Fixed mistake in comments
Transferred OPENGL finding logic in from VXL Added Some backwards compatibility with CMake1.4
This commit is contained in:
parent
a89dbfc1b9
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0b288b6121
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@ -8,7 +8,7 @@
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# AVIFILE_INCLUDE_DIR, where to find avifile.h , etc.
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# AVIFILE_LIBRARIES, the libraries to link against to use AVIFILE
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# AVIFILE_DEFINITIONS, definitions to use when compiling code that uses AVIFILE.
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# AVIFILE_FOUND, If false, do try to use AVIFILE.
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# AVIFILE_FOUND, If false, don't try to use AVIFILE.
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IF (UNIX)
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@ -1,49 +1,13 @@
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#
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# Try to find GLU, once done this will define:
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# Use of this file is deprecated, and is here for backwards compatibility with CMake 1.4
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# GLU library is now found by FindOpenGL.cmake
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#
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# GLU_INCLUDE_PATH = where the GLU include directory can be found
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# GLU_LIBRARY = the name of the GLU library to link with
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#
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IF (WIN32)
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IF(BORLAND)
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SET (GLU_LIBRARY import32 CACHE STRING "GLU library for win32")
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ELSE(BORLAND)
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SET (GLU_LIBRARY glu32 CACHE STRING "GLU library for win32")
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ENDIF(BORLAND)
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ELSE (WIN32)
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IF (APPLE)
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# The GLU lib is included in the OpenGL framework. We can not
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# set GLU_LIBRARY to an empty string since it is equal to FALSE if
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# this variable is used in a IF test. So let's set it to the OpenGL
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# framework. It does not harm to duplicate the OpenGL framework and it
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# might even help in case OPENGL_LIBRARY is not set.
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SET(GLU_LIBRARY "-framework AGL -framework OpenGL" CACHE STRING "GLU library for OSX")
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ELSE (APPLE)
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FIND_PATH(GLU_INCLUDE_PATH GL/glu.h
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${OPENGL_INCLUDE_PATH}
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/usr/include
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/usr/local/include
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/usr/openwin/share/include
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/opt/graphics/OpenGL/include
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/usr/X11R6/include
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)
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MARK_AS_ADVANCED(
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GLU_INCLUDE_PATH
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)
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INCLUDE(${CMAKE_ROOT}/Modules/FindOpenGL.cmake)
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FIND_LIBRARY(GLU_LIBRARY GLU
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${OPENGL_LIBRARY_PATH}
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/usr/lib
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/usr/local/lib
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/opt/graphics/OpenGL/lib
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/usr/openwin/lib
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/usr/X11R6/lib
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)
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IF (OPENGL_GLU_FOUND)
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SET (GLU_LIBRARY ${OPENGL_LIBRARIES})
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SET (GLU_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
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ENDIF (OPENGL_GLU_FOUND)
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ENDIF (APPLE)
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ENDIF (WIN32)
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MARK_AS_ADVANCED(
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GLU_LIBRARY
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)
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@ -1,55 +1,111 @@
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#
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# Try to find GLUT, once done this will define:
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#
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# GLUT_INCLUDE_PATH = where the GLUT include directory can be found
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# GLUT_LIBRARY = the name of the GLUT library to link with
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# try to find glut library and include files
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#
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# GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
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# GLUT_LIBRARIES, the libraries to link against to use GLUT.
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# GLUT_FOUND, If false, do not try to use GLUT.
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# also defined, but not for general use are
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# GLUT_glut_LIBRARY, where to find the glut library.
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# GLUT_Xmu_LIBRARY, where to find the Xmu library if available.
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# GLUT_Xi_LIBRARY, where to find the Xi Library if available.
