73 lines
1.8 KiB
C
73 lines
1.8 KiB
C
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/* Taken from https://developer.gnome.org/gobject/stable/chapter-gobject.html */
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#include <glib-object.h>
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#define MAMAN_TYPE_BAR (maman_bar_get_type ())
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#define MAMAN_BAR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), MAMAN_TYPE_BAR, MamanBar))
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#define MAMAN_IS_BAR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), MAMAN_TYPE_BAR))
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#define MAMAN_BAR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), MAMAN_TYPE_BAR, MamanBarClass))
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#define MAMAN_IS_BAR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), MAMAN_TYPE_BAR))
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#define MAMAN_BAR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), MAMAN_TYPE_BAR, MamanBarClass))
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typedef struct _MamanBar MamanBar;
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typedef struct _MamanBarClass MamanBarClass;
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struct _MamanBar
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{
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GObject parent_instance;
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/* instance members */
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};
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struct _MamanBarClass
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{
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GObjectClass parent_class;
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/* class members */
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};
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/* will create maman_bar_get_type and set maman_bar_parent_class */
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G_DEFINE_TYPE (MamanBar, maman_bar, G_TYPE_OBJECT);
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static GObject *
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maman_bar_constructor (GType gtype,
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guint n_properties,
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GObjectConstructParam *properties)
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{
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GObject *obj;
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{
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/* Always chain up to the parent constructor */
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obj = G_OBJECT_CLASS (maman_bar_parent_class)->constructor (gtype, n_properties, properties);
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}
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/* update the object state depending on constructor properties */
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return obj;
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}
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static void
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maman_bar_class_init (MamanBarClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->constructor = maman_bar_constructor;
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}
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static void
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maman_bar_init (MamanBar *self)
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{
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/* initialize the object */
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}
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int
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main(int argc, char *argv[])
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{
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MamanBar *bar = g_object_new (MAMAN_TYPE_BAR, NULL);
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g_object_unref(bar);
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return 0;
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}
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