CMake/Source/cmFindBase.cxx

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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
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#include "cmFindBase.h"
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#include "cmAlgorithms.h"
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#include "cmState.h"
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cmFindBase::cmFindBase()
{
this->AlreadyInCache = false;
this->AlreadyInCacheWithoutMetaInfo = false;
this->NamesPerDir = false;
this->NamesPerDirAllowed = false;
}
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bool cmFindBase::ParseArguments(std::vector<std::string> const& argsIn)
{
if (argsIn.size() < 2) {
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this->SetError("called with incorrect number of arguments");
return false;
}
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// copy argsIn into args so it can be modified,
// in the process extract the DOC "documentation"
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size_t size = argsIn.size();
std::vector<std::string> args;
bool foundDoc = false;
for (unsigned int j = 0; j < size; ++j) {
if (foundDoc || argsIn[j] != "DOC") {
if (argsIn[j] == "ENV") {
if (j + 1 < size) {
j++;
cmSystemTools::GetPath(args, argsIn[j].c_str());
}
} else {
args.push_back(argsIn[j]);
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}
} else {
if (j + 1 < size) {
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foundDoc = true;
this->VariableDocumentation = argsIn[j + 1];
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j++;
if (j >= size) {
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break;
}
}
}
}
if (args.size() < 2) {
this->SetError("called with incorrect number of arguments");
return false;
}
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this->VariableName = args[0];
if (this->CheckForVariableInCache()) {
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this->AlreadyInCache = true;
return true;
}
this->AlreadyInCache = false;
// Find the current root path mode.
this->SelectDefaultRootPathMode();
// Find the current bundle/framework search policy.
this->SelectDefaultMacMode();
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
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bool newStyle = false;
enum Doing
{
DoingNone,
DoingNames,
DoingPaths,
DoingPathSuffixes,
DoingHints
};
Doing doing = DoingNames; // assume it starts with a name
for (unsigned int j = 1; j < args.size(); ++j) {
if (args[j] == "NAMES") {
doing = DoingNames;
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newStyle = true;
} else if (args[j] == "PATHS") {
doing = DoingPaths;
newStyle = true;
} else if (args[j] == "HINTS") {
doing = DoingHints;
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newStyle = true;
} else if (args[j] == "PATH_SUFFIXES") {
doing = DoingPathSuffixes;
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newStyle = true;
} else if (args[j] == "NAMES_PER_DIR") {
doing = DoingNone;
if (this->NamesPerDirAllowed) {
this->NamesPerDir = true;
} else {
this->SetError("does not support NAMES_PER_DIR");
return false;
}
} else if (args[j] == "NO_SYSTEM_PATH") {
doing = DoingNone;
this->NoDefaultPath = true;
} else if (this->CheckCommonArgument(args[j])) {
doing = DoingNone;
// Some common arguments were accidentally supported by CMake
// 2.4 and 2.6.0 in the short-hand form of the command, so we
// must support it even though it is not documented.
} else if (doing == DoingNames) {
this->Names.push_back(args[j]);
} else if (doing == DoingPaths) {
this->UserGuessArgs.push_back(args[j]);
} else if (doing == DoingHints) {
this->UserHintsArgs.push_back(args[j]);
} else if (doing == DoingPathSuffixes) {
this->AddPathSuffix(args[j]);
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}
}
if (this->VariableDocumentation.empty()) {
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
this->VariableDocumentation = "Where can ";
if (this->Names.empty()) {
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this->VariableDocumentation += "the (unknown) library be found";
} else if (this->Names.size() == 1) {
this->VariableDocumentation +=
"the " + this->Names[0] + " library be found";
} else {
this->VariableDocumentation += "one of the ";
this->VariableDocumentation +=
cmJoin(cmMakeRange(this->Names).retreat(1), ", ");
this->VariableDocumentation +=
" or " + this->Names[this->Names.size() - 1] + " libraries be found";
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}
}
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// look for old style
// FIND_*(VAR name path1 path2 ...)
if (!newStyle) {
// All the short-hand arguments have been recorded as names.
