403 lines
15 KiB
CMake
403 lines
15 KiB
CMake
|
# Locates the SDL_sound library
|
||
|
|
||
|
# This module depends on SDL being found and
|
||
|
# must be called AFTER FindSDL.cmake is called.
|
||
|
|
||
|
# This module defines
|
||
|
# SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h
|
||
|
# SDL_SOUND_FOUND, if false, do not try to link to SDL
|
||
|
# SDL_SOUND_LIBRARIES, this contains the list of libraries that you need to link against
|
||
|
#
|
||
|
# This module also defines (but you shouldn't need to use directly)
|
||
|
# SDL_SOUND_LIBRARY, the name of just the SDL_sound library you would link against.
|
||
|
# And might define the following as needed
|
||
|
# MIKMOD_LIBRARY
|
||
|
# MODPLUG_LIBRARY
|
||
|
# OGG_LIBRARY
|
||
|
# VORBIS_LIBRARY
|
||
|
# SMPEG_LIBRARY
|
||
|
# FLAC_LIBRARY
|
||
|
# SPEEX_LIBRARY
|
||
|
#
|
||
|
# Typically, you should not use these variables directly, and you should use
|
||
|
# SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other audio libraries
|
||
|
# (if needed) to successfully compile on your system .
|
||
|
#
|
||
|
# Created by Eric Wing.
|
||
|
# This module is a bit more complicated than the other FindSDL* family modules.
|
||
|
# The reason is that SDL_sound can be compiled in a large variety of different ways
|
||
|
# which are independent of platform. SDL_sound may dynamically link against other 3rd
|
||
|
# party libraries to get additional codec support, such as Ogg Vorbis, SMPEG, ModPlug,
|
||
|
# MikMod, FLAC, Speex, and potentially others. Some platforms or compilers seem to
|
||
|
# require that dependent libraries of libraries you use must also be explicitly
|
||
|
# linked against in order to successfully compile. SDL_sound does not currently
|
||
|
# have any system in place to know how it was compiled.
|
||
|
# So this CMake module does the hard work in trying to discover which 3rd party
|
||
|
# libraries are required for building.
|
||
|
# This module uses a brute force approach to create a test program that uses SDL_sound,
|
||
|
# and then tries to build it. If the build fails, it parses the error output for
|
||
|
# known symbol names to figure out which libraries are needed.
|
||
|
#
|
||
|
# Responds to the $SDLDIR and $SDLSOUNDDIR environmental variable that would
|
||
|
# correspond to the ./configure --prefix=$SDLDIR used in building SDL.
|
||
|
#
|
||
|
# On OSX, this will prefer the Framework version (if found) over others.
|
||
|
# People will have to manually change the cache values of
|
||
|
# SDL_LIBRARY to override this selection.
|
||
|
#
|
||
|
|
||
|
# Find SDL_sound.h
|
||
|
FIND_PATH(SDL_SOUND_INCLUDE_DIR SDL_sound.h
|
||
|
~/Library/Frameworks/SDL_sound.framework/Headers
|
||
|
/Library/Frameworks/SDL_sound.framework/Headers
|
||
|
$ENV{SDLDIR}/include
|
||
|
$ENV{SDLSOUNDDIR}/include
|
||
|
/usr/include/SDL
|
||
|
/usr/include/SDL12
|
||
|
/usr/include/SDL11
|
||
|
/usr/include
|
||
|
/usr/local/include/SDL
|
||
|
/usr/local/include/SDL12
|
||
|
/usr/local/include/SDL11
|
||
|
/usr/local/include
|
||
|
/sw/include
|
||
|
)
|
||
|
# Find the SDL_sound library
|
||
|
IF(${SDL_SOUND_INCLUDE_DIR} MATCHES ".framework")
|
||
|
SET (SDL_SOUND_LIBRARY "-framework SDL_sound" CACHE STRING "SDL_sound framework for OSX")
|
||
|
ELSE(${SDL_SOUND_INCLUDE_DIR} MATCHES ".framework")
|
||
|
FIND_LIBRARY(SDL_SOUND_LIBRARY
|
||
|
NAMES SDL_sound
|
||
|
PATHS
|
||
|
$ENV{SDLDIR}/lib
|
||
|
$ENV{SDLSOUNDDIR}/lib
|
||
|
/usr/lib
|
||
|
/usr/local/lib
|
||
|
/sw/lib
|
||
|
)
|
||
|
ENDIF(${SDL_SOUND_INCLUDE_DIR} MATCHES ".framework")
|
||
|
|
||
|
SET(SDL_SOUND_FOUND "NO")
|
||
|
IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY)
