Cleanup RunCOmmand code and move borland one to vtkWin32ProcessExecution, so that it is all in one place... Add timeout option whihc does not work yet, but it should not produce warning any more
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38d1ea9b4c
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@ -1255,232 +1255,26 @@ bool cmSystemTools::IsOff(const char* val)
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bool cmSystemTools::RunCommand(const char* command,
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std::string& output,
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const char* dir,
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bool verbose)
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bool verbose,
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int timeout)
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{
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int foo;
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return cmSystemTools::RunCommand(command, output, foo, dir, verbose);
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return cmSystemTools::RunCommand(command, output, foo, dir, verbose, timeout);
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}
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#if defined(WIN32) && !defined(__CYGWIN__)
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// Code from a Borland web site with the following explaination :
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/* In this article, I will explain how to spawn a console application
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* and redirect its standard input/output using anonymous pipes. An
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* anonymous pipe is a pipe that goes only in one direction (read
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* pipe, write pipe, etc.). Maybe you are asking, "why would I ever
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* need to do this sort of thing?" One example would be a Windows
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* telnet server, where you spawn a shell and listen on a port and
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* send and receive data between the shell and the socket
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* client. (Windows does not really have a built-in remote
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* shell). First, we should talk about pipes. A pipe in Windows is
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* simply a method of communication, often between process. The SDK
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* defines a pipe as "a communication conduit with two ends;
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a process
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* with a handle to one end can communicate with a process having a
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* handle to the other end." In our case, we are using "anonymous"
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* pipes, one-way pipes that "transfer data between a parent process
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* and a child process or between two child processes of the same
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* parent process." It's easiest to imagine a pipe as its namesake. An
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* actual pipe running between processes that can carry data. We are
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* using anonymous pipes because the console app we are spawning is a
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* child process. We use the CreatePipe function which will create an
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* anonymous pipe and return a read handle and a write handle. We will
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* create two pipes, on for stdin and one for stdout. We will then
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* monitor the read end of the stdout pipe to check for display on our
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* child process. Every time there is something availabe for reading,
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* we will display it in our app. Consequently, we check for input in
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* our app and send it off to the write end of the stdin pipe. */
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inline bool IsWinNT()
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//check if we're running NT
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{
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OSVERSIONINFO osv;
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osv.dwOSVersionInfoSize = sizeof(osv);
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GetVersionEx(&osv);
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return (osv.dwPlatformId == VER_PLATFORM_WIN32_NT);
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}
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void DisplayErrorMessage()
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{
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LPVOID lpMsgBuf;
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FormatMessage(
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FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL,
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GetLastError(),
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
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(LPTSTR) &lpMsgBuf,
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0,
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NULL
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);
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// Process any inserts in lpMsgBuf.
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// ...
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// Display the string.
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MessageBox( NULL, (LPCTSTR)lpMsgBuf, "Error", MB_OK | MB_ICONINFORMATION );
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// Free the buffer.
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LocalFree( lpMsgBuf );
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}
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//---------------------------------------------------------------------------
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bool WindowsRunCommand(const char* command, const char* dir,
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std::string& output, int& retVal, bool verbose)
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{
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//verbose = true;
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//std::cerr << std::endl
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// << "WindowsRunCommand(" << command << ")" << std::endl
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// << std::flush;
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const int BUFFER_SIZE = 4096;
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char buf[BUFFER_SIZE];
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//i/o buffer
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STARTUPINFO si;
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SECURITY_ATTRIBUTES sa;
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SECURITY_DESCRIPTOR sd;
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//security information for pipes
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PROCESS_INFORMATION pi;
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HANDLE newstdin,newstdout,read_stdout,write_stdin;
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//pipe handles
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if (IsWinNT())
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//initialize security descriptor (Windows NT)
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{
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InitializeSecurityDescriptor(&sd,SECURITY_DESCRIPTOR_REVISION);
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SetSecurityDescriptorDacl(&sd, true, NULL, false);
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sa.lpSecurityDescriptor = &sd;
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}
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else sa.lpSecurityDescriptor = NULL;
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sa.nLength = sizeof(SECURITY_ATTRIBUTES);
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sa.bInheritHandle = true;
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//allow inheritable handles
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if (!CreatePipe(&newstdin,&write_stdin,&sa,0))
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//create stdin pipe
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{
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std::cerr << "CreatePipe" << std::endl;
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return false;
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}
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if (!CreatePipe(&read_stdout,&newstdout,&sa,0))
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//create stdout pipe
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{
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std::cerr << "CreatePipe" << std::endl;
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CloseHandle(newstdin);
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CloseHandle(write_stdin);
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return false;
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}
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GetStartupInfo(&si);
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//set startupinfo for the spawned process
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/* The dwFlags member tells CreateProcess how to make the
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* process. STARTF_USESTDHANDLES validates the hStd*
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* members. STARTF_USESHOWWINDOW validates the wShowWindow
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* member. */
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si.cb = sizeof(STARTUPINFO);
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si.dwFlags = STARTF_USESTDHANDLES|STARTF_USESHOWWINDOW;
