CMake/Source/cmLocalUnixMakefileGenerato...

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmDepends.h"
#include "cmGeneratedFileStream.h"
#include "cmGlobalUnixMakefileGenerator3.h"
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#include "cmMakefile.h"
#include "cmMakefileTargetGenerator.h"
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#include "cmSourceFile.h"
#include "cmake.h"
// Include dependency scanners for supported languages. Only the
// C/C++ scanner is needed for bootstrapping CMake.
#include "cmDependsC.h"
#ifdef CMAKE_BUILD_WITH_CMAKE
# include "cmDependsFortran.h"
# include "cmDependsJava.h"
#endif
#include <memory> // auto_ptr
#include <queue>
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3()
{
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this->SilentNoColon = false;
this->WindowsShell = false;
this->IncludeDirective = "include";
this->MakefileVariableSize = 0;
this->IgnoreLibPrefix = false;
this->PassMakeflags = false;
this->EchoNeedsQuote = true;
this->DefineWindowsNULL = false;
this->UnixCD = true;
this->ForceVerboseMakefiles=false;
this->ColorMakefile = false;
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}
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3()
{
}
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//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::Configure()
{
// Include the rule file for each object.
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this->HomeRelativeOutputPath =
cmSystemTools::RelativePath(this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
if (this->HomeRelativeOutputPath.size())
{
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this->HomeRelativeOutputPath += "/";
}
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this->cmLocalGenerator::Configure();
}
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//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::Generate()
{
// Setup our configuration variables for this directory.
this->ConfigureOutputPaths();
// Record whether color makefiles are enabled to avoid checking many
// times later.
this->ColorMakefile = this->Makefile->IsOn("CMAKE_COLOR_MAKEFILE");
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// Generate the rule files for each target.
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cmTargets& targets = this->Makefile->GetTargets();
std::string empty;
for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)
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{
cmMakefileTargetGenerator *tg =
cmMakefileTargetGenerator::New(this, t->first, &(t->second));
if (tg)
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{
this->TargetGenerators.push_back(tg);
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t->second.TraceVSDependencies(empty, this->Makefile);
tg->WriteRuleFiles();
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}
}
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// write the local Makefile
this->WriteLocalMakefile();
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// Write the cmake file with information for this directory.
this->WriteDirectoryInformationFile();
}
//----------------------------------------------------------------------------
// return info about progress actions
unsigned long cmLocalUnixMakefileGenerator3::GetNumberOfProgressActions()
{
unsigned long result = 0;
for (std::vector<cmMakefileTargetGenerator *>::iterator mtgIter =
this->TargetGenerators.begin();
mtgIter != this->TargetGenerators.end(); ++mtgIter)
{
result += (*mtgIter)->GetNumberOfProgressActions();
}
return result;
}
//----------------------------------------------------------------------------
// return info about progress actions
unsigned long cmLocalUnixMakefileGenerator3
::GetNumberOfProgressActionsForTarget(const char *name)
{
for (std::vector<cmMakefileTargetGenerator *>::iterator mtgIter =
this->TargetGenerators.begin();
mtgIter != this->TargetGenerators.end(); ++mtgIter)
{
if (!strcmp(name,(*mtgIter)->GetTargetName()))
{
return (*mtgIter)->GetNumberOfProgressActions();
}
}
return 0;
}
//----------------------------------------------------------------------------
// writes the progreess variables and also closes out the targets
void cmLocalUnixMakefileGenerator3
::WriteProgressVariables(unsigned long total,
unsigned long &current)
{
// delete the makefile target generator objects
for (std::vector<cmMakefileTargetGenerator *>::iterator mtgIter =
this->TargetGenerators.begin();
mtgIter != this->TargetGenerators.end(); ++mtgIter)
{
(*mtgIter)->WriteProgressVariables(total,current);
delete *mtgIter;
}
this->TargetGenerators.clear();
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// write the top level progress for the all target
std::string progressFileNameFull =
this->ConvertToFullPath("progress.make");
cmGeneratedFileStream ruleFileStream(progressFileNameFull.c_str());
if(!ruleFileStream)
{
return;
}
cmGlobalUnixMakefileGenerator3 *gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
ruleFileStream << "CMAKE_ALL_PROGRESS = "
<< gg->GetNumberOfProgressActionsInAll(this);
}
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//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::ConfigureOutputPaths()
{
// Format the library and executable output paths.
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if(const char* libOut =
this->Makefile->GetDefinition("LIBRARY_OUTPUT_PATH"))
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{
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this->LibraryOutputPath = libOut;
this->FormatOutputPath(this->LibraryOutputPath, "LIBRARY");
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}
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if(const char* exeOut =
this->Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"))
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{
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this->ExecutableOutputPath = exeOut;
this->FormatOutputPath(this->ExecutableOutputPath, "EXECUTABLE");
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}
// Store the configuration name that will be generated.
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if(const char* config = this->Makefile->GetDefinition("CMAKE_BUILD_TYPE"))
{
// Use the build type given by the user.
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this->ConfigurationName = config;
}
else
{
// No configuration type given.
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this->ConfigurationName = "";
}
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}
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//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::FormatOutputPath(std::string& path,
const char* name)
{
if(!path.empty())
{
// Convert the output path to a full path in case it is
// specified as a relative path. Treat a relative path as
// relative to the current output directory for this makefile.