|
||
|
|
||
|
# CMake is giving me problems using TRY_COMPILE with the CMAKE_FLAGS
|
||
|
# for the :STRING syntax if I have multiple values contained in a
|
||
|
# single variable. This is a problem for the SDL_LIBRARY variable
|
||
|
# because it does just that. When I feed this variable to the command,
|
||
|
# only the first value gets the appropriate modifier (e.g. -I) and
|
||
|
# the rest get dropped.
|
||
|
# To get multiple single variables to work, I must separate them with a "\;"
|
||
|
# I could go back and modify the FindSDL.cmake module, but that's kind of painful.
|
||
|
# The solution would be to try something like:
|
||
|
# SET(SDL_TRY_COMPILE_LIBRARY_LIST "${SDL_TRY_COMPILE_LIBRARY_LIST}\;${CMAKE_THREAD_LIBS_INIT}")
|
||
|
# Instead, it was suggested on the mailing list to write a temporary CMakeLists.txt
|
||
|
# with a temporary test project and invoke that with TRY_COMPILE.
|
||
|
# See message thread "Figuring out dependencies for a library in order to build"
|
||
|
# 2005-07-16
|
||
|
# TRY_COMPILE(
|
||
|
# MY_RESULT
|
||
|
# ${CMAKE_BINARY_DIR}
|
||
|
# ${PROJECT_SOURCE_DIR}/DetermineSoundLibs.c
|
||
|
# CMAKE_FLAGS
|
||
|
# -DINCLUDE_DIRECTORIES:STRING=${SDL_INCLUDE_DIR}\;${SDL_SOUND_INCLUDE_DIR}
|
||
|
# -DLINK_LIBRARIES:STRING=${SDL_SOUND_LIBRARY}\;${SDL_LIBRARY}
|
||
|
# OUTPUT_VARIABLE MY_OUTPUT
|
||
|
# )
|
||
|
|
||
|
# To minimize external dependencies, create a sdlsound test program
|
||
|
# which will be used to figure out if additional link dependencies are
|
||
|
# required for the link phase.
|
||
|
FILE(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/DetermineSoundLibs.c
|
||
|
"#include \"SDL_sound.h\"
|
||
|
#include \"SDL.h\"
|
||
|
int main(int argc, char* argv[])
|
||
|
{
|
||
|
Sound_AudioInfo desired;
|
||
|
Sound_Sample* sample;
|
||
|
|
||
|
SDL_Init(0);
|
||
|
Sound_Init();
|
||
|
|
||
|
/* This doesn't actually have to work, but Init() is a no-op
|
||
|
* for some of the decoders, so this should force more symbols
|
||
|
* to be pulled in.
|
||
|
*/
|
||
|
sample = Sound_NewSampleFromFile(argv[1], &desired, 4096);
|
||
|
|
||
|
Sound_Quit();
|
||
|
SDL_Quit();
|
||
|
return 0;
|
||
|
}"
|
||
|
)
|
||
|
|
||
|
|
||
|
# Write the CMakeLists.txt and test project
|
||
|
# Weird, this is still sketchy. If I don't quote the variables
|
||
|
# in the TARGET_LINK_LIBRARIES, I seem to loose everything
|
||
|
# in the SDL_LIBRARY string after the "-framework".
|
||
|
# But if I quote the stuff in INCLUDE_DIRECTORIES, it doesn't work.
|
||
|
FILE(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/CMakeLists.txt
|
||
|
"PROJECT(DetermineSoundLibs)
|
||
|
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR})
|
||
|
ADD_EXECUTABLE(DetermineSoundLibs DetermineSoundLibs.c)
|
||
|
TARGET_LINK_LIBRARIES(DetermineSoundLibs \"${SDL_SOUND_LIBRARY} ${SDL_LIBRARY}\")"
|
||
|
)
|
||
|
|
||
|
TRY_COMPILE(
|
||
|
MY_RESULT
|
||
|
${PROJECT_BINARY_DIR}/CMakeTmp
|
||
|
${PROJECT_BINARY_DIR}/CMakeTmp
|
||
|
DetermineSoundLibs
|
||
|
OUTPUT_VARIABLE MY_OUTPUT
|
||
|
)
|
||
|
|
||
|
#MESSAGE("${MY_RESULT}")
|
||
|
#MESSAGE(${MY_OUTPUT})
|
||
|
|
||
|
IF(NOT MY_RESULT)
