ENH: Start working on command that will abstract generating of build command
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@ -51,42 +51,39 @@ void cmGlobalXCodeGenerator::EnableLanguage(std::vector<std::string>const&
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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int cmGlobalXCodeGenerator::Build(
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std::string cmGlobalXCodeGenerator::GenerateBuildCommand(const char* makeProgram,
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const char *,
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const char *projectName, const char *targetName, const char* config)
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const char *bindir,
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const char *projectName,
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const char *targetName,
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std::string *output,
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const char *makeCommandCSTR,
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const char *,
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bool clean)
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{
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{
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// now build the test
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// now build the test
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if(makeCommandCSTR == 0 || !strlen(makeCommandCSTR))
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if(makeProgram == 0 || !strlen(makeProgram))
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{
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{
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cmSystemTools::Error(
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cmSystemTools::Error(
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"Generator cannot find the appropriate make command.");
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"Generator cannot find the appropriate make command.");
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return 1;
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return "";
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}
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}
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std::string makeCommand =
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std::string makeCommand =
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cmSystemTools::ConvertToOutputPath(makeCommandCSTR);
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cmSystemTools::ConvertToOutputPath(makeProgram);
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std::string lowerCaseCommand = makeCommand;
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std::string lowerCaseCommand = makeCommand;
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cmSystemTools::LowerCase(lowerCaseCommand);
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cmSystemTools::LowerCase(lowerCaseCommand);
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/**
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* Run an executable command and put the stdout in output.
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*/
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std::string cwd = cmSystemTools::GetCurrentWorkingDirectory();
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cmSystemTools::ChangeDirectory(bindir);
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makeCommand += " -project ";
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makeCommand += " -project ";
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makeCommand += projectName;
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makeCommand += projectName;
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makeCommand += ".xcode";
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makeCommand += ".xcode";
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bool clean = false;
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if ( targetName && strcmp(targetName, "clean") == 0 )
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{
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clean = true;
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targetName = "ALL_BUILD";
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}
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if(clean)
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if(clean)
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{
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{
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makeCommand += " clean ";
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makeCommand += " clean";
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}
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}
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makeCommand += " build -target ";
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else
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{
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makeCommand += " build";
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}
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makeCommand += " -target ";
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if (targetName && strlen(targetName))
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if (targetName && strlen(targetName))
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{
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{
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makeCommand += targetName;
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makeCommand += targetName;
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@ -96,18 +93,7 @@ int cmGlobalXCodeGenerator::Build(
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makeCommand += "ALL_BUILD";
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makeCommand += "ALL_BUILD";
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}
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}
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makeCommand += " -buildstyle Development ";
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makeCommand += " -buildstyle Development ";
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int retVal;
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return makeCommand;
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int timeout = cmGlobalGenerator::s_TryCompileTimeout;
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if (!cmSystemTools::RunSingleCommand(makeCommand.c_str(), output, &retVal,
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0, false, timeout))
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{
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cmSystemTools::Error("Generator: execution of xcodebuild failed.");
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// return to the original directory
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cmSystemTools::ChangeDirectory(cwd.c_str());
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return 1;
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}
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cmSystemTools::ChangeDirectory(cwd.c_str());
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return retVal;
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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@ -57,11 +57,8 @@ public:
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* Try running cmake and building a file. This is used for dynalically
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* Try running cmake and building a file. This is used for dynalically
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* loaded commands, not as part of the usual build process.
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* loaded commands, not as part of the usual build process.
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*/
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*/
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virtual int Build(const char *srcdir, const char *bindir,
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virtual std::string GenerateBuildCommand(const char* makeProgram,
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const char *projectName, const char *targetName,
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const char *projectName, const char *targetName, const char* config);
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std::string *output,
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const char *makeProgram,
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const char *config, bool clean);
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/**
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/**
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* Generate the all required files for building this project/tree. This
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* Generate the all required files for building this project/tree. This
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