ENH: For Mac OSX -- add app icon, and implement find of cmake executable.

This commit is contained in:
Clinton Stimpson 2007-11-06 23:00:23 -05:00
parent 768680f4d5
commit 00cfa0ebed
3 changed files with 10 additions and 4 deletions

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@ -28,10 +28,15 @@ ELSE(NOT QT4_FOUND)
QT4_ADD_RESOURCES(RC_SRCS CMakeSetup.qrc)
SET(SRCS ${SRCS} ${UI_SRCS} ${MOC_SRCS} ${RC_SRCS})
IF(WIN32)
IF(Q_WS_WIN)
SET(SRCS ${SRCS} CMakeSetup.rc)
ENDIF(WIN32)
# TODO Mac OS X icon
ENDIF(Q_WS_WIN)
IF(Q_WS_MAC)
SET(SRCS ${SRCS} CMakeSetup.icns)
SET(MACOSX_BUNDLE_ICON_FILE CMakeSetup.icns)
SET_SOURCE_FILES_PROPERTIES(CMakeSetup.icns PROPERTIES
MACOSX_PACKAGE_LOCATION Resources)
ENDIF(Q_WS_MAC)
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR})
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})

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@ -35,7 +35,8 @@ QCMake::QCMake(QObject* p)
#if defined(Q_OS_WIN)
this->CMakeExecutable = appDir.filePath("cmake.exe");
#elif defined(Q_OS_MAC)
# error "need to implement for Mac OS X"
appDir.cd("../../../"); // path to cmake in build directory (need to fix for deployment)
this->CMakeExecutable = appDir.filePath("cmake");
#else
this->CMakeExecutable = appDir.filePath("cmake");
#endif