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si.hStdOutput = newstdout;
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si.hStdError = newstdout;
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si.wShowWindow = SW_HIDE;
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//set the new handles for the child process si.hStdInput = newstdin;
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char* commandAndArgs = strcpy(new char[strlen(command)+1], command);
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if (!CreateProcess(NULL,commandAndArgs,NULL,NULL,TRUE,CREATE_NEW_CONSOLE,
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NULL,dir,&si,&pi))
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{
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std::cerr << "CreateProcess failed " << commandAndArgs << std::endl;
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CloseHandle(newstdin);
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CloseHandle(newstdout);
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CloseHandle(read_stdout);
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CloseHandle(write_stdin);
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delete [] commandAndArgs;
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return false;
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}
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delete [] commandAndArgs;
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unsigned long exit=0;
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//process exit code unsigned
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unsigned long bread;
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//bytes read unsigned
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unsigned long avail;
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//bytes available
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memset(buf, 0, sizeof(buf));
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for(;;)
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//main program loop
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{
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Sleep(10);
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//check to see if there is any data to read from stdout
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//std::cout << "Peek for data..." << std::endl;
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PeekNamedPipe(read_stdout,buf,1023,&bread,&avail,NULL);
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if (bread != 0)
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{
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memset(buf, 0, sizeof(buf));
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if (avail > 1023)
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{
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while (bread >= 1023)
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{
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//std::cout << "Read data..." << std::endl;
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ReadFile(read_stdout,buf,1023,&bread,NULL);
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//read the stdout pipe
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memset(buf, 0, sizeof(buf));
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output += buf;
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if (verbose)
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{
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std::cout << buf << std::flush;
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}
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}
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}
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else
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{
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ReadFile(read_stdout,buf,1023,&bread,NULL);
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output += buf;
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if(verbose)
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{
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std::cout << buf << std::flush;
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}
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}
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}
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//std::cout << "Check for process..." << std::endl;
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GetExitCodeProcess(pi.hProcess,&exit);
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//while the process is running
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if (exit != STILL_ACTIVE) break;
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}
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WaitForSingleObject(pi.hProcess, INFINITE);
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GetExitCodeProcess(pi.hProcess,&exit);
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CloseHandle(pi.hThread);
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CloseHandle(pi.hProcess);
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CloseHandle(newstdin);
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//clean stuff up
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CloseHandle(newstdout);
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CloseHandle(read_stdout);
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CloseHandle(write_stdin);
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retVal = exit;
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return true;
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}
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#include "cmWin32ProcessExecution.h"
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// use this for shell commands like echo and dir
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bool RunCommandViaWin32(const char* command,
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const char* dir,
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std::string& output,
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int& retVal,
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bool verbose)
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bool verbose,
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int timeout)
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{
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#if defined(__BORLANDC__)
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return ::WindowsRunCommand(command, dir, output, retVal, verbose);
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return cmWin32ProcessExecution::BorlandRunCommand(command, dir, output, retVal,
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verbose, timeout);
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#else // Visual studio
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::SetLastError(ERROR_SUCCESS);
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if ( ! command )
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@ -1504,7 +1298,7 @@ bool RunCommandViaWin32(const char* command,
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std::cout << "Problem starting command" << std::endl;
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return false;
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}
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resProc.Wait(INFINITE);
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resProc.Wait(timeout);
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output = resProc.GetOutput();
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retVal = resProc.GetExitValue();
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return true;
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@ -1574,82 +1368,15 @@ bool RunCommandViaSystem(const char* command,
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return true;
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}
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#else // We have popen
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#endif // endif WIN32 not CYGWIN
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// run a command unix uses popen (easy)
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// windows uses system and ShortPath
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bool cmSystemTools::RunCommand(const char* command,
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std::string& output,
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int &retVal,
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const char* dir,
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bool verbose)
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bool RunCommandViaPopen(const char* command,
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const char* dir,
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std::string& output,
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int& retVal,
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bool verbose,
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int /*timeout*/)
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{
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if(s_DisableRunCommandOutput)
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{
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verbose = false;
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}
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#if defined(WIN32) && !defined(__CYGWIN__)
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// if the command does not start with a quote, then
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// try to find the program, and if the program can not be
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// found use system to run the command as it must be a built in
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// shell command like echo or dir
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int count = 0;
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if(command[0] == '\"')
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{
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// count the number of quotes
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for(const char* s = command; *s != 0; ++s)
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{
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if(*s == '\"')
