ENH: fix missing plist file error
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cda76d7eff
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@ -1150,14 +1150,16 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmTarget& target,
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fileType = "compiled.mach-o.executable";
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if(target.GetPropertyAsBool("MACOSX_BUNDLE"))
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{
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std::string f1 = m_CurrentMakefile->GetModulesFile("MacOSXBundleInfo.plist.in");
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std::string f1 =
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m_CurrentMakefile->GetModulesFile("MacOSXBundleInfo.plist.in");
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if ( f1.size() == 0 )
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{
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cmSystemTools::Error("could not find Mac OSX bundle template file.");
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}
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std::string f2 = m_CurrentMakefile->GetCurrentOutputDirectory();
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f2 += "/Info.plist";
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m_CurrentMakefile->ConfigureFile(f1.c_str(), f2.c_str(), false, false, false);
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m_CurrentMakefile->ConfigureFile(f1.c_str(), f2.c_str(),
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false, false, false);
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productType = "com.apple.product-type.application";
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std::string path =
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this->ConvertToRelativeForXCode(f2.c_str());
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@ -1799,9 +1801,9 @@ void cmGlobalXCodeGenerator::CreateGroups(cmLocalGenerator* root,
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if(cmtarget.GetPropertyAsBool("MACOSX_BUNDLE"))
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{
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cmSourceFile file;
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file.SetName("Info.plist", m_CurrentMakefile->GetCurrentOutputDirectory(),
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m_CurrentMakefile->GetSourceExtensions(),
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m_CurrentMakefile->GetHeaderExtensions());
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file.SetName("Info",
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m_CurrentMakefile->GetCurrentOutputDirectory(),
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"plist", false);
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cmtarget.GetSourceFiles().push_back(m_CurrentMakefile->AddSource(file));
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}
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