CodeBlocks: Declare which source file belongs to which targets.
This should allow the consuming IDE to determine which target specific preprocessor definitions and include directories are relevant for a given source file.
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@ -376,11 +376,13 @@ void cmExtraCodeBlocksGenerator
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fout<<" </Build>\n";
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// Collect all used source files in the project
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// Sort them into two containers, one for C/C++ implementation files
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// which may have an acompanying header, one for all other files
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std::map<std::string, cmSourceFile*> cFiles;
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std::set<std::string> otherFiles;
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// Collect all used source files in the project.
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// Keep a list of C/C++ source files which might have an acompanying header
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// that should be looked for.
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typedef std::map<std::string, CbpUnit> all_files_map_t;
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all_files_map_t allFiles;
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std::vector<std::string> cFiles;
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for (std::vector<cmLocalGenerator*>::const_iterator lg=lgs.begin();
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lg!=lgs.end(); lg++)
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{
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@ -429,15 +431,15 @@ void cmExtraCodeBlocksGenerator
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}
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}
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// then put it accordingly into one of the two containers
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if (isCFile)
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std::string fullPath = (*si)->GetFullPath();
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if(isCFile)
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{
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cFiles[(*si)->GetFullPath()] = *si ;
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}
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else
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{
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otherFiles.insert((*si)->GetFullPath());
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cFiles.push_back(fullPath);
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}
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CbpUnit &cbpUnit = allFiles[fullPath];
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cbpUnit.Targets.push_back(&(ti->second));
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}
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}
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default: // intended fallthrough
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@ -447,19 +449,21 @@ void cmExtraCodeBlocksGenerator
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}
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// The following loop tries to add header files matching to implementation
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// files to the project. It does that by iterating over all source files,
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// files to the project. It does that by iterating over all
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// C/C++ source files,
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// replacing the file name extension with ".h" and checks whether such a
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// file exists. If it does, it is inserted into the map of files.
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// A very similar version of that code exists also in the kdevelop
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// project generator.
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for (std::map<std::string, cmSourceFile*>::const_iterator
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for (std::vector<std::string>::const_iterator
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sit=cFiles.begin();
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sit!=cFiles.end();
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++sit)
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{
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std::string headerBasename=cmSystemTools::GetFilenamePath(sit->first);
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std::string const& fileName = *sit;
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std::string headerBasename=cmSystemTools::GetFilenamePath(fileName);
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headerBasename+="/";
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headerBasename+=cmSystemTools::GetFilenameWithoutExtension(sit->first);
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headerBasename+=cmSystemTools::GetFilenameWithoutExtension(fileName);
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// check if there's a matching header around
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for(std::vector<std::string>::const_iterator
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@ -471,37 +475,38 @@ void cmExtraCodeBlocksGenerator
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hname += ".";
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hname += *ext;
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// if it's already in the set, don't check if it exists on disk
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std::set<std::string>::const_iterator headerIt=otherFiles.find(hname);
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if (headerIt != otherFiles.end())
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if (allFiles.find(hname) != allFiles.end())
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{
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break;
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}
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if(cmSystemTools::FileExists(hname.c_str()))
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{
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otherFiles.insert(hname);
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allFiles[hname].Targets = allFiles[fileName].Targets;
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break;
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}
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}
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}
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// insert all source files in the CodeBlocks project
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// first the C/C++ implementation files, then all others
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for (std::map<std::string, cmSourceFile*>::const_iterator
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sit=cFiles.begin();
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sit!=cFiles.end();
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for (all_files_map_t::const_iterator
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sit=allFiles.begin();
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sit!=allFiles.end();
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++sit)
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{
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fout<<" <Unit filename=\""<< sit->first <<"\">\n"
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" </Unit>\n";
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std::string const& unitFilename = sit->first;
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CbpUnit const& unit = sit->second;
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fout<<" <Unit filename=\""<< cmXMLSafe(unitFilename) <<"\">\n";
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for(std::vector<const cmTarget*>::const_iterator ti = unit.Targets.begin();
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ti != unit.Targets.end(); ++ti)
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{
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std::string const& targetName = (*ti)->GetName();
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fout<<" <Option target=\""<< cmXMLSafe(targetName) <<"\"/>\n";
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}
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for (std::set<std::string>::const_iterator
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sit=otherFiles.begin();
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sit!=otherFiles.end();
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++sit)
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{
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fout<<" <Unit filename=\""<< *sit <<"\">\n"
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" </Unit>\n";
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fout<<" </Unit>\n";
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}
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// Add CMakeLists.txt
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@ -39,6 +39,10 @@ public:
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virtual void Generate();
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private:
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struct CbpUnit
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{
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std::vector<const cmTarget*> Targets;
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};
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void CreateProjectFile(const std::vector<cmLocalGenerator*>& lgs);
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