|
||
|
|
||
|
# I expect that MPGLIB, VOC, WAV, AIFF, and SHN are compiled in statically.
|
||
|
# I think Timidity is also compiled in statically.
|
||
|
# I've never had to explcitly link against Quicktime, so I'll skip that for now.
|
||
|
|
||
|
SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARY})
|
||
|
|
||
|
# Find MikMod
|
||
|
IF("${MY_OUTPUT}" MATCHES "MikMod_")
|
||
|
FIND_FILE(TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK
|
||
|
libmikmod-coreaudio
|
||
|
~/Library/Frameworks/libmikmod-coreaudio.framework
|
||
|
/Library/Frameworks/libmikmod-coreaudio.framework
|
||
|
)
|
||
|
IF(TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK)
|
||
|
SET(MIKMOD_LIBRARY "-framework libmikmod-coreaudio" CACHE STRING "MikMod framework for OSX")
|
||
|
ELSE(TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK)
|
||
|
FIND_LIBRARY(MIKMOD_LIBRARY
|
||
|
NAMES mikmod
|
||
|
PATHS
|
||
|
$ENV{MIKMODDIR}/lib
|
||
|
$ENV{SDLDIR}/lib
|
||
|
$ENV{SDLSOUNDDIR}/lib
|
||
|
/usr/lib
|
||
|
/usr/local/lib
|
||
|
/sw/lib
|
||
|
)
|
||
|
ENDIF(TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK)
|
||
|
# Clear the temp variable so nobody can see it
|
||
|
SET(TEMP_SDLSOUND_FIND_MIKMOD_FRAMEWORK "" CACHE INTERNAL "")
|
||
|
IF(MIKMOD_LIBRARY)
|
||
|
SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MIKMOD_LIBRARY})
|
||
|
ENDIF(MIKMOD_LIBRARY)
|
||
|
ENDIF("${MY_OUTPUT}" MATCHES "MikMod_")
|
||
|
|
||
|
# Find ModPlug
|
||
|
IF("${MY_OUTPUT}" MATCHES "MODPLUG_")
|
||
|
FIND_FILE(TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK
|
||
|
libmikmod-coreaudio
|
||
|
~/Library/Frameworks/modplug.framework
|
||
|
/Library/Frameworks/modplug.framework
|
||
|
)
|
||
|
IF(TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK)
|
||
|
SET(MIKMOD_LIBRARY "-framework modplug" CACHE STRING "MODPLUG framework for OSX")
|
||
|
ELSE(TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK)
|
||
|
FIND_LIBRARY(MODPLUG_LIBRARY
|
||
|
NAMES modplug
|
||
|
PATHS
|
||
|
$ENV{MODPLUGDIR}/lib
|
||
|
$ENV{SDLDIR}/lib
|
||
|
$ENV{SDLSOUNDDIR}/lib
|
||
|
/usr/lib
|
||
|
/usr/local/lib
|
||
|
/sw/lib
|
||
|
)
|
||
|
ENDIF(TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK)
|
||
|
# Clear the temp variable so nobody can see it
|
||
|
SET(TEMP_SDLSOUND_FIND_MODPLUG_FRAMEWORK "" CACHE INTERNAL "")
|
||
|
IF(MODPLUG_LIBRARY)
|
||
|
SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MODPLUG_LIBRARY})
|
||
|
ENDIF(MODPLUG_LIBRARY)
|
||
|
ENDIF("${MY_OUTPUT}" MATCHES "MODPLUG_")
|
||
|
|
||
|
|
||
|
# Find Ogg and Vorbis
|
||
|
IF("${MY_OUTPUT}" MATCHES "ov_")
|
||
|
FIND_FILE(TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK
|
||
|
Vorbis
|
||
|
~/Library/Frameworks/Vorbis.framework
|
||
|
/Library/Frameworks/Vorbis.framework
|
||
|
)
|
||
|
IF(TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK)
|
||
|
SET(VORBIS_LIBRARY "-framework Vorbis" CACHE STRING "Vorbis framework for OSX")
|
||
|
ELSE(TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK)
|
||
|
FIND_LIBRARY(VORBIS_LIBRARY
|
||
|
NAMES vorbis Vorbis VORBIS
|
||
|
PATHS
|
||
|
$ENV{OGGDIR}/lib
|
||
|
$ENV{VORBISDIR}/lib
|
||
|
$ENV{SDLDIR}/lib
|
||
|
$ENV{SDLSOUNDDIR}/lib
|
||
|
/usr/lib
|
||
|
/usr/local/lib
|
||
|
/sw/lib
|
||
|
)
|
||
|
ENDIF(TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK)
|
||
|
# Clear the temp variable so nobody can see it
|
