CMake/Source/cmGetSourceFilePropertyComm...

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmGetSourceFilePropertyCommand.h"
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#include "cmSourceFile.h"
// cmSetSourceFilePropertyCommand
bool cmGetSourceFilePropertyCommand
::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
{
if(args.size() != 3 )
{
this->SetError("called with incorrect number of arguments");
return false;
}
const char* var = args[0].c_str();
const char* file = args[1].c_str();
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cmSourceFile* sf = this->Makefile->GetSource(file);
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// for the location we must create a source file first
if (!sf && args[2] == "LOCATION")
{
sf = this->Makefile->GetOrCreateSource(file);
}
if(sf)
{
if(args[2] == "LOCATION")
{
// Make sure the location is known. Update: this is a hack to work
// around a problem with const methods in cmSourceFile, by design
// GetProperty("LOCATION") should work but right now it has to be
// "primed" by calling GetFullPath() first on a non-const cmSourceFile
// instance. This is because LOCATION is a computed-on-demand
// property. Either GetProperty needs to be non-const or the map
// needs to be changed to be mutable etc. for computed properties to
// work properly.
sf->GetFullPath();
}
else if(args[2] == "LANGUAGE")
{
this->Makefile->AddDefinition(var, sf->GetLanguage());
return true;
}
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const char *prop = sf->GetProperty(args[2].c_str());
if (prop)
{
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this->Makefile->AddDefinition(var, prop);
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return true;
}
}
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this->Makefile->AddDefinition(var, "NOTFOUND");
return true;
}