CMake/Source/FLTKDialog/CMakeSetupGUI.h

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// generated by Fast Light User Interface Designer (fluid) version 1.0010
#ifndef CMakeSetupGUI_h
#define CMakeSetupGUI_h
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Input.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Scroll.H>
#include <FL/Fl_Pack.H>
#include <FL/Fl_Box.H>
class CMakeSetupGUI {
public:
CMakeSetupGUI();
Fl_Window *dialogWindow;
Fl_Input *sourcePathTextInput;
private:
inline void cb_sourcePathTextInput_i(Fl_Input*, void*);
static void cb_sourcePathTextInput(Fl_Input*, void*);
inline void cb_Browse_i(Fl_Button*, void*);
static void cb_Browse(Fl_Button*, void*);
public:
Fl_Input *binaryPathTextInput;
private:
inline void cb_binaryPathTextInput_i(Fl_Input*, void*);
static void cb_binaryPathTextInput(Fl_Input*, void*);
inline void cb_Browse1_i(Fl_Button*, void*);
static void cb_Browse1(Fl_Button*, void*);
inline void cb_Close_i(Fl_Button*, void*);
static void cb_Close(Fl_Button*, void*);
inline void cb_Build_i(Fl_Button*, void*);
static void cb_Build(Fl_Button*, void*);
public:
Fl_Pack *propertyListPack;
~CMakeSetupGUI();
virtual void Close(void);
virtual void BuildProjectFiles(void);
virtual void BrowseForSourcePath(void);
virtual void BrowseForBinaryPath(void);
virtual void Show(void);
virtual void SetBinaryPath(const char *);
virtual void SetSourcePath(const char *);
virtual void InsertProperties(void);
};
#endif