CMake/Source/cmTarget.h

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmTarget_h
#define cmTarget_h
#include "cmCustomCommand.h"
class cmMakefile;
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class cmSourceFile;
class cmGlobalGenerator;
/** \class cmTarget
* \brief Represent a library or executable target loaded from a makefile.
*
* cmTarget represents a target loaded from
* a makefile.
*/
class cmTarget
{
public:
cmTarget();
enum TargetType { EXECUTABLE, STATIC_LIBRARY,
SHARED_LIBRARY, MODULE_LIBRARY, UTILITY, INSTALL_FILES,
INSTALL_PROGRAMS };
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enum CustomCommandType { PRE_BUILD, PRE_LINK, POST_BUILD };
/**
* Return the type of target.
*/
TargetType GetType()
{
return m_TargetType;
}
/**
* Set the target type
*/
void SetType(TargetType f, const char* name);
///! Set/Get the name of the target
const char* GetName() {return m_Name.c_str();}
/**
* Indicate whether the target is part of the all target
*/
bool IsInAll() { return this->GetPropertyAsBool("IN_ALL"); }
bool GetInAll() { return this->GetPropertyAsBool("IN_ALL"); }
void SetInAll(bool f) { this->SetProperty("IN_ALL", (f) ?"TRUE" : "FALSE"); }
///! Set the cmMakefile that owns this target
void SetMakefile(cmMakefile *mf);
cmMakefile *GetMakefile() { return m_Makefile;};
/**
* Get the list of the custom commands for this target
*/
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std::vector<cmCustomCommand> &GetPreBuildCommands()
{return m_PreBuildCommands;}
std::vector<cmCustomCommand> &GetPreLinkCommands()
{return m_PreLinkCommands;}
std::vector<cmCustomCommand> &GetPostBuildCommands()
{return m_PostBuildCommands;}
/**
* Get the list of the source lists used by this target
*/
std::vector<std::string> &GetSourceLists() {return m_SourceLists;}
///! Return the list of frameworks being linked to this target
std::vector<std::string> &GetFrameworks() {return m_Frameworks;}
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/**
* Get the list of the source files used by this target
*/
std::vector<cmSourceFile*> &GetSourceFiles() {return m_SourceFiles;}
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/**
* Get the list of the source files used by this target
*/
enum LinkLibraryType {GENERAL, DEBUG, OPTIMIZED};
typedef std::vector<std::pair<std::string,LinkLibraryType> > LinkLibraries;
const LinkLibraries &GetLinkLibraries() {return m_LinkLibraries;}
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/**
* Clear the dependency information recorded for this target, if any.
*/
void ClearDependencyInformation(cmMakefile& mf, const char* target);
// Check to see if a library is a framework and treat it different on Mac
bool AddFramework(const std::string& lib, LinkLibraryType llt);
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void AddLinkLibrary(cmMakefile& mf,
const char *target, const char* lib,
LinkLibraryType llt);
void AddLinkLibrary(const std::string& lib,
LinkLibraryType llt);
void MergeLinkLibraries( cmMakefile& mf, const char* selfname, const LinkLibraries& libs );
const std::vector<std::string>& GetLinkDirectories();
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void AddLinkDirectory(const char* d);
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/**
* Set the path where this target should be installed. This is relative to
* INSTALL_PREFIX
*/
std::string GetInstallPath() {return m_InstallPath;}
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void SetInstallPath(const char *name) {m_InstallPath = name;}
/**
* Set the path where this target (if it has a runtime part) should be
* installed. This is relative to INSTALL_PREFIX
*/
std::string GetRuntimeInstallPath() {return m_RuntimeInstallPath;}
void SetRuntimeInstallPath(const char *name) {m_RuntimeInstallPath = name;}
/**
* Get/Set whether there is an install rule for this target.
*/
bool GetHaveInstallRule() { return m_HaveInstallRule; }
void SetHaveInstallRule(bool h) { m_HaveInstallRule = h; }
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/**
* Generate the SourceFilesList from the SourceLists. This should only be
* done once to be safe.
*/
void GenerateSourceFilesFromSourceLists(cmMakefile &mf);
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/** Add a utility on which this project depends. A utility is an executable
* name as would be specified to the ADD_EXECUTABLE or UTILITY_SOURCE
* commands. It is not a full path nor does it have an extension.
*/
void AddUtility(const char* u) { m_Utilities.insert(u);}
///! Get the utilities used by this target
std::set<cmStdString>const& GetUtilities() { return m_Utilities; }
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void AnalyzeLibDependencies( const cmMakefile& mf );
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///! Set/Get a property of this target file
void SetProperty(const char *prop, const char *value);
const char *GetProperty(const char *prop);
bool GetPropertyAsBool(const char *prop);
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const char* GetDirectory();
const char* GetLocation(const char* config);
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/**
* Trace through the source files in this target and add al source files
* that they depend on, used by the visual studio generators
*/
void TraceVSDependencies(std::string projName, cmMakefile *mf);
///! Return the prefered linker language for this target
const char* GetLinkerLanguage(cmGlobalGenerator*);
///! Return the rule variable used to create this type of target,
// need to add CMAKE_(LANG) for full name.
