CMake/Tests/VSWinStorePhone/cmake/Package_vc11.wp.appxmanifes...

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<?xml version="1.0" encoding="utf-8"?>
<Deployment xmlns="http://schemas.microsoft.com/windowsphone/2012/deployment" AppPlatformVersion="8.0">
<DefaultLanguage xmlns="" code="en-US"/>
<App xmlns="" ProductID="{@PACKAGE_GUID@}" Title="@SHORT_NAME@" RuntimeType="Modern Native" Version="1.0.0.0" Genre="apps.normal" Author="mgong" Description="Simple Direct3D application" Publisher="@SHORT_NAME@" PublisherID="{c618991e-1d39-41c2-a881-d3310705a091}">
<IconPath IsRelative="true" IsResource="false">ApplicationIcon.png</IconPath>
<Capabilities>
<Capability Name="ID_CAP_NETWORKING" />
<Capability Name="ID_CAP_MEDIALIB_AUDIO" />
<Capability Name="ID_CAP_MEDIALIB_PLAYBACK" />
</Capabilities>
<Tasks>
<DefaultTask Name="_default" ImagePath="@SHORT_NAME@.exe" ImageParams="" />
</Tasks>
<Tokens>
<PrimaryToken TokenID="@SHORT_NAME@Token" TaskName="_default">
<TemplateFlip>
<SmallImageURI IsRelative="true" IsResource="false">FlipCycleTileSmall.png</SmallImageURI>
<Count>0</Count>
<BackgroundImageURI IsRelative="true" IsResource="false">FlipCycleTileMedium.png</BackgroundImageURI>
<Title>@SHORT_NAME@</Title>
<BackContent></BackContent>
<BackBackgroundImageURI></BackBackgroundImageURI>
<BackTitle></BackTitle>
<DeviceLockImageURI></DeviceLockImageURI>
<HasLarge></HasLarge>
</TemplateFlip>
</PrimaryToken>
</Tokens>
<ScreenResolutions>
<ScreenResolution Name="ID_RESOLUTION_WVGA" />
<ScreenResolution Name="ID_RESOLUTION_WXGA" />
<ScreenResolution Name="ID_RESOLUTION_HD720P" />
</ScreenResolutions>
</App>
</Deployment>