BUG: Watcom WMake needs empty rule commands even for symbolic targets. This fixes the cmake_force target.
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@ -111,9 +111,9 @@ public:
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check-build-system step. */
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virtual void CheckMultipleOutputs(cmMakefile* mf, bool verbose);
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/** Get the command to use for a non-symbolic target file that has
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no rule. This is used for multiple output dependencies. */
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std::string GetEmptyCommandHack() { return this->EmptyCommandsHack; }
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/** Get the command to use for a target that has no rule. This is
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used for multiple output dependencies and for cmake_force. */
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std::string GetEmptyRuleHackCommand() { return this->EmptyRuleHackCommand; }
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/** Get the fake dependency to use when a rule has no real commands
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or dependencies. */
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@ -175,11 +175,10 @@ protected:
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// that can be added.
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std::string EmptyRuleHackDepends;
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// Some make programs (Watcom) do not like rules with no commands
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// for non-symbolic targets. If non-empty this variable holds a
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// bogus command that may be put in the rule to satisfy the make
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// program.
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std::string EmptyCommandsHack;
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// Some make programs (Watcom) do not like rules with no commands.
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// If non-empty this variable holds a bogus command that may be put
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// in the rule to satisfy the make program.
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std::string EmptyRuleHackCommand;
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typedef std::map<cmStdString, cmStdString> MultipleOutputPairsType;
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MultipleOutputPairsType MultipleOutputPairs;
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@ -24,7 +24,7 @@ cmGlobalWatcomWMakeGenerator::cmGlobalWatcomWMakeGenerator()
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this->ForceUnixPaths = false;
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this->ToolSupportsColor = true;
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this->NeedSymbolicMark = true;
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this->EmptyCommandsHack = "@cd .";
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this->EmptyRuleHackCommand = "@cd .";
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}
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void cmGlobalWatcomWMakeGenerator
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@ -714,6 +714,11 @@ cmLocalUnixMakefileGenerator3
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{
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no_depends.push_back(hack);
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}
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std::string hack_cmd = gg->GetEmptyRuleHackCommand();
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if(!hack_cmd.empty())
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{
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no_commands.push_back(hack_cmd);
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}
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// Special symbolic target that never exists to force dependers to
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// run their rules.
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@ -923,7 +923,7 @@ cmMakefileTargetGenerator
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// to be created.
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std::vector<std::string> commands;
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std::vector<std::string> depends;
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std::string emptyCommand = this->GlobalGenerator->GetEmptyCommandHack();
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std::string emptyCommand = this->GlobalGenerator->GetEmptyRuleHackCommand();
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if(!emptyCommand.empty())
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{
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commands.push_back(emptyCommand);
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