||
|
SET(TEMP_SDLSOUND_FIND_VORBIS_FRAMEWORK "" CACHE INTERNAL "")
|
||
|
IF(VORBIS_LIBRARY)
|
||
|
SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${VORBIS_LIBRARY})
|
||
|
ENDIF(VORBIS_LIBRARY)
|
||
|
|
||
|
FIND_FILE(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK
|
||
|
Ogg
|
||
|
~/Library/Frameworks/Ogg.framework
|
||
|
/Library/Frameworks/Ogg.framework
|
||
|
)
|
||
|
IF(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK)
|
||
|
SET(OGG_LIBRARY "-framework Ogg" CACHE STRING "Ogg framework for OSX")
|
||
|
ELSE(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK)
|
||
|
FIND_LIBRARY(OGG_LIBRARY
|
||
|
NAMES ogg Ogg OGG
|
||
|
PATHS
|
||
|
$ENV{OGGDIR}/lib
|
||
|
$ENV{VORBISDIR}/lib
|
||
|
$ENV{SDLDIR}/lib
|
||
|
$ENV{SDLSOUNDDIR}/lib
|
||
|
/usr/lib
|
||
|
/usr/local/lib
|
||
|
/sw/lib
|
||
|
)
|
||
|
ENDIF(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK)
|
||
|
# Clear the temp variable so nobody can see it
|
||
|
SET(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK "" CACHE INTERNAL "")
|
||
|
IF(OGG_LIBRARY)
|
||
|
SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY})
|
||
|
ENDIF(OGG_LIBRARY)
|
||
|
ENDIF("${MY_OUTPUT}" MATCHES "ov_")
|
||
|
|
||
|
|
||
|
# Find SMPEG
|
||
|
IF("${MY_OUTPUT}" MATCHES "SMPEG_")
|
||
|
FIND_FILE(TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK
|
||
|
SMPEG
|
||
|
~/Library/Frameworks/smpeg.framework
|
||
|
/Library/Frameworks/smpeg.framework
|
||
|
)
|
||
|
IF(TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK)
|
||
|
SET(SMPEG_LIBRARY "-framework smpeg" CACHE STRING "SMPEG framework for OSX")
|
||
|
ELSE(TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK)
|
||
|
FIND_LIBRARY(SMPEG_LIBRARY
|
||
|
NAMES smpeg SMPEG Smpeg SMpeg
|
||
|
PATHS
|
||
|
$ENV{SMPEGDIR}/lib
|
||
|
$ENV{SDLDIR}/lib
|
||
|
$ENV{SDLDIR}/lib
|
||
|
$ENV{SDLSOUNDDIR}/lib
|
||
|
/usr/lib
|
||
|
/usr/local/lib
|
||
|
/sw/lib
|
||
|
)
|
||
|
ENDIF(TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK)
|
||
|
# Clear the temp variable so nobody can see it
|
||
|
SET(TEMP_SDLSOUND_FIND_SMPEG_FRAMEWORK "" CACHE INTERNAL "")
|
||
|
IF(SMPEG_LIBRARY)
|
||
|
SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SMPEG_LIBRARY})
|
||
|
ENDIF(SMPEG_LIBRARY)
|
||
|
ENDIF("${MY_OUTPUT}" MATCHES "SMPEG_")
|
||
|
|
||
|
|
||
|
# Find FLAC
|
||
|
IF("${MY_OUTPUT}" MATCHES "FLAC_")
|
||
|
FIND_FILE(TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK
|
||
|
FLAC
|
||
|
~/Library/Frameworks/FLAC.framework
|
||
|
/Library/Frameworks/FLAC.framework
|
||
|
)
|
||
|
IF(TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK)
|
||
|
SET(FLAC_LIBRARY "-framework FLAC" CACHE STRING "FLAC framework for OSX")
|
||
|
ELSE(TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK)
|
||
|
FIND_LIBRARY(FLAC_LIBRARY
|
||
|
NAMES flac FLAC
|
||
|
PATHS
|
||
|
$ENV{FLACDIR}/lib
|
||
|
$ENV{SDLDIR}/lib
|
||
|
$ENV{SDLSOUNDDIR}/lib
|
||
|
/usr/lib
|
||
|
/usr/local/lib
|
||
|
/sw/lib
|
||
|
)
|
||
|
ENDIF(TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK)
|
||
|
# Clear the temp variable so nobody can see it
|
||
|
SET(TEMP_SDLSOUND_FIND_FLAC_FRAMEWORK "" CACHE INTERNAL "")
|
||
|
IF(FLAC_LIBRARY)
|
||
|
SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${FLAC_LIBRARY})
|
||
|
ENDIF(FLAC_LIBRARY)
|
||
|
ENDIF("${MY_OUTPUT}" MATCHES "FLAC_")