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{
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count++;
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if(count > 2)
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{
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break;
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}
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}
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}
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// if there are more than two double quotes use
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// GetShortPathName, the cmd.exe program in windows which
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// is used by system fails to execute if there are more than
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// one set of quotes in the arguments
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if(count > 2)
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{
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cmRegularExpression quoted("^\"([^\"]*)\"[ \t](.*)");
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if(quoted.find(command))
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{
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std::string shortCmd;
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std::string cmd = quoted.match(1);
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std::string args = quoted.match(2);
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if(!cmSystemTools::GetShortPath(cmd.c_str(), shortCmd))
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{
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cmSystemTools::Error("GetShortPath failed for " , cmd.c_str());
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return false;
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}
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shortCmd += " ";
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shortCmd += args;
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//return RunCommandViaSystem(shortCmd.c_str(), dir,
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// output, retVal, verbose);
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//return WindowsRunCommand(shortCmd.c_str(), dir,
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//output, retVal, verbose);
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return RunCommandViaWin32(shortCmd.c_str(), dir,
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output, retVal, verbose);
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}
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else
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{
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cmSystemTools::Error("Could not parse command line with quotes ",
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command);
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}
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}
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}
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// if there is only one set of quotes or no quotes then just run the command
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//return RunCommandViaSystem(command, dir, output, retVal, verbose);
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//return WindowsRunCommand(command, dir, output, retVal, verbose);
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return RunCommandViaWin32(command, dir, output, retVal, verbose);
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#else
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// if only popen worked on windows.....
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std::string commandInDir;
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if(dir)
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@ -1729,6 +1456,85 @@ bool cmSystemTools::RunCommand(const char* command,
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output += error.str();
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}
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return false;
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}
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#endif // endif WIN32 not CYGWIN
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// run a command unix uses popen (easy)
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// windows uses system and ShortPath
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bool cmSystemTools::RunCommand(const char* command,
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std::string& output,
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int &retVal,
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const char* dir,
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bool verbose,
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int timeout)
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{
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if(s_DisableRunCommandOutput)
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{
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verbose = false;
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}
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#if defined(WIN32) && !defined(__CYGWIN__)
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// if the command does not start with a quote, then
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// try to find the program, and if the program can not be
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// found use system to run the command as it must be a built in
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// shell command like echo or dir
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int count = 0;
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if(command[0] == '\"')
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{
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// count the number of quotes
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for(const char* s = command; *s != 0; ++s)
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{
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if(*s == '\"')
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{
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count++;
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if(count > 2)
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{
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break;
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}
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}
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}
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// if there are more than two double quotes use
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// GetShortPathName, the cmd.exe program in windows which
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// is used by system fails to execute if there are more than
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// one set of quotes in the arguments
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if(count > 2)
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{
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cmRegularExpression quoted("^\"([^\"]*)\"[ \t](.*)");
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if(quoted.find(command))
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{
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std::string shortCmd;
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std::string cmd = quoted.match(1);
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std::string args = quoted.match(2);
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if(!cmSystemTools::GetShortPath(cmd.c_str(), shortCmd))
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{
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cmSystemTools::Error("GetShortPath failed for " , cmd.c_str());
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return false;
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}
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shortCmd += " ";
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shortCmd += args;
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//return RunCommandViaSystem(shortCmd.c_str(), dir,
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// output, retVal, verbose);
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//return WindowsRunCommand(shortCmd.c_str(), dir,
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//output, retVal, verbose);
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return RunCommandViaWin32(shortCmd.c_str(), dir,
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output, retVal, verbose);
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}
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else
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{
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cmSystemTools::Error("Could not parse command line with quotes ",
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command);
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}
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}
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}
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// if there is only one set of quotes or no quotes then just run the command
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//return RunCommandViaSystem(command, dir, output, retVal, verbose);
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//return WindowsRunCommand(command, dir, output, retVal, verbose);
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return ::RunCommandViaWin32(command, dir, output, retVal, verbose, timeout);
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#else
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return ::RunCommandViaPopen(command, dir, output, retVal, verbose, timeout);
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#endif
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}
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|
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@ -270,11 +270,16 @@ public:
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*
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* If verbose is false, no user-viewable output from the program
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* being run will be generated.
