ENH: add special windows CMAKE_MSVCIDE_RUN_PATH variable for adding to the path of vs IDE for running custom commands from cmake

This commit is contained in:
Bill Hoffman 2006-04-25 09:38:29 -04:00
parent bb08b88cc4
commit 0005d625a0
2 changed files with 24 additions and 1 deletions

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@ -40,6 +40,22 @@ void cmGlobalVisualStudio7Generator::EnableLanguage(std::vector<std::string>cons
// Create list of configurations requested by user's cache, if any.
this->cmGlobalGenerator::EnableLanguage(lang, mf);
this->GenerateConfigurations(mf);
// if this environment variable is set, then copy it to
// a static cache entry. It will be used by
// cmLocalGenerator::ConstructScript, to add an extra PATH
// to all custom commands. This is because the VS IDE
// does not use the environment it is run in, and this allows
// for running commands and using dll's that the IDE environment
// does not know about.
const char* extraPath = cmSystemTools::GetEnv("CMAKE_MSVCIDE_RUN_PATH");
if(extraPath)
{
mf->AddCacheDefinition("CMAKE_MSVCIDE_RUN_PATH",
extraPath, "Saved environment variable CMAKE_MSVCIDE_RUN_PATH",
cmCacheManager::STATIC);
}
}
std::string cmGlobalVisualStudio7Generator::GenerateBuildCommand(const char* makeProgram,

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@ -1726,7 +1726,14 @@ cmLocalGenerator::ConstructScript(const cmCustomCommandLines& commandLines,
script += this->Convert(workingDirectory, START_OUTPUT, SHELL);
script += newline;
}
const char* extraPath = this->Makefile->GetDefinition("CMAKE_MSVCIDE_RUN_PATH");
if(extraPath)
{
script += "set PATH=";
script += extraPath;
script += ";%PATH%";
script += newline;
}
// Write each command on a single line.
for(cmCustomCommandLines::const_iterator cl = commandLines.begin();
cl != commandLines.end(); ++cl)