CMake/Source/cmLocalUnixMakefileGenerato...

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmLocalUnixMakefileGenerator3_h
#define cmLocalUnixMakefileGenerator3_h
#include "cmLocalGenerator.h"
class cmCustomCommand;
class cmDependInformation;
class cmDepends;
class cmMakeDepend;
class cmTarget;
class cmSourceFile;
/** \class cmLocalUnixMakefileGenerator3
* \brief Write a LocalUnix makefiles.
*
* cmLocalUnixMakefileGenerator3 produces a LocalUnix makefile from its
* member m_Makefile.
*/
class cmLocalUnixMakefileGenerator3 : public cmLocalGenerator
{
public:
cmLocalUnixMakefileGenerator3();
virtual ~cmLocalUnixMakefileGenerator3();
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/**
* Generate the makefile for this directory.
*/
virtual void Generate();
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/**
* Process the CMakeLists files for this directory to fill in the
* m_Makefile ivar
*/
virtual void Configure();
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/** creates the common disclainer text at the top of each makefile */
void WriteDisclaimer(std::ostream& os);
// this returns the relative path between the HomeOutputDirectory and this
// local generators StartOutputDirectory
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const std::string &GetHomeRelativeOutputPath();
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// Write out a make rule
void WriteMakeRule(std::ostream& os,
const char* comment,
const char* target,
const std::vector<std::string>& depends,
const std::vector<std::string>& commands);
// write the main variables used by the makefiles
void WriteMakeVariables(std::ostream& makefileStream);
// write a comment line #====... in the stream
void WriteDivider(std::ostream& os);
/**
* If true, then explicitly pass MAKEFLAGS on the make all target for makes
* that do not use environment variables.
*
*/
void SetPassMakeflags(bool s){m_PassMakeflags = s;}
bool GetPassMakeflags() { return m_PassMakeflags; }
/**
* Set the flag used to keep the make program silent.
*/
void SetMakeSilentFlag(const char* s) { m_MakeSilentFlag = s; }
std::string &GetMakeSilentFlag() { return m_MakeSilentFlag; }
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/** used to create a recursive make call */
std::string GetRecursiveMakeCall(const char *makefile, const char* tgt);
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/** Set whether the echo command needs its argument quoted. */
void SetEchoNeedsQuote(bool b) { m_EchoNeedsQuote = b; }
/**
* Set to true if the shell being used is the windows shell.
* This controls if statements in the makefile and the SHELL variable.
* The default is false.
*/
void SetWindowsShell(bool v) {m_WindowsShell = v;}
/**
* Set the string used to include one makefile into another default
* is include.
*/
void SetIncludeDirective(const char* s) { m_IncludeDirective = s; }
const char *GetIncludeDirective() { return m_IncludeDirective.c_str(); }
/**
* Set max makefile variable size, default is 0 which means unlimited.
*/
void SetMakefileVariableSize(int s) { m_MakefileVariableSize = s; }
/**
* If ignore lib prefix is true, then do not strip lib from the name
* of a library.
*/
void SetIgnoreLibPrefix(bool s) { m_IgnoreLibPrefix = s; }
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/** Called from command-line hook to scan dependencies. */
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virtual bool ScanDependencies(std::vector<std::string> const& args);
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/** Called from command-line hook to check dependencies. */
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virtual void CheckDependencies(cmMakefile* mf, bool verbose);
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/** write some extra rules suahc as make test etc */
void WriteSpecialTargetsTop(std::ostream& makefileStream);
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void WriteSpecialTargetsBottom(std::ostream& makefileStream);
std::string GetRelativeTargetDirectory(const cmTarget& target);
// List the files for which to check dependency integrity. Each
// language has its own list because integrity may be checked
// differently.
