FindOpenGL: Don't add AGL to OPENGL_LIBRARIES on OS X.
CMake had been setting OPENGL_glu_LIBRARY to AGL.framework, even though AGL is not GLU. AGL is simply the GL component for the deprecated Carbon framework. GLU is provided by OpenGL.framework. A side effect of the old behavior was that if AGL was not found (it is absent from OS X SDK 10.10 or later), then OPENGL_GLU_FOUND would be incorrectly set to "NO".
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@ -71,9 +71,11 @@ elseif (WIN32)
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elseif (APPLE)
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find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL lib for OSX")
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find_library(OPENGL_glu_LIBRARY AGL DOC "AGL lib for OSX")
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find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OSX")
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# The OpenGL.framework provides both gl and glu
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find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL library for OS X")
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find_library(OPENGL_glu_LIBRARY OpenGL DOC
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"GLU library for OS X (usually same as OpenGL library)")
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find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OS X")
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list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
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else()
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@ -149,7 +151,9 @@ if(OPENGL_gl_LIBRARY)
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set( OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY} ${OPENGL_LIBRARIES})
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if(OPENGL_glu_LIBRARY)
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set( OPENGL_GLU_FOUND "YES" )
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set( OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY} ${OPENGL_LIBRARIES} )
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if(NOT "${OPENGL_glu_LIBRARY}" STREQUAL "${OPENGL_gl_LIBRARY}")
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set( OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY} ${OPENGL_LIBRARIES} )
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endif()
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else()
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set( OPENGL_GLU_FOUND "NO" )
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endif()
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