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*
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* If timeout is specified, the command will be terminated after
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* timeout expires.
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*/
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static bool RunCommand(const char* command, std::string& output, const char* directory = 0,
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bool verbose = true);
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static bool RunCommand(const char* command, std::string& output,
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const char* directory = 0,
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bool verbose = true, int timeout = 0);
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static bool RunCommand(const char* command, std::string& output,
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int &retVal, const char* directory = 0, bool verbose = true);
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int &retVal, const char* directory = 0,
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bool verbose = true, int timeout = 0);
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///! for windows return the short path for the given path, unix just a pass through
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static bool GetShortPath(const char* path, std::string& result);
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|
|
|
@ -48,6 +48,216 @@
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#define win32_error(x,y) std::cout << "Win32_Error(" << x << ", " << y << ")" << std::endl, false
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void DisplayErrorMessage()
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{
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LPVOID lpMsgBuf;
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FormatMessage(
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FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM |
|
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FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL,
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GetLastError(),
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
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(LPTSTR) &lpMsgBuf,
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0,
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NULL
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);
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// Process any inserts in lpMsgBuf.
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// ...
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// Display the string.
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MessageBox( NULL, (LPCTSTR)lpMsgBuf, "Error", MB_OK | MB_ICONINFORMATION );
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// Free the buffer.
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LocalFree( lpMsgBuf );
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}
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|
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// Code from a Borland web site with the following explaination :
|
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/* In this article, I will explain how to spawn a console application
|
||||
* and redirect its standard input/output using anonymous pipes. An
|
||||
* anonymous pipe is a pipe that goes only in one direction (read
|
||||
* pipe, write pipe, etc.). Maybe you are asking, "why would I ever
|
||||
* need to do this sort of thing?" One example would be a Windows
|
||||
* telnet server, where you spawn a shell and listen on a port and
|
||||
* send and receive data between the shell and the socket
|
||||
* client. (Windows does not really have a built-in remote
|
||||
* shell). First, we should talk about pipes. A pipe in Windows is
|
||||
* simply a method of communication, often between process. The SDK
|
||||
* defines a pipe as "a communication conduit with two ends;
|
||||
a process
|
||||
* with a handle to one end can communicate with a process having a
