Add use of EFFECTIVE_PLATFORM_NAME to generated Xcode projects.

Facilitates building iOS projects, enabling switching back and forth
between simulator and device builds at development time.
This commit is contained in:
David Cole 2011-07-18 15:25:30 -04:00
parent fefaaa09d9
commit 0c030ef72c
3 changed files with 30 additions and 9 deletions

View File

@ -1480,7 +1480,8 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmTarget& target,
BuildObjectListOrString ppDefs(this, this->XcodeVersion >= 30);
if(this->XcodeVersion > 15)
{
this->AppendDefines(ppDefs, "CMAKE_INTDIR=\"$(CONFIGURATION)\"");
this->AppendDefines(ppDefs,
"CMAKE_INTDIR=\"$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)\"");
}
if(const char* exportMacro = target.GetExportMacro())
{
@ -1596,11 +1597,14 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmTarget& target,
target.GetType() == cmTarget::EXECUTABLE)
{
if(this->XcodeVersion >= 21)
{
if(!target.UsesDefaultOutputDir(configName, false))
{
std::string pncdir = target.GetDirectory(configName);
buildSettings->AddAttribute("CONFIGURATION_BUILD_DIR",
this->CreateString(pncdir.c_str()));
}
}
else
{
buildSettings->AddAttribute("OBJROOT",
@ -2399,10 +2403,10 @@ void cmGlobalXCodeGenerator
{
if(this->XcodeVersion > 15)
{
// now add the same one but append $(CONFIGURATION) to it:
// now add the same one but append $(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME) to it:
linkDirs += " ";
linkDirs += this->XCodeEscapePath(
(*libDir + "/$(CONFIGURATION)").c_str());
(*libDir + "/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)").c_str());
}
linkDirs += " ";
linkDirs += this->XCodeEscapePath(libDir->c_str());
@ -3173,7 +3177,8 @@ cmGlobalXCodeGenerator::WriteXCodePBXProj(std::ostream& fout,
//----------------------------------------------------------------------------
const char* cmGlobalXCodeGenerator::GetCMakeCFGInitDirectory()
{
return this->XcodeVersion >= 21? "$(CONFIGURATION)" : ".";
return this->XcodeVersion >= 21 ?
"$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)" : ".";
}
//----------------------------------------------------------------------------

View File

@ -3688,9 +3688,11 @@ const char* cmTarget::GetOutputTargetType(bool implib)
}
//----------------------------------------------------------------------------
void cmTarget::ComputeOutputDir(const char* config,
bool cmTarget::ComputeOutputDir(const char* config,
bool implib, std::string& out)
{
bool usesDefaultOutputDir = false;
// Look for a target property defining the target output directory
// based on the target type.
std::string targetTypeName = this->GetOutputTargetType(implib);
@ -3742,6 +3744,7 @@ void cmTarget::ComputeOutputDir(const char* config,
if(out.empty())
{
// Default to the current output directory.
usesDefaultOutputDir = true;
out = ".";
}
@ -3757,6 +3760,15 @@ void cmTarget::ComputeOutputDir(const char* config,
this->Makefile->GetLocalGenerator()->GetGlobalGenerator()->
AppendDirectoryForConfig("/", config, "", out);
}
return usesDefaultOutputDir;
}
//----------------------------------------------------------------------------
bool cmTarget::UsesDefaultOutputDir(const char* config, bool implib)
{
std::string dir;
return this->ComputeOutputDir(config, implib, dir);
}
//----------------------------------------------------------------------------

View File

@ -446,6 +446,10 @@ public:
/** Get a build-tree directory in which to place target support files. */
std::string GetSupportDirectory() const;
/** Return whether this target uses the default value for its output
directory. */
bool UsesDefaultOutputDir(const char* config, bool implib);
private:
/**
* A list of direct dependencies. Use in conjunction with DependencyMap.
@ -558,7 +562,7 @@ private:
// Cache target output paths for each configuration.
struct OutputInfo;
OutputInfo const* GetOutputInfo(const char* config);
void ComputeOutputDir(const char* config, bool implib, std::string& out);
bool ComputeOutputDir(const char* config, bool implib, std::string& out);
// Cache import information from properties for each configuration.
struct ImportInfo;