BUG: Do not block signals during sleep. Leave that up to the application.

This commit is contained in:
Brad King 2006-07-27 11:27:28 -04:00
parent 15ddcb424f
commit 0b196d1aef
1 changed files with 0 additions and 12 deletions

View File

@ -3547,15 +3547,6 @@ void SystemTools::Delay(unsigned int msec)
#ifdef _WIN32
Sleep(msec);
#else
// Block signals to make sure the entire sleep duration occurs. If
// a signal were to arrive the sleep or usleep might return early
// and there is no way to accurately know how much time was really
// slept without setting up timers.
sigset_t newset;
sigset_t oldset;
sigfillset(&newset);
sigprocmask(SIG_BLOCK, &newset, &oldset);
// The sleep function gives 1 second resolution and the usleep
// function gives 1e-6 second resolution but on some platforms has a
// maximum sleep time of 1 second. This could be re-implemented to
@ -3572,9 +3563,6 @@ void SystemTools::Delay(unsigned int msec)
{
usleep(msec * 1000);
}
// Restore the signal mask to the previous setting.
sigprocmask(SIG_SETMASK, &oldset, 0);
#endif
}