const char* GetCreateRuleVariable();
/** Get the full name of the target according to the settings in its
makefile. */
std::string GetFullName(const char* config=0, bool implib = false);
void GetFullName(std::string& prefix, std::string& base, std::string& suffix,
const char* config=0, bool implib = false);
/** Get the full path to the target according to the settings in its
makefile and the configuration type. */
std::string GetFullPath(const char* config=0, bool implib = false);
/** Get the names of the library needed to generate a build rule
that takes into account shared library version numbers. This
should be called only on a library target. */
void GetLibraryNames(std::string& name, std::string& soName,
std::string& realName, std::string& impName,
const char* config);
/** Get the names of the library used to remove existing copies of
the library from the build tree either before linking or during
a clean step. This should be called only on a library
target. */
void GetLibraryCleanNames(std::string& staticName,
std::string& sharedName,
std::string& sharedSOName,
std::string& sharedRealName,
std::string& importName,
const char* config);
/** Get the names of the executable needed to generate a build rule
that takes into account executable version numbers. This should
be called only on an executable target. */
void GetExecutableNames(std::string& name, std::string& realName,
const char* config);
/** Get the names of the executable used to remove existing copies
of the executable from the build tree either before linking or
during a clean step. This should be called only on an
executable target. */
void GetExecutableCleanNames(std::string& name, std::string& realName,
const char* config);
/**
* Compute whether this target must be relinked before installing.
*/
bool NeedRelinkBeforeInstall();
bool HaveBuildTreeRPATH();
bool HaveInstallTreeRPATH();
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private:
/**
* A list of direct dependencies. Use in conjunction with DependencyMap.
*/
typedef std::vector<cmStdString> DependencyList;
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/**
* This map holds the dependency graph. map[x] returns a set of
* direct dependencies of x. Note that the direct depenencies are
* ordered. This is necessary to handle direct dependencies that
* themselves have no dependency information.
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*/
typedef std::map< cmStdString, std::vector< cmStdString > > DependencyMap;
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/**
* Maps a library name to its internal structure
*/
typedef std::map< cmStdString, std::pair<cmStdString,LinkLibraryType> > LibTypeMap;
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/**
* Inserts \a dep at the end of the dependency list of \a lib.
*/
void InsertDependency( DependencyMap& depMap,
const cmStdString& lib,
const cmStdString& dep );
/*
* Deletes \a dep from the dependency list of \a lib.
*/
void DeleteDependency( DependencyMap& depMap,
const cmStdString& lib,
const cmStdString& dep );
/**
* Emits the library \a lib and all its dependencies into link_line.
* \a emitted keeps track of the libraries that have been emitted to
* avoid duplicates--it is more efficient than searching
* link_line. \a visited is used detect cycles. Note that \a
* link_line is in reverse order, in that the dependencies of a
* library are listed before the library itself.
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*/
void Emit( const std::string& lib,
const DependencyMap& dep_map,
std::set<cmStdString>& emitted,
std::set<cmStdString>& visited,
std::vector<std::string>& link_line );
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/**
* Finds the dependencies for \a lib and inserts them into \a
* dep_map.
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*/
void GatherDependencies( const cmMakefile& mf, const std::string& lib,
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DependencyMap& dep_map );
const char* GetSuffixVariableInternal(TargetType type, bool implib);
const char* GetPrefixVariableInternal(TargetType type, bool implib);
std::string GetFullNameInternal(TargetType type, const char* config,
bool implib);
void GetFullNameInternal(TargetType type, const char* config, bool implib,
std::string& outPrefix, std::string& outBase,
std::string& outSuffix);
void GetLibraryNamesInternal(std::string& name,
std::string& soName,
std::string& realName,
std::string& impName,
TargetType type,
const char* config);
void GetExecutableNamesInternal(std::string& name,
std::string& realName,
TargetType type,
const char* config);
// update the value of the LOCATION var
void UpdateLocation();
// Use a makefile variable to set a default for the given property.
// If the variable is not defined use the given default instead.
void SetPropertyDefault(const char* property, const char* default_value);
private:
std::string m_Name;
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std::vector<cmCustomCommand> m_PreBuildCommands;
std::vector<cmCustomCommand> m_PreLinkCommands;
std::vector<cmCustomCommand> m_PostBuildCommands;
std::vector<std::string> m_SourceLists;
TargetType m_TargetType;
std::vector<cmSourceFile*> m_SourceFiles;
LinkLibraries m_LinkLibraries;
LinkLibraries m_PrevLinkedLibraries;
bool m_LinkLibrariesAnalyzed;
bool m_LinkDirectoriesComputed;
std::vector<std::string> m_Frameworks;
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std::vector<std::string> m_LinkDirectories;
std::vector<std::string> m_ExplicitLinkDirectories;
bool m_HaveInstallRule;
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std::string m_InstallPath;
std::string m_RuntimeInstallPath;
std::string m_Directory;
std::string m_Location;
std::set<cmStdString> m_Utilities;
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bool m_RecordDependencies;
std::map<cmStdString,cmStdString> m_Properties;
// The cmMakefile instance that owns this target. This should
// always be set.
cmMakefile* m_Makefile;
};
typedef std::map<cmStdString,cmTarget> cmTargets;
#endif