std::vector<std::string> shortArgs = this->Names;
this->Names.clear(); // clear out any values in Names
this->Names.push_back(shortArgs[0]);
this->UserGuessArgs.insert(this->UserGuessArgs.end(),
shortArgs.begin() + 1, shortArgs.end());
}
this->ExpandPaths();
this->ComputeFinalPaths();
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return true;
}
void cmFindBase::ExpandPaths()
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{
if (!this->NoDefaultPath) {
if (!this->NoCMakePath) {
this->FillCMakeVariablePath();
}
if (!this->NoCMakeEnvironmentPath) {
this->FillCMakeEnvironmentPath();
}
}
this->FillUserHintsPath();
if (!this->NoDefaultPath) {
if (!this->NoSystemEnvironmentPath) {
this->FillSystemEnvironmentPath();
}
if (!this->NoCMakeSystemPath) {
this->FillCMakeSystemVariablePath();
}
}
this->FillUserGuessPath();
}
void cmFindBase::FillCMakeEnvironmentPath()
{
cmSearchPath& paths = this->LabeledPaths[PathLabel::CMakeEnvironment];
// Add CMAKE_*_PATH environment variables
std::string var = "CMAKE_";
var += this->CMakePathName;
var += "_PATH";
paths.AddEnvPrefixPath("CMAKE_PREFIX_PATH");
paths.AddEnvPath(var);
if (this->CMakePathName == "PROGRAM") {
paths.AddEnvPath("CMAKE_APPBUNDLE_PATH");
} else {
paths.AddEnvPath("CMAKE_FRAMEWORK_PATH");
}
paths.AddSuffixes(this->SearchPathSuffixes);
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}
void cmFindBase::FillCMakeVariablePath()
{
cmSearchPath& paths = this->LabeledPaths[PathLabel::CMake];
// Add CMake varibles of the same name as the previous environment
// varibles CMAKE_*_PATH to be used most of the time with -D
// command line options
std::string var = "CMAKE_";
var += this->CMakePathName;
var += "_PATH";
paths.AddCMakePrefixPath("CMAKE_PREFIX_PATH");
paths.AddCMakePath(var);
if (this->CMakePathName == "PROGRAM") {
paths.AddCMakePath("CMAKE_APPBUNDLE_PATH");
} else {
paths.AddCMakePath("CMAKE_FRAMEWORK_PATH");
}
paths.AddSuffixes(this->SearchPathSuffixes);
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}
void cmFindBase::FillSystemEnvironmentPath()
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{
cmSearchPath& paths = this->LabeledPaths[PathLabel::SystemEnvironment];
// Add LIB or INCLUDE
if (!this->EnvironmentPath.empty()) {
paths.AddEnvPath(this->EnvironmentPath);
#if defined(_WIN32) || defined(__CYGWIN__)
paths.AddEnvPrefixPath("PATH", true);
#endif
}
// Add PATH
paths.AddEnvPath("PATH");
paths.AddSuffixes(this->SearchPathSuffixes);
}
void cmFindBase::FillCMakeSystemVariablePath()
{
cmSearchPath& paths = this->LabeledPaths[PathLabel::CMakeSystem];
std::string var = "CMAKE_SYSTEM_";
var += this->CMakePathName;
var += "_PATH";
paths.AddCMakePrefixPath("CMAKE_SYSTEM_PREFIX_PATH");
paths.AddCMakePath(var);
if (this->CMakePathName == "PROGRAM") {
paths.AddCMakePath("CMAKE_SYSTEM_APPBUNDLE_PATH");
} else {
paths.AddCMakePath("CMAKE_SYSTEM_FRAMEWORK_PATH");
}
paths.AddSuffixes(this->SearchPathSuffixes);
}
void cmFindBase::FillUserHintsPath()
{
cmSearchPath& paths = this->LabeledPaths[PathLabel::Hints];
for (std::vector<std::string>::const_iterator p =
this->UserHintsArgs.begin();
p != this->UserHintsArgs.end(); ++p) {
paths.AddUserPath(*p);
}
paths.AddSuffixes(this->SearchPathSuffixes);
}
void cmFindBase::FillUserGuessPath()
{
cmSearchPath& paths = this->LabeledPaths[PathLabel::Guess];
for (std::vector<std::string>::const_iterator p =
this->UserGuessArgs.begin();
p != this->UserGuessArgs.end(); ++p) {
paths.AddUserPath(*p);
}
paths.AddSuffixes(this->SearchPathSuffixes);
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}
void cmFindBase::PrintFindStuff()
{
std::cerr << "SearchFrameworkLast: " << this->SearchFrameworkLast << "\n";
std::cerr << "SearchFrameworkOnly: " << this->SearchFrameworkOnly << "\n";
std::cerr << "SearchFrameworkFirst: " << this->SearchFrameworkFirst << "\n";
std::cerr << "SearchAppBundleLast: " << this->SearchAppBundleLast << "\n";
std::cerr << "SearchAppBundleOnly: " << this->SearchAppBundleOnly << "\n";
std::cerr << "SearchAppBundleFirst: " << this->SearchAppBundleFirst << "\n";
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std::cerr << "VariableName " << this->VariableName << "\n";
std::cerr << "VariableDocumentation " << this->VariableDocumentation << "\n";
std::cerr << "NoDefaultPath " << this->NoDefaultPath << "\n";
std::cerr << "NoCMakeEnvironmentPath " << this->NoCMakeEnvironmentPath
<< "\n";
std::cerr << "NoCMakePath " << this->NoCMakePath << "\n";
std::cerr << "NoSystemEnvironmentPath " << this->NoSystemEnvironmentPath
<< "\n";
std::cerr << "NoCMakeSystemPath " << this->NoCMakeSystemPath << "\n";
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std::cerr << "EnvironmentPath " << this->EnvironmentPath << "\n";
std::cerr << "CMakePathName " << this->CMakePathName << "\n";
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std::cerr << "Names " << cmJoin(this->Names, " ") << "\n";
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std::cerr << "\n";
std::cerr << "SearchPathSuffixes ";
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std::cerr << cmJoin(this->SearchPathSuffixes, "\n") << "\n";
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std::cerr << "SearchPaths\n";
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std::cerr << cmWrap("[", this->SearchPaths, "]", "\n") << "\n";
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}
bool cmFindBase::CheckForVariableInCache()
{
if (const char* cacheValue =
this->Makefile->GetDefinition(this->VariableName)) {
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cmState* state = this->Makefile->GetState();
const char* cacheEntry = state->GetCacheEntryValue(this->VariableName);
bool found = !cmSystemTools::IsNOTFOUND(cacheValue);
bool cached = cacheEntry ? true : false;
if (found) {
// If the user specifies the entry on the command line without a
// type we should add the type and docstring but keep the
// original value. Tell the subclass implementations to do
// this.
if (cached &&
state->GetCacheEntryType(this->VariableName) ==
cmState::UNINITIALIZED) {
this->AlreadyInCacheWithoutMetaInfo = true;
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}
return true;
} else if (cached) {
const char* hs =
state->GetCacheEntryProperty(this->VariableName, "HELPSTRING");
this->VariableDocumentation = hs ? hs : "(none)";
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}
}
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return false;
}