|
||
|
|
||
|
|
||
|
# Hmmm...Speex seems to depend on Ogg. This might be a problem if
|
||
|
# the TRY_COMPILE attempt gets blocked at SPEEX before it can pull
|
||
|
# in the Ogg symbols. I'm not sure if I should duplicate the ogg stuff
|
||
|
# above for here or if two ogg entries will screw up things.
|
||
|
IF("${MY_OUTPUT}" MATCHES "speex_")
|
||
|
FIND_FILE(TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK
|
||
|
speex
|
||
|
~/Library/Frameworks/speex.framework
|
||
|
/Library/Frameworks/speex.framework
|
||
|
)
|
||
|
IF(TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK)
|
||
|
SET(FLAC_LIBRARY "-framework speex" CACHE STRING "SPEEX framework for OSX")
|
||
|
ELSE(TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK)
|
||
|
FIND_LIBRARY(SPEEX_LIBRARY
|
||
|
NAMES speex SPEEX
|
||
|
PATHS
|
||
|
$ENV{SPEEXDIR}/lib
|
||
|
$ENV{SDLDIR}/lib
|
||
|
$ENV{SDLSOUNDDIR}/lib
|
||
|
/usr/lib
|
||
|
/usr/local/lib
|
||
|
/sw/lib
|
||
|
)
|
||
|
ENDIF(TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK)
|
||
|
# Clear the temp variable so nobody can see it
|
||
|
SET(TEMP_SDLSOUND_FIND_SPEEX_FRAMEWORK "" CACHE INTERNAL "")
|
||
|
SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SPEEX_LIBRARY})
|
||
|
|
||
|
# Find OGG (needed for Speex)
|
||
|
FIND_FILE(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK
|
||
|
Ogg
|
||
|
~/Library/Frameworks/Ogg.framework
|
||
|
/Library/Frameworks/Ogg.framework
|
||
|
)
|
||
|
IF(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK)
|
||
|
SET(OGG_LIBRARY "-framework Ogg" CACHE STRING "Ogg framework for OSX")
|
||
|
ELSE(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK)
|
||
|
FIND_LIBRARY(OGG_LIBRARY
|
||
|
NAMES ogg Ogg OGG
|
||
|
PATHS
|
||
|
$ENV{OGGDIR}/lib
|
||
|
$ENV{VORBISDIR}/lib
|
||
|
$ENV{SPEEXDIR}/lib
|
||
|
$ENV{SDLDIR}/lib
|
||
|
$ENV{SDLSOUNDDIR}/lib
|
||
|
/usr/lib
|
||
|
/usr/local/lib
|
||
|
/sw/lib
|
||
|
)
|
||
|
ENDIF(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK)
|
||
|
# Clear the temp variable so nobody can see it
|
||
|
SET(TEMP_SDLSOUND_FIND_OGG_FRAMEWORK "" CACHE INTERNAL "")
|
||
|
IF(OGG_LIBRARY)
|
||
|
SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY})
|
||
|
ENDIF(OGG_LIBRARY)
|
||
|
ENDIF("${MY_OUTPUT}" MATCHES "speex_")
|
||
|
|
||
|
|
||
|
|
||
|
ELSE(NOT MY_RESULT)
|
||
|
SET(SDL_SOUND_LIBRARIES ${SDL_SOUND_LIBRARY} CACHE STRING "SDL_sound and dependent libraries")
|
||
|
ENDIF(NOT MY_RESULT)
|
||
|
|
||
|
SET(SDL_SOUND_LIBRARIES ${SDL_SOUND_LIBRARIES_TMP} CACHE STRING "SDL_sound and dependent libraries")
|
||
|
SET(SDL_SOUND_FOUND "YES")
|
||
|
ENDIF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY)
|