CMake/Source/cmGlobalVisualStudio6Genera...

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmGlobalVisualStudio6Generator_h
#define cmGlobalVisualStudio6Generator_h
#include "cmGlobalGenerator.h"
class cmTarget;
/** \class cmGlobalVisualStudio6Generator
* \brief Write a Unix makefiles.
*
* cmGlobalVisualStudio6Generator manages UNIX build process for a tree
*/
class cmGlobalVisualStudio6Generator : public cmGlobalGenerator
{
public:
cmGlobalVisualStudio6Generator();
static cmGlobalGenerator* New() { return new cmGlobalVisualStudio6Generator; }
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///! Get the name for the generator.
virtual const char* GetName() const {
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return cmGlobalVisualStudio6Generator::GetActualName();}
static const char* GetActualName() {return "Visual Studio 6";}
/** Get the documentation entry for this generator. */
virtual void GetDocumentation(cmDocumentationEntry& entry) const;
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///! Create a local generator appropriate to this Global Generator
virtual cmLocalGenerator *CreateLocalGenerator();
/**
* Try to determine system infomation such as shared library
* extension, pthreads, byte order etc.
*/
virtual void EnableLanguage(const char*, cmMakefile *mf);
/**
* Try running cmake and building a file. This is used for dynalically
* loaded commands, not as part of the usual build process.
*/
virtual int TryCompile(const char *srcdir, const char *bindir,
const char *projectName, const char *targetName,
std::string *output);
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/**
* Generate the all required files for building this project/tree. This
* basically creates a series of LocalGenerators for each directory and
* requests that they Generate.
*/
virtual void Generate();
/**
* Generate the DSW workspace file.
*/
virtual void OutputDSWFile();
virtual void OutputDSWFile(cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators);
virtual void WriteDSWFile(std::ostream& fout,
cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators);
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private:
void CollectSubprojects();
void GenerateConfigurations(cmMakefile* mf);
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void SetupTests();
void WriteDSWFile(std::ostream& fout);
void WriteDSWHeader(std::ostream& fout);
void WriteProject(std::ostream& fout,
const char* name, const char* path,
const cmTarget &t);
void WriteExternalProject(std::ostream& fout,
const char* name, const char* path,
const std::vector<std::string>& dependencies);
void WriteDSWFooter(std::ostream& fout);
std::map<cmStdString, std::vector<cmLocalGenerator*> > m_SubProjectMap;
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};
#endif