)
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{
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// Prepare to refer to the install-tree install_name.
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new_id = for_install;
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new_id += this->GetInstallFilename(this->Target, config,
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this->ImportLibrary, true);
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}
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}
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@ -191,18 +191,6 @@ public:
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bool GetHaveInstallRule() { return this->HaveInstallRule; }
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void SetHaveInstallRule(bool h) { this->HaveInstallRule = h; }
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/**
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* Get/Set the path needed for calls to install_name_tool regarding this
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* target. Used to support fixing up installed libraries and executables on
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* the Mac (including bundles and frameworks). Only used if the target does
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* not have an INSTALL_NAME_DIR property.
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* See cmInstallTargetGenerator::AddInstallNamePatchRule and callers for
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* more information.
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*/
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std::string GetInstallNameFixupPath() { return this->InstallNameFixupPath; }
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void SetInstallNameFixupPath(const char *path) {
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this->InstallNameFixupPath = path; }
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/** Add a utility on which this project depends. A utility is an executable
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* name as would be specified to the ADD_EXECUTABLE or UTILITY_SOURCE
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* commands. It is not a full path nor does it have an extension.
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@ -465,7 +453,6 @@ private:
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std::vector<std::string> LinkDirectories;
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std::set<cmStdString> LinkDirectoriesEmmitted;
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bool HaveInstallRule;
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std::string InstallNameFixupPath;
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std::string InstallPath;
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std::string RuntimeInstallPath;
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std::string OutputDir;
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@ -35,14 +35,6 @@ add_executable(testExe3 testExe3.c)
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set_property(TARGET testExe3 PROPERTY MACOSX_BUNDLE 1)
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# Install and export from install tree.
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install(
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TARGETS
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testExe2libImp testLib3Imp
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EXPORT exp
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RUNTIME DESTINATION bin
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LIBRARY DESTINATION lib/impl
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ARCHIVE DESTINATION lib/impl
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)
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install(
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TARGETS
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testExe1 testLib1 testLib2 testExe2 testLib3 testLib4 testExe3
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@ -54,6 +46,14 @@ install(
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FRAMEWORK DESTINATION Frameworks
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BUNDLE DESTINATION Applications
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)
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install(
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TARGETS
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testExe2libImp testLib3Imp
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EXPORT exp
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RUNTIME DESTINATION bin
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LIBRARY DESTINATION lib/impl
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ARCHIVE DESTINATION lib/impl
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)
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install(EXPORT exp NAMESPACE exp_ DESTINATION lib/exp)
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# Export from build tree.
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