cmState: Move snapshot creation to the cmake instance.
Don't create a snapshot in Initialize(), but leave the creation responsibility to the cmake instance instead. Previously, the cmState would Initialize() in its constructor, and the cmake instance would re-Initialize() during Configure(). The end result was the same and there would be one snapshot present. However, cmLocalGenerator also created a snapshot on construction, and that one was used, leaving the first snapshot unused, and potential for off-by-one errors. Fix that by making the cmLocalGenerator use the existing snapshot if it is top-level. Add a CurrentSnapshot to the cmake instance and populated it while configuring a directory. This will eventually replace the 'current local generator' concept. Fix the GetParent implementation to be able to return the first snapshot.
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@ -56,9 +56,9 @@ cmLocalGenerator::cmLocalGenerator(cmGlobalGenerator* gg,
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}
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else
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{
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this->StateSnapshot =
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this->GetState()->CreateSnapshot(cmState::Snapshot(this->GetState()));
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this->StateSnapshot = gg->GetCMakeInstance()->GetCurrentSnapshot();
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}
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this->Makefile = new cmMakefile(this);
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this->LinkScriptShell = false;
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@ -84,11 +84,14 @@ class cmLocalGeneratorCurrent
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{
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cmGlobalGenerator* GG;
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cmLocalGenerator* LG;
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cmState::Snapshot Snapshot;
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public:
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cmLocalGeneratorCurrent(cmLocalGenerator* lg)
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{
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this->GG = lg->GetGlobalGenerator();
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this->LG = this->GG->GetCurrentLocalGenerator();
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this->Snapshot = this->GG->GetCMakeInstance()->GetCurrentSnapshot();
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this->GG->GetCMakeInstance()->SetCurrentSnapshot(lg->GetStateSnapshot());
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this->GG->SetCurrentLocalGenerator(lg);
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#if defined(CMAKE_BUILD_WITH_CMAKE)
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this->GG->GetFileLockPool().PushFileScope();
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@ -100,6 +103,7 @@ public:
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this->GG->GetFileLockPool().PopFileScope();
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#endif
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this->GG->SetCurrentLocalGenerator(this->LG);
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this->GG->GetCMakeInstance()->SetCurrentSnapshot(this->Snapshot);
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}
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};
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@ -22,7 +22,6 @@ cmState::cmState(cmake* cm)
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: CMakeInstance(cm),
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IsInTryCompile(false)
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{
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this->Initialize();
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}
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cmState::~cmState()
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@ -190,19 +189,35 @@ void cmState::RemoveCacheEntryProperty(std::string const& key,
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->GetCacheIterator(key.c_str()).SetProperty(propertyName, (void*)0);
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}
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void cmState::Initialize()
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void cmState::Reset()
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{
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this->GlobalProperties.clear();
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this->PropertyDefinitions.clear();
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this->Locations.clear();
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this->OutputLocations.clear();
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this->ParentPositions.clear();
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this->CurrentSourceDirectoryComponents.clear();
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this->CurrentBinaryDirectoryComponents.clear();
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this->RelativePathTopSource.clear();
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this->RelativePathTopBinary.clear();
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this->CreateSnapshot(Snapshot());
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assert(this->Locations.size() > 0);
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assert(this->OutputLocations.size() > 0);
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assert(this->ParentPositions.size() > 0);
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assert(this->CurrentSourceDirectoryComponents.size() > 0);
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assert(this->CurrentBinaryDirectoryComponents.size() > 0);
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assert(this->RelativePathTopSource.size() > 0);
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assert(this->RelativePathTopBinary.size() > 0);
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this->Locations.erase(this->Locations.begin() + 1, this->Locations.end());
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this->OutputLocations.erase(this->OutputLocations.begin() + 1,
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this->OutputLocations.end());
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this->ParentPositions.erase(this->ParentPositions.begin() + 1,
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this->ParentPositions.end());
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this->CurrentSourceDirectoryComponents.erase(
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this->CurrentSourceDirectoryComponents.begin() + 1,
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this->CurrentSourceDirectoryComponents.end());
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this->CurrentBinaryDirectoryComponents.erase(
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this->CurrentBinaryDirectoryComponents.begin() + 1,
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this->CurrentBinaryDirectoryComponents.end());
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this->RelativePathTopSource.erase(this->RelativePathTopSource.begin() + 1,
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this->RelativePathTopSource.end());
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this->RelativePathTopBinary.erase(this->RelativePathTopBinary.begin() + 1,
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this->RelativePathTopBinary.end());
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this->DefineProperty
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("RULE_LAUNCH_COMPILE", cmProperty::DIRECTORY,
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"", "", true);
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@ -607,6 +622,7 @@ const char* cmState::Snapshot::GetCurrentSourceDirectory() const
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void cmState::Snapshot::SetCurrentSourceDirectory(std::string const& dir)
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{
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assert(this->State);
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assert(this->State->Locations.size() > this->Position);
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this->State->Locations[this->Position] = dir;
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cmSystemTools::ConvertToUnixSlashes(
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@ -681,15 +697,12 @@ bool cmState::Snapshot::IsValid() const
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cmState::Snapshot cmState::Snapshot::GetParent() const
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{
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Snapshot snapshot;
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if (!this->State)
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if (!this->State || this->Position == 0)
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{
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return snapshot;
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}
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PositionType parentPos = this->State->ParentPositions[this->Position];
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if (parentPos > 0)
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{
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snapshot = Snapshot(this->State, parentPos);
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}
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snapshot = Snapshot(this->State, parentPos);
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return snapshot;
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}
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@ -93,7 +93,7 @@ public:
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void RemoveCacheEntryProperty(std::string const& key,
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std::string const& propertyName);
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void Initialize();
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void Reset();
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// Define a property
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void DefineProperty(const std::string& name, cmProperty::ScopeType scope,
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const char *ShortDescription,
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@ -134,6 +134,7 @@ cmake::cmake()
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this->Policies = new cmPolicies();
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this->State = new cmState(this);
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this->CurrentSnapshot = this->State->CreateSnapshot(cmState::Snapshot());
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#ifdef __APPLE__
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struct rlimit rlp;
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@ -185,7 +186,7 @@ cmake::~cmake()
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void cmake::CleanupCommandsAndMacros()
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{
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this->State->Initialize();
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this->State->Reset();
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this->State->RemoveUserDefinedCommands();
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}
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@ -316,6 +316,10 @@ class cmake
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void WatchUnusedCli(const std::string& var);
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cmState* GetState() const { return this->State; }
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void SetCurrentSnapshot(cmState::Snapshot snapshot)
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{ this->CurrentSnapshot = snapshot; }
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cmState::Snapshot GetCurrentSnapshot() const
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{ return this->CurrentSnapshot; }
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protected:
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void RunCheckForUnusedVariables();
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@ -396,6 +400,7 @@ private:
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InstalledFilesMap InstalledFiles;
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cmState* State;
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cmState::Snapshot CurrentSnapshot;
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void UpdateConversionPathTable();
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