|
||||
* handle to the other end." In our case, we are using "anonymous"
|
||||
* pipes, one-way pipes that "transfer data between a parent process
|
||||
* and a child process or between two child processes of the same
|
||||
* parent process." It's easiest to imagine a pipe as its namesake. An
|
||||
* actual pipe running between processes that can carry data. We are
|
||||
* using anonymous pipes because the console app we are spawning is a
|
||||
* child process. We use the CreatePipe function which will create an
|
||||
* anonymous pipe and return a read handle and a write handle. We will
|
||||
* create two pipes, on for stdin and one for stdout. We will then
|
||||
* monitor the read end of the stdout pipe to check for display on our
|
||||
* child process. Every time there is something availabe for reading,
|
||||
* we will display it in our app. Consequently, we check for input in
|
||||
* our app and send it off to the write end of the stdin pipe. */
|
||||
|
||||
inline bool IsWinNT()
|
||||
//check if we're running NT
|
||||
{
|
||||
OSVERSIONINFO osv;
|
||||
osv.dwOSVersionInfoSize = sizeof(osv);
|
||||
GetVersionEx(&osv);
|
||||
return (osv.dwPlatformId == VER_PLATFORM_WIN32_NT);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
bool cmWin32ProcessExecution::BorlandRunCommand(
|
||||
const char* command, const char* dir,
|
||||
std::string& output, int& retVal, bool verbose, int /* timeout */)
|
||||
{
|
||||
//verbose = true;
|
||||
//std::cerr << std::endl
|
||||
// << "WindowsRunCommand(" << command << ")" << std::endl
|
||||
// << std::flush;
|
||||
const int BUFFER_SIZE = 4096;
|
||||
char buf[BUFFER_SIZE];
|
||||
|
||||
//i/o buffer
|
||||
STARTUPINFO si;
|
||||
SECURITY_ATTRIBUTES sa;
|
||||
SECURITY_DESCRIPTOR sd;
|
||||
|
||||
//security information for pipes
|
||||
PROCESS_INFORMATION pi;
|
||||
HANDLE newstdin,newstdout,read_stdout,write_stdin;
|
||||
|
||||
//pipe handles
|
||||
if (IsWinNT())
|
||||
//initialize security descriptor (Windows NT)
|
||||
{
|
||||
InitializeSecurityDescriptor(&sd,SECURITY_DESCRIPTOR_REVISION);
|
||||
SetSecurityDescriptorDacl(&sd, true, NULL, false);
|
||||
sa.lpSecurityDescriptor = &sd;
|
||||
|
||||
}
|
||||
else sa.lpSecurityDescriptor = NULL;
|
||||
sa.nLength = sizeof(SECURITY_ATTRIBUTES);
|
||||
sa.bInheritHandle = true;
|
||||
|
||||
//allow inheritable handles
|
||||
if (!CreatePipe(&newstdin,&write_stdin,&sa,0))
|
||||
//create stdin pipe
|
||||
{
|
||||
std::cerr << "CreatePipe" << std::endl;
|
||||
return false;
|
||||
|
||||
}
|
||||
if (!CreatePipe(&read_stdout,&newstdout,&sa,0))
|
||||
//create stdout pipe
|
||||
{
|
||||
std::cerr << "CreatePipe" << std::endl;
|
||||
CloseHandle(newstdin);
|
||||
CloseHandle(write_stdin);
|
||||
return false;
|
||||
|
||||
}
|
||||
GetStartupInfo(&si);
|
||||
|
||||
//set startupinfo for the spawned process
|
||||
/* The dwFlags member tells CreateProcess how to make the
|
||||
* process. STARTF_USESTDHANDLES validates the hStd*
|
||||
* members. STARTF_USESHOWWINDOW validates the wShowWindow
|
||||
* member. */
|
||||
|
||||
si.cb = sizeof(STARTUPINFO);
|
||||
si.dwFlags = STARTF_USESTDHANDLES|STARTF_USESHOWWINDOW;
|
||||
si.hStdOutput = newstdout;
|
||||
si.hStdError = newstdout;
|
||||
si.wShowWindow = SW_HIDE;
|
||||
|
||||
//set the new handles for the child process si.hStdInput = newstdin;
|
||||
char* commandAndArgs = strcpy(new char[strlen(command)+1], command);
|
||||
if (!CreateProcess(NULL,commandAndArgs,NULL,NULL,TRUE,CREATE_NEW_CONSOLE,
|
||||
NULL,dir,&si,&pi))
|
||||
{
|
||||
std::cerr << "CreateProcess failed " << commandAndArgs << std::endl;
|
||||
CloseHandle(newstdin);
|
||||
CloseHandle(newstdout);
|
||||
CloseHandle(read_stdout);
|
||||
CloseHandle(write_stdin);
|
||||
delete [] commandAndArgs;
|
||||
return false;
|
||||
|
||||
}
|
||||
delete [] commandAndArgs;
|
||||
unsigned long exit=0;
|
||||
|
||||
//process exit code unsigned
|
||||
unsigned long bread;
|
||||
|
||||
//bytes read unsigned
|
||||
unsigned long avail;
|
||||
|
||||
//bytes available
|
||||
memset(buf, 0, sizeof(buf));
|
||||
for(;;)
|
||||
//main program loop
|
||||
{
|
||||
Sleep(10);
|
||||
//check to see if there is any data to read from stdout
