ENH: Return utility target after creation
After creating a utility target with AddUtilityCommand, return a pointer to the cmTarget instance so the caller may further modify the target as needed.
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@ -982,12 +982,13 @@ void cmMakefile::AddUtilityCommand(const char* utilityName,
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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void cmMakefile::AddUtilityCommand(const char* utilityName,
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cmTarget*
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bool excludeFromAll,
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cmMakefile::AddUtilityCommand(const char* utilityName,
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const char* workingDirectory,
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bool excludeFromAll,
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const std::vector<std::string>& depends,
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const char* workingDirectory,
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const cmCustomCommandLines& commandLines,
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const std::vector<std::string>& depends,
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bool escapeOldStyle, const char* comment)
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const cmCustomCommandLines& commandLines,
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bool escapeOldStyle, const char* comment)
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{
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{
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// Create a target instance for this utility.
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// Create a target instance for this utility.
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cmTarget* target = this->AddNewTarget(cmTarget::UTILITY, utilityName);
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cmTarget* target = this->AddNewTarget(cmTarget::UTILITY, utilityName);
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@ -1025,6 +1026,7 @@ void cmMakefile::AddUtilityCommand(const char* utilityName,
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cmSystemTools::Error("Could not get source file entry for ",
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cmSystemTools::Error("Could not get source file entry for ",
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force.c_str());
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force.c_str());
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}
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}
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return target;
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}
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}
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void cmMakefile::AddDefineFlag(const char* flag)
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void cmMakefile::AddDefineFlag(const char* flag)
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@ -200,12 +200,12 @@ public:
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const char* arg2=0,
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const char* arg2=0,
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const char* arg3=0,
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const char* arg3=0,
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const char* arg4=0);
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const char* arg4=0);
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void AddUtilityCommand(const char* utilityName, bool excludeFromAll,
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cmTarget* AddUtilityCommand(const char* utilityName, bool excludeFromAll,
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const char* workingDirectory,
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const char* workingDirectory,
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const std::vector<std::string>& depends,
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const std::vector<std::string>& depends,
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const cmCustomCommandLines& commandLines,
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const cmCustomCommandLines& commandLines,
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bool escapeOldStyle = true,
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bool escapeOldStyle = true,
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const char* comment = 0);
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const char* comment = 0);
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/**
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/**
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* Add a link library to the build.
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* Add a link library to the build.
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