Xcode: ReRunCMake even if files disappeared (#15992)
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b19bc31277
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111cd67919
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@ -593,19 +593,28 @@ void cmGlobalXCodeGenerator::CreateReRunCMakeFile(
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cmGeneratedFileStream makefileStream
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cmGeneratedFileStream makefileStream
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(this->CurrentReRunCMakeMakefile.c_str());
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(this->CurrentReRunCMakeMakefile.c_str());
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makefileStream.SetCopyIfDifferent(true);
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makefileStream.SetCopyIfDifferent(true);
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makefileStream << "# Generated by CMake, DO NOT EDIT\n";
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makefileStream << "# Generated by CMake, DO NOT EDIT\n\n";
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makefileStream << "empty:= \n";
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makefileStream << "space:= $(empty) $(empty)\n";
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makefileStream << "spaceplus:= $(empty)\\ $(empty)\n\n";
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for(std::vector<std::string>::const_iterator i = lfiles.begin();
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i != lfiles.end(); ++i)
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{
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makefileStream << "TARGETS += $(subst $(space),$(spaceplus),$(wildcard "
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<< this->ConvertToRelativeForMake(i->c_str())
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<< "))\n";
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}
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std::string checkCache = root->GetBinaryDirectory();
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std::string checkCache = root->GetBinaryDirectory();
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checkCache += "/";
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checkCache += "/";
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checkCache += cmake::GetCMakeFilesDirectoryPostSlash();
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checkCache += cmake::GetCMakeFilesDirectoryPostSlash();
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checkCache += "cmake.check_cache";
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checkCache += "cmake.check_cache";
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makefileStream << this->ConvertToRelativeForMake(checkCache.c_str())
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<< ": ";
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makefileStream << "\n" << this->ConvertToRelativeForMake(checkCache.c_str())
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for(std::vector<std::string>::const_iterator i = lfiles.begin();
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<< ": $(TARGETS)\n";
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i != lfiles.end(); ++i)
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makefileStream << "\t" <<
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{
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makefileStream << "\\\n" << this->ConvertToRelativeForMake(i->c_str());
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}
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makefileStream << "\n\t" <<
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this->ConvertToRelativeForMake(cmSystemTools::GetCMakeCommand().c_str())
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this->ConvertToRelativeForMake(cmSystemTools::GetCMakeCommand().c_str())
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<< " -H" << this->ConvertToRelativeForMake(
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<< " -H" << this->ConvertToRelativeForMake(
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root->GetSourceDirectory())
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root->GetSourceDirectory())
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@ -40,3 +40,42 @@ if(NOT RunCMake_GENERATOR MATCHES "Visual Studio [67]|Xcode")
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endif()
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endif()
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run_BuildDepends(Custom-Always)
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run_BuildDepends(Custom-Always)
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function(run_ReGeneration)
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# test re-generation of project even if CMakeLists.txt files disappeared
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# Use a single build tree for a few tests without cleaning.
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set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/regenerate-project-build)
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set(RunCMake_TEST_SOURCE_DIR ${RunCMake_BINARY_DIR}/regenerate-project-source)
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set(RunCMake_TEST_NO_CLEAN 1)
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file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}")
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file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}")
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set(ProjectHeader [=[
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cmake_minimum_required(VERSION 3.5)
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project(Regenerate-Project NONE)
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]=])
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# create project with subdirectory
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file(WRITE "${RunCMake_TEST_SOURCE_DIR}/CMakeLists.txt" "${ProjectHeader}"
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"add_subdirectory(mysubdir)")
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file(MAKE_DIRECTORY "${RunCMake_TEST_SOURCE_DIR}/mysubdir")
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file(WRITE "${RunCMake_TEST_SOURCE_DIR}/mysubdir/CMakeLists.txt" "# empty")
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run_cmake(Regenerate-Project)
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execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay})
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# now we delete the subdirectory and adjust the CMakeLists.txt
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file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}/mysubdir")
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file(WRITE "${RunCMake_TEST_SOURCE_DIR}/CMakeLists.txt" "${ProjectHeader}")
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run_cmake_command(Regenerate-Project-Directory-Removed
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${CMAKE_COMMAND} --build "${RunCMake_TEST_BINARY_DIR}")
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unset(RunCMake_TEST_BINARY_DIR)
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unset(RunCMake_TEST_SOURCE_DIR)
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unset(RunCMake_TEST_NO_CLEAN)
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endfunction()
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if(RunCMake_GENERATOR STREQUAL "Xcode")
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run_ReGeneration(regenerate-project)
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endif()
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