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IF (WIN32)
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IF (CYGWIN)
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FIND_LIBRARY(GLUT_LIBRARY glut32
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IF(CYGWIN)
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FIND_PATH( GLUT_INCLUDE_DIR GL/glut.h
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/usr/include
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)
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FIND_LIBRARY( GLUT_glut_LIBRARY glut32
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${OPENGL_LIBRARY_PATH}
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/usr/lib/w32api
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/usr/lib
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/usr/lib/w32api
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/usr/local/lib
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/usr/X11R6/lib
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)
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ELSE (CYGWIN)
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FIND_LIBRARY(GLUT_LIBRARY glut32
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ELSE(CYGWIN)
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FIND_PATH( GLUT_INCLUDE_DIR GL/glut.h
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${GLUT_ROOT_PATH}/include
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)
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FIND_LIBRARY( GLUT_glut_LIBRARY glut
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${GLUT_ROOT_PATH}/Release
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${OPENGL_LIBRARY_PATH}
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)
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ENDIF (CYGWIN)
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ENDIF(CYGWIN)
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ELSE (WIN32)
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IF (APPLE)
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SET(GLUT_LIBRARY "-framework Glut" CACHE STRING "GLUT library for OSX")
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# These values for Apple could probably do with improvement.
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FIND_PATH( GLUT_INCLUDE_DIR GL/glut.h
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${OPENGL_LIBRARY_PATH}
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)
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SET(GLUT_glut_LIBRARY "-framework Glut" CACHE STRING "GLUT library for OSX")
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ELSE (APPLE)
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FIND_PATH(GLUT_INCLUDE_PATH GL/glut.h
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${OPENGL_INCLUDE_PATH}
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FIND_PATH( GLUT_INCLUDE_DIR GL/glut.h
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/usr/include
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/usr/include/GL
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/usr/local/include
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/usr/openwin/share/include
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/usr/openwin/include
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/usr/X11R6/include
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/usr/include/X11
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/opt/graphics/OpenGL/include
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/opt/graphics/OpenGL/contrib/libglut
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/usr/X11R6/include
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)
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MARK_AS_ADVANCED(
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GLUT_INCLUDE_PATH
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)
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FIND_LIBRARY(GLUT_LIBRARY glut
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${OPENGL_LIBRARY_PATH}
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FIND_LIBRARY( GLUT_glut_LIBRARY glut
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/usr/lib
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/usr/local/lib
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/opt/graphics/OpenGL/lib
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/opt/graphics/OpenGL/contrib/libglut
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/usr/openwin/lib
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/usr/X11R6/lib
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)
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ENDIF (APPLE)
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FIND_LIBRARY( GLUT_Xi_LIBRARY Xi
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/usr/lib
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/usr/local/lib
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/usr/openwin/lib
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/usr/X11R6/lib
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)
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FIND_LIBRARY( GLUT_Xmu_LIBRARY Xmu
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/usr/lib
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/usr/local/lib
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/usr/openwin/lib
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/usr/X11R6/lib
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)
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ENDIF (APPLE)
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ENDIF (WIN32)
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SET( GLUT_FOUND "NO" )
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IF(GLUT_INCLUDE_DIR)
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IF(GLUT_glut_LIBRARY)
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# Is -lXi and -lXmu required on all platforms that have it?
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# If not, we need some way to figure out what platform we are on.
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SET( GLUT_LIBRARIES
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${GLUT_glut_LIBRARY}
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${GLUT_Xmu_LIBRARY}
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${GLUT_Xi_LIBRARY}
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)
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SET( GLUT_FOUND "YES" )
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#The following deprecated settings are for backwards compatibility with CMake1.4
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SET (GLUT_LIBRARY ${GLUT_LIBRARIES})
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SET (GLUT_INCLUDE_PATH ${GLUT_INCLUDE_DIR})
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ENDIF(GLUT_glut_LIBRARY)
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ENDIF(GLUT_INCLUDE_DIR)
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MARK_AS_ADVANCED(
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GLUT_LIBRARY
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GLUT_INCLUDE_PATH
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)
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@ -4,7 +4,7 @@
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# This module defines
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# JPEG_INCLUDE_DIR, where to find jpeglib.h, etc.
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# JPEG_LIBRARIES, the libraries to link against to use JPEG.