|
||||
//std::cout << "Peek for data..." << std::endl;
|
||||
PeekNamedPipe(read_stdout,buf,1023,&bread,&avail,NULL);
|
||||
if (bread != 0)
|
||||
{
|
||||
memset(buf, 0, sizeof(buf));
|
||||
if (avail > 1023)
|
||||
{
|
||||
while (bread >= 1023)
|
||||
{
|
||||
//std::cout << "Read data..." << std::endl;
|
||||
ReadFile(read_stdout,buf,1023,&bread,NULL);
|
||||
|
||||
//read the stdout pipe
|
||||
memset(buf, 0, sizeof(buf));
|
||||
output += buf;
|
||||
if (verbose)
|
||||
{
|
||||
std::cout << buf << std::flush;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ReadFile(read_stdout,buf,1023,&bread,NULL);
|
||||
output += buf;
|
||||
if(verbose)
|
||||
{
|
||||
std::cout << buf << std::flush;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//std::cout << "Check for process..." << std::endl;
|
||||
GetExitCodeProcess(pi.hProcess,&exit);
|
||||
|
||||
//while the process is running
|
||||
if (exit != STILL_ACTIVE) break;
|
||||
|
||||
}
|
||||
WaitForSingleObject(pi.hProcess, INFINITE);
|
||||
GetExitCodeProcess(pi.hProcess,&exit);
|
||||
CloseHandle(pi.hThread);
|
||||
CloseHandle(pi.hProcess);
|
||||
CloseHandle(newstdin);
|
||||
|
||||
//clean stuff up
|
||||
CloseHandle(newstdout);
|
||||
CloseHandle(read_stdout);
|
||||
CloseHandle(write_stdin);
|
||||
retVal = exit;
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
bool cmWin32ProcessExecution::StartProcess(
|
||||
const char* cmd, const char* path, bool verbose)
|
||||
{
|
||||
|
@ -503,7 +713,7 @@ bool cmWin32ProcessExecution::PrivateOpen(const char *cmdstring,
|
|||
* holding the global lock.
|
||||
*/
|
||||
|
||||
bool cmWin32ProcessExecution::PrivateClose(int timeout)
|
||||
bool cmWin32ProcessExecution::PrivateClose(int /* timeout */)
|
||||
{
|
||||
HANDLE hProcess = this->m_ProcessHandle;
|
||||
|
||||
|
|
|
@ -104,6 +104,38 @@ public:
|
|||
void SetConsoleSpawn(const char* prog) { this->m_ConsoleSpawn = prog; }
|
||||
static int Windows9xHack(const char* command);
|
||||
|
||||
/** Code from a Borland web site with the following explaination :
|
||||
* In this article, I will explain how to spawn a console
|
||||
* application and redirect its standard input/output using
|
||||
* anonymous pipes. An anonymous pipe is a pipe that goes only in
|
||||
* one direction (read pipe, write pipe, etc.). Maybe you are
|
||||
* asking, "why would I ever need to do this sort of thing?" One
|
||||
* example would be a Windows telnet server, where you spawn a shell
|
||||
* and listen on a port and send and receive data between the shell
|
||||
* and the socket client. (Windows does not really have a built-in
|
||||
* remote shell). First, we should talk about pipes. A pipe in
|
||||
* Windows is simply a method of communication, often between
|
||||
* process. The SDK defines a pipe as "a communication conduit with
|
||||
* two ends; a process with a handle to one end can communicate with
|
||||
* a process having a handle to the other end." In our case, we are
|
||||
* using "anonymous" pipes, one-way pipes that "transfer data
|
||||
* between a parent process and a child process or between two child
|
||||
* processes of the same parent process." It's easiest to imagine a
|
||||
* pipe as its namesake. An actual pipe running between processes
|
||||
* that can carry data. We are using anonymous pipes because the
|
||||
* console app we are spawning is a child process. We use the
|
||||
* CreatePipe function which will create an anonymous pipe and
|
||||
* return a read handle and a write handle. We will create two
|
||||
* pipes, on for stdin and one for stdout. We will then monitor the
|
||||
* read end of the stdout pipe to check for display on our child
|
||||
* process. Every time there is something availabe for reading, we
|
||||
* will display it in our app. Consequently, we check for input in
|
||||
* our app and send it off to the write end of the stdin pipe.
|
||||
*/
|
||||
bool BorlandRunCommand(const char* command, const char* dir,
|
||||
std::string& output, int& retVal, bool verbose,
|
||||
int timeout);
|
||||
|
||||
private:
|
||||
bool PrivateOpen(const char*, const char*, int, int);
|
||||
bool PrivateClose(int timeout);
|
||||
|
|
Loading…
Reference in New Issue