CMake/Modules/Platform/Windows.cmake

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set(WIN32 1)
if(CMAKE_SYSTEM_NAME STREQUAL "WindowsCE")
set(WINCE 1)
elseif(CMAKE_SYSTEM_NAME STREQUAL "WindowsPhone")
set(WINDOWS_PHONE 1)
elseif(CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
set(WINDOWS_STORE 1)
endif()
set(CMAKE_STATIC_LIBRARY_PREFIX "")
set(CMAKE_STATIC_LIBRARY_SUFFIX ".lib")
set(CMAKE_SHARED_LIBRARY_PREFIX "") # lib
set(CMAKE_SHARED_LIBRARY_SUFFIX ".dll") # .so
set(CMAKE_IMPORT_LIBRARY_PREFIX "")
set(CMAKE_IMPORT_LIBRARY_SUFFIX ".lib")
set(CMAKE_EXECUTABLE_SUFFIX ".exe") # .exe
set(CMAKE_LINK_LIBRARY_SUFFIX ".lib")
set(CMAKE_DL_LIBS "")
set(CMAKE_FIND_LIBRARY_PREFIXES "")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".lib")
# for borland make long command lines are redirected to a file
# with the following syntax, see Windows-bcc32.cmake for use
if(CMAKE_GENERATOR MATCHES "Borland")
set(CMAKE_START_TEMP_FILE "@&&|\n")
set(CMAKE_END_TEMP_FILE "\n|")
endif()
# for nmake make long command lines are redirected to a file
# with the following syntax, see Windows-bcc32.cmake for use
if(CMAKE_GENERATOR MATCHES "NMake")
set(CMAKE_START_TEMP_FILE "@<<\n")
set(CMAKE_END_TEMP_FILE "\n<<")
endif()
include(Platform/WindowsPaths)
# uncomment these out to debug nmake and borland makefiles
#set(CMAKE_START_TEMP_FILE "")
#set(CMAKE_END_TEMP_FILE "")
#set(CMAKE_VERBOSE_MAKEFILE 1)