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# JPEG_FOUND, If false, do try to use JPEG.
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# JPEG_FOUND, If false, do not try to use JPEG.
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# also defined, but not for general use are
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# JPEG_LIBRARY, where to find the JPEG library.
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@ -1,46 +1,139 @@
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# Try to find OpenGL
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# Once done this will define
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#
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# Try to find OpenGL, once done this will define:
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# OPENGL_FOUND - system has OpenGL and it should be used
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# OPENGL_XMESA_FOUND - system has XMESA, and it should be used.
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# OPENGL_GLU_FOUND - system has GLU and it should be used.
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# OPENGL_INCLUDE_DIR - where the GL include directory can be found
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# OPENGL_LIBRARIES - Link these to use OpenGL
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#
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# OPENGL_INCLUDE_PATH = where the GL include directory can be found
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# OPENGL_LIBRARY = the name of the OpenGL library to link with
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# OPENGL_LIBRARY_PATH = where the GL library can be found (might be empty)
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#
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# Also defined, but not for general use are
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# OPENGL_gl_LIBRARY - Path to OpenGL Library
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# OPENGL_glu_LIBRARY - Pat to GLU Librar
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#
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IF (WIN32)
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IF(BORLAND)
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SET (OPENGL_LIBRARY import32 CACHE STRING "OpenGL library for win32")
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ELSE(BORLAND)
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SET (OPENGL_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
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ENDIF(BORLAND)
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IF (CYGWIN)
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FIND_PATH(OPENGL_INCLUDE_DIR GL/gl.h
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/usr/include
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/usr/X11R6/include
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)
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FIND_LIBRARY(OPENGL_gl_LIBRARY opengl32
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/usr/lib
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/usr/lib/w32api
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)
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FIND_LIBRARY(OPENGL_glu_LIBRARY glu32
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/usr/lib
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/usr/lib/w32api
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)
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ELSE (CYGWIN)
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IF(BORLAND)
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SET (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32")
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SET (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32")
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ELSE(BORLAND)
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SET (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
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SET (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32")
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ENDIF(BORLAND)
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# No extra include path needed because OpenGL includes are with
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# the system includes but, cmake will create makefiles with
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# "-I${OPENGL_INCLUDE_DIR}" options if OPENGL_INCLUDE_DIR is
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# not set. OPENGL_INCLUDE_DIR cannot be set to "" because the
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# resulting -I option to "cl" will eat the following
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# "-IC:\really\needed" option. This is a kludge to get around
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# cmake not ignoring INCLUDE_DIRECTORIES commands with empty
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# strings.
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SET( OPENGL_INCLUDE_DIR "${PROJECT_SOURCE_DIR}" )
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ENDIF (CYGWIN)
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ELSE (WIN32)
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IF (APPLE)
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SET(OPENGL_LIBRARY "-framework AGL -framework OpenGL" CACHE STRING "OpenGL library for OSX")
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ELSE (APPLE)
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FIND_PATH(OPENGL_INCLUDE_PATH GL/gl.h
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/usr/include
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/usr/local/include
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/usr/openwin/share/include
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/opt/graphics/OpenGL/include
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/usr/X11R6/include
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)
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MARK_AS_ADVANCED(
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OPENGL_INCLUDE_PATH
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)
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FIND_LIBRARY(OPENGL_LIBRARY GL
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/usr/lib
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/usr/local/lib
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/opt/graphics/OpenGL/lib
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/usr/openwin/lib
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/usr/X11R6/lib
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)
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ENDIF (APPLE)
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# The first line below is to make sure that the proper headers
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# are used on a Linux machine with the NVidia drivers installed.
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# They replace Mesa with NVidia's own library but normally do not
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# install headers and that causes the linking to
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# fail since the compiler finds the Mesa headers but NVidia's library.
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# Make sure the NVIDIA directory comes BEFORE the others.
