Xcode: Pay attention to custom configuration types (#13082)
Previously, we were setting the default configuration for a generated Xcode project to the hard-coded string "Debug" even in cases where users customized their configuration types such that the list did not contain "Debug". Now, we use the first string listed in CMAKE_CONFIGURATION_TYPES as the default config for generated Xcode projects.
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@ -3023,6 +3023,7 @@ void cmGlobalXCodeGenerator
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cmXCodeObject* buildConfigurations =
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this->CreateObject(cmXCodeObject::OBJECT_LIST);
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std::vector<cmXCodeObject*> configs;
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const char *defaultConfigName = "Debug";
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if(this->XcodeVersion == 15)
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{
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cmXCodeObject* configDebug =
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@ -3039,6 +3040,10 @@ void cmGlobalXCodeGenerator
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for(unsigned int i = 0; i < this->CurrentConfigurationTypes.size(); ++i)
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{
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const char* name = this->CurrentConfigurationTypes[i].c_str();
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if (0 == i)
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{
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defaultConfigName = name;
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}
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cmXCodeObject* config =
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this->CreateObject(cmXCodeObject::XCBuildConfiguration);
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config->AddAttribute("name", this->CreateString(name));
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@ -3060,7 +3065,7 @@ void cmGlobalXCodeGenerator
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configlist->AddAttribute("defaultConfigurationIsVisible",
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this->CreateString("0"));
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configlist->AddAttribute("defaultConfigurationName",
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this->CreateString("Debug"));
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this->CreateString(defaultConfigName));
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cmXCodeObject* buildSettings =
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this->CreateObject(cmXCodeObject::ATTRIBUTE_GROUP);
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const char* osxArch =
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