CMake/Tests/Wrapping/CMakeLists.txt

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#
# Wrapping
#
PROJECT (Wrapping)
# Disable cleaning of custom command outputs to preserve the hacks
# used to generate the files using CONFIGURE_FILE.
SET_DIRECTORY_PROPERTIES(PROPERTIES CLEAN_NO_CUSTOM 1)
#
# Lib and exe path
#
SET (LIBRARY_OUTPUT_PATH
${Wrapping_BINARY_DIR}/bin/ CACHE INTERNAL
"Single output directory for building all libraries.")
SET (EXECUTABLE_OUTPUT_PATH
${Wrapping_BINARY_DIR}/bin/ CACHE INTERNAL
"Single output directory for building all executables.")
#
# Where will executable tests be written ?
#
IF (EXECUTABLE_OUTPUT_PATH)
SET (CXX_TEST_PATH ${EXECUTABLE_OUTPUT_PATH})
ELSE (EXECUTABLE_OUTPUT_PATH)
SET (CXX_TEST_PATH .)
ENDIF (EXECUTABLE_OUTPUT_PATH)
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#
# Add exe
#
ADD_EXECUTABLE (wrapping wrapping.cxx)
ADD_EXECUTABLE (Wrap Wrap.c)
IF(WIN32)
SET(EXE_EXT ".exe")
ENDIF(WIN32)
SET(WRAP ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR}/Wrap${EXE_EXT})
#
# QT Wrappers
#
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SET (QT_WRAP_CPP "On")
SET (QT_MOC_EXE "echo")
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INCLUDE( FindQt3 )
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IF (QT_FOUND AND QT_WRAP_UI)
message("found qt 3 test it...")
INCLUDE_DIRECTORIES( ${QT_INCLUDE_DIR} )
INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR} )
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CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/foo.ui.in
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${CMAKE_CURRENT_BINARY_DIR}/foo.ui IMMEDIATE)
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SET (QT_WRAP_UI "On")
SET (QT_UIC_EXE "${QT_UIC_EXECUTABLE}")
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SET (QTUI_SRCS
qtwrapping.ui
${CMAKE_CURRENT_BINARY_DIR}/foo.ui
)
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QT_WRAP_UI (myqtlib QTUI_H_SRCS QTUI_S_SRCS ${QTUI_SRCS})
QT_WRAP_CPP (myqtlib QT_MOC_SRCS ${SRCS} vtkTestMoc.h)
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MESSAGE("QT files are ${QTUI_S_SRCS}")
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MESSAGE("QT other files are ${QTUI_H_SRCS}")
ADD_DEFINITIONS(${QT_DEFINITIONS})
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ADD_LIBRARY(myqtlib ${QTUI_S_SRCS} ${QT_MOC_SRCS})
ADD_EXECUTABLE (qtwrapping qtwrappingmain.cxx)
TARGET_LINK_LIBRARIES(qtwrapping myqtlib)
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TARGET_LINK_LIBRARIES( qtwrapping ${QT_LIBRARIES} )
ENDIF (QT_FOUND AND QT_WRAP_UI)
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#
# FLTK Wrappers
#
# Since FLTK_FLUID_EXE is supposed to create a .cxx/.h from a .fl/.fld,
# create an empty one so that the dependencies can be met.
#
SET (FLTK_SRCS
fltk1.fl
)
ADD_EXECUTABLE(fakefluid fakefluid.cxx)
GET_TARGET_PROPERTY(FLUID_LOC fakefluid LOCATION)
SET (FLTK_WRAP_UI "On")
SET (FLTK_FLUID_EXECUTABLE "${FLUID_LOC}")
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FLTK_WRAP_UI (wraplibFLTK ${FLTK_SRCS})
ADD_LIBRARY(wraplibFLTK ${wraplibFLTK_FLTK_UI_SRCS})
CONFIGURE_FILE(
${Wrapping_SOURCE_DIR}/fltk1.fl
${Wrapping_BINARY_DIR}/fltk1.cxx
COPYONLY)
ADD_DEPENDENCIES(wraplibFLTK fakefluid)
ADD_DEPENDENCIES(fakefluid Wrap)
#
# Mangled Mesa
#
CONFIGURE_FILE(
${Wrapping_SOURCE_DIR}/dummy
${Wrapping_BINARY_DIR}/gl.h
COPYONLY IMMEDIATE)
USE_MANGLED_MESA (${Wrapping_BINARY_DIR} ${Wrapping_BINARY_DIR}/mangled_mesa)