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# - Atanas Georgiev <atanas@cs.columbia.edu>
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FIND_PATH(OPENGL_INCLUDE_DIR GL/gl.h
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/usr/share/doc/NVIDIA_GLX-1.0/include
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/usr/include
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/usr/local/include
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/usr/openwin/share/include
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/opt/graphics/OpenGL/include
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/usr/X11R6/include
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)
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FIND_PATH(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
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/usr/share/doc/NVIDIA_GLX-1.0/include
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/usr/include
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/usr/local/include
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/usr/openwin/share/include
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/opt/graphics/OpenGL/include
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/usr/X11R6/include
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)
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FIND_LIBRARY(OPENGL_gl_LIBRARY
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NAMES MesaGL GL
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PATHS /usr/lib
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/usr/local/lib
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/opt/graphics/OpenGL/lib
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/usr/openwin/lib
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/usr/X11R6/lib
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)
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FIND_LIBRARY(OPENGL_glu_LIBRARY
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NAMES MesaGLU GLU
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PATHS /usr/lib
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/usr/local/lib
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/opt/graphics/OpenGL/lib
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/usr/openwin/lib
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/usr/X11R6/lib
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)
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ENDIF(OPENGL_glu_LIBRARY)
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ENDIF(OPENGL_gl_LIBRARY)
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ENDIF(OPENGL_INCLUDE_DIR)
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ENDIF (WIN32)
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GET_FILENAME_COMPONENT (OPENGL_LIBRARY_PATH ${OPENGL_LIBRARY} PATH)
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MARK_AS_ADVANCED(
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OPENGL_LIBRARY
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OPENGL_LIBRARY_PATH
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)
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SET( OPENGL_FOUND "NO" )
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IF(OPENGL_INCLUDE_DIR)
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IF(OPENGL_gl_LIBRARY)
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IF(OPENGL_xmesa_INCLUDE_DIR)
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SET( OPENGL_XMESA_FOUND "YES" )
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ELSE(OPENGL_xmesa_INCLUDE_DIR)
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SET( OPENGL_XMESA_FOUND "NO" )
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ENDIF(OPENGL_xmesa_INCLUDE_DIR)
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IF(OPENGL_glu_LIBRARY)
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SET( OPENGL_GLU_FOUND "YES" )
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ENDIF(OPENGL_glu_LIBRARY)
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SET( OPENGL_GLU_FOUND "NO" )
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ENDIF(OPENGL_glu_LIBRARY)
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SET( OPENGL_FOUND "YES" )
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SET( OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_LIBRARIES})
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#The following deprecated settings are for backwards compatibility with CMake1.4
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SET (OPENGL_LIBRARY ${OPENGL_LIBRARIES})
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SET (OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
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ENDIF(OPENGL_gl_LIBRARY)
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ENDIF(OPENGL_INCLUDE_DIR)
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@ -5,8 +5,8 @@
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# This module defines
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# PNG_INCLUDE_DIR, where to find png.h, etc.
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# PNG_LIBRARIES, the libraries to link against to use PNG.
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# PNG_FOUND, If false, do try to use PNG.
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# PNG_DEFINITIONS - You should ADD_DEFINITONS(${PNG_DEFINITIONS}) before compiling code that includes png library files.
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# PNG_FOUND, If false, do not try to use PNG.
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# also defined, but not for general use are
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# PNG_LIBRARY, where to find the PNG library.
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@ -4,7 +4,7 @@
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# This module defines
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# TIFF_INCLUDE_DIR, where to find tiff.h, etc.
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# TIFF_LIBRARIES, the libraries to link against to use TIFF.
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# TIFF_FOUND, If false, do try to use TIFF.
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# TIFF_FOUND, If false, do not try to use TIFF.
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# also defined, but not for general use are
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# TIFF_LIBRARY, where to find the TIFF library.
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@ -6,6 +6,7 @@
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# X11_LIBRARIES - link against these to use X11
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# X11_FOUND - True if X11 is available
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# X11_Xext_FOUND - True if the X11 extensions are available.
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IF (UNIX)
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FIND_PATH(X11_INCLUDE_DIR X11/X.h
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