struct IntegrityCheckSet: public std::set<cmStdString> {};
std::map<cmStdString, IntegrityCheckSet> &GetIntegrityCheckSet()
{ return m_CheckDependFiles;}
void AppendTargetDepends(std::vector<std::string>& depends,
const cmTarget& target);
void AppendGlobalTargetDepends(std::vector<std::string>& depends,
const cmTarget& target);
void AppendEcho(std::vector<std::string>& commands,
const char* text);
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protected:
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// write the target rules for the local Makefile into the stream
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void WriteLocalMakefileTargets(std::ostream& ruleFileStream);
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// create the cd to home commands
void CreateJumpCommand(std::vector<std::string>& commands, std::string & localName);
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// these two methods just compute reasonable values for m_LibraryOutputPath and
// m_ExecutableOutputPath
void ConfigureOutputPaths();
void FormatOutputPath(std::string& path, const char* name);
// this converts a file name that is relative to the StartOuputDirectory
// into a full path
std::string ConvertToFullPath(const std::string& localPath);
// this is responsible for writing all of the rules for all this
// directories custom commands (but not utility targets)
void WriteCustomCommands(const cmTarget &target,std::ostream& os,
std::vector<std::string>& cleanFiles);
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// this method Writes the Directory informaiton files
void WriteDirectoryInformationFile();
// cleanup the name of a potential target
std::string ConvertToMakeTarget(const char* tgt);
// used in writing out Cmake files such as WriteDirectoryInformation
void WriteCMakeArgument(std::ostream& os, const char* s);
// write out all the rules for this target
void WriteTargetRuleFiles(const cmTarget& target);
void WriteUtilityRuleFiles(const cmTarget& target);
// create the rule files for an object
void WriteObjectRuleFiles(const cmTarget& target,
const cmSourceFile& source,
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std::vector<std::string>& objects);
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// write the build rule for an object
void WriteObjectBuildFile(std::string &obj,
const char *lang,
const cmTarget& target,
const cmSourceFile& source,
std::vector<std::string>& depends,
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std::string &depMakeFile);
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// write the depend.make file for an object
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void WriteObjectDependRules(std::ostream& ruleFileStream,
std::string& obj,
const char *lang,
const cmSourceFile& source,
std::vector<std::string>& depends,
std::string& depMarkFile);
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// this is used only by WriteObjectDependFile
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bool GenerateDependsMakeFile(const std::string& lang,
const char* objFile,
std::string& depMakeFile,
std::string& depMarkFile);
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// return the appropriate depends checker
cmDepends* GetDependsChecker(const std::string& lang,
const char* dir,
const char* objFile,
bool verbose);
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std::string GenerateCustomRuleFile(const cmCustomCommand& cc,
const char *dir);
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// these three make some simple changes and then call WriteLibraryRule
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void WriteStaticLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
std::vector<std::string>& cleanFiles);
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void WriteSharedLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
std::vector<std::string>& cleanFiles);
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void WriteModuleLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
std::vector<std::string>& cleanFiles);
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// the main code for writing the Executable target rules
void WriteExecutableRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
std::vector<std::string>& cleanFiles);
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// the main method for writing library rules
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void WriteLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
const char* linkRuleVar,
const char* extraLinkFlags,
std::vector<std::string>& cleanFiles);
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void WriteLocalMakefile();
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void WriteLocalRule(std::ostream& ruleFileStream, const char* pass,
const char* dependency);
void WriteConvenienceRule(std::ostream& ruleFileStream,
const char* realTarget,
const char* helpTarget);
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void WriteObjectsVariable(std::ostream& ruleFileStream,
const cmTarget& target,
const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
std::string& variableName,
std::string& variableNameExternal);
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void WriteTargetDependRule(std::ostream& ruleFileStream,
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const cmTarget& target,
const std::vector<std::string>& objects);
void WriteTargetCleanRule(std::ostream& ruleFileStream,
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const cmTarget& target,
const std::vector<std::string>& files);
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void WriteTargetRequiresRule(std::ostream& ruleFileStream,
const cmTarget& target,
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const std::vector<std::string>& objects);
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std::string GetTargetDirectory(const cmTarget& target);
std::string GetSubdirTargetName(const char* pass, const char* subdir);
std::string GetObjectFileName(const cmTarget& target,
const cmSourceFile& source);
const char* GetSourceFileLanguage(const cmSourceFile& source);
std::string ConvertToQuotedOutputPath(const char* p);
void AppendAnyDepend(std::vector<std::string>& depends, const char* name,
bool assume_unknown_is_file=false);
void AppendRuleDepend(std::vector<std::string>& depends,
const char* ruleFileName);
void AppendCustomDepends(std::vector<std::string>& depends,
const std::vector<cmCustomCommand>& ccs);
void AppendCustomDepend(std::vector<std::string>& depends,
const cmCustomCommand& cc);
void AppendCustomCommands(std::vector<std::string>& commands,
const std::vector<cmCustomCommand>& ccs);
void AppendCustomCommand(std::vector<std::string>& commands,
const cmCustomCommand& cc);
void AppendCleanCommand(std::vector<std::string>& commands,
const std::vector<std::string>& files);
//==========================================================================
bool SamePath(const char* path1, const char* path2);
std::string& CreateSafeUniqueObjectFileName(const char* sin);
std::string CreateMakeVariable(const char* sin, const char* s2in);
//==========================================================================
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void ComputeHomeRelativeOutputPath();
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private:
std::map<cmStdString, IntegrityCheckSet> m_CheckDependFiles;
//==========================================================================
// Configuration settings.
int m_MakefileVariableSize;
std::map<cmStdString, cmStdString> m_MakeVariableMap;
std::map<cmStdString, cmStdString> m_ShortMakeVariableMap;
std::map<cmStdString, cmStdString> m_UniqueObjectNamesMap;
std::string m_IncludeDirective;
std::string m_MakeSilentFlag;
std::string m_ExecutableOutputPath;
std::string m_LibraryOutputPath;
bool m_PassMakeflags;
//==========================================================================
// Flag for whether echo command needs quotes.
bool m_EchoNeedsQuote;
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std::string m_HomeRelativeOutputPath;
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// Set of object file names that will be built in this directory.
std::set<cmStdString> m_ObjectFiles;
};
#endif