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path = cmSystemTools::CollapseFullPath
(path.c_str(), this->Makefile->GetStartOutputDirectory());
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// Add a trailing slash for easy appending later.
if(path.empty() || path[path.size()-1] != '/')
{
path += "/";
}
// Make sure the output path exists on disk.
if(!cmSystemTools::MakeDirectory(path.c_str()))
{
cmSystemTools::Error("Error failed to create ",
name, "_OUTPUT_PATH directory:", path.c_str());
}
// Add this as a link directory automatically.
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this->Makefile->AddLinkDirectory(path.c_str());
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}
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteLocalMakefile()
{
// generate the includes
std::string ruleFileName = "Makefile";
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);
cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
if(!ruleFileStream)
{
return;
}
// always write the top makefile
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if (this->Parent)
{
ruleFileStream.SetCopyIfDifferent(true);
}
// Include the progress variables for the target.
ruleFileStream
<< "# Include the progress variables for this target.\n"
<< this->IncludeDirective << " "
<< "progress.make\n\n";
// write the all rules
this->WriteLocalAllRules(ruleFileStream);
// only write local targets unless at the top Keep track of targets already
// listed.
std::set<cmStdString> emittedTargets;
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if (this->Parent)
{
// write our targets, and while doing it collect up the object
// file rules
this->WriteLocalMakefileTargets(ruleFileStream,emittedTargets);
}
else
{
cmGlobalUnixMakefileGenerator3 *gg =
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static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
gg->WriteConvenienceRules(ruleFileStream,emittedTargets);
}
std::vector<std::string> depends;
std::vector<std::string> commands;
// now write out the object rules
// for each object file name
for (std::map<cmStdString,std::vector<cmTarget *> >::iterator lo =
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this->LocalObjectFiles.begin();
lo != this->LocalObjectFiles.end(); ++lo)
{
commands.clear();
// for each target using the object file
for (std::vector<cmTarget *>::iterator to =
lo->second.begin(); to != lo->second.end(); ++to)
{
std::string tgtMakefileName = this->GetRelativeTargetDirectory(**to);
std::string targetName = tgtMakefileName;
tgtMakefileName += "/build.make";
targetName += "/";
targetName += lo->first.c_str();
commands.push_back(this->GetRecursiveMakeCall
(tgtMakefileName.c_str(),targetName.c_str()));
this->CreateCDCommand(commands,
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this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
}
this->WriteMakeRule(ruleFileStream,
"target for object file",
lo->first.c_str(), depends, commands, false);
}
// add a help target as long as there isn;t a real target named help
if(emittedTargets.insert("help").second)
{
cmGlobalUnixMakefileGenerator3 *gg =
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static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
gg->WriteHelpRule(ruleFileStream,this);
}
this->WriteSpecialTargetsBottom(ruleFileStream);
}
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void cmLocalUnixMakefileGenerator3
::WriteLocalMakefileTargets(std::ostream& ruleFileStream,
std::set<cmStdString> &emitted)
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{
std::vector<std::string> depends;
std::vector<std::string> commands;
// for each target we just provide a rule to cd up to the top and do a make
// on the target
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cmTargets& targets = this->Makefile->GetTargets();
std::string localName;
for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)
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{
if((t->second.GetType() == cmTarget::EXECUTABLE) ||
(t->second.GetType() == cmTarget::STATIC_LIBRARY) ||
(t->second.GetType() == cmTarget::SHARED_LIBRARY) ||
(t->second.GetType() == cmTarget::MODULE_LIBRARY) ||
(t->second.GetType() == cmTarget::UTILITY))
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{
emitted.insert(t->second.GetName());
// for subdirs add a rule to build this specific target by name.
localName = this->GetRelativeTargetDirectory(t->second);
localName += "/rule";
commands.clear();
depends.clear();
// Build the target for this pass.
std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();
tmp += "Makefile2";
commands.push_back(this->GetRecursiveMakeCall
(tmp.c_str(),localName.c_str()));
this->CreateCDCommand(commands,
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this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
localName.c_str(), depends, commands, true);
// Add a target with the canonical name (no prefix, suffix or path).
if(localName != t->second.GetName())
{
commands.clear();
depends.push_back(localName);
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
t->second.GetName(), depends, commands, true);
}
// Add a fast rule to build the target
std::string makefileName = this->GetRelativeTargetDirectory(t->second);
makefileName += "/build.make";
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std::string makeTargetName =
this->GetRelativeTargetDirectory(t->second);
makeTargetName += "/build";
localName = t->second.GetName();
localName += "/fast";
depends.clear();
commands.clear();
commands.push_back(this->GetRecursiveMakeCall
(makefileName.c_str(), makeTargetName.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
this->WriteMakeRule(ruleFileStream, "fast build rule for target.",
localName.c_str(), depends, commands, true);
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}
}
}
//----------------------------------------------------------------------------
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void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile()
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{
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std::string infoFileName = this->Makefile->GetStartOutputDirectory();
infoFileName += cmake::GetCMakeFilesDirectory();
infoFileName += "/CMakeDirectoryInformation.cmake";
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// Open the output file.
cmGeneratedFileStream infoFileStream(infoFileName.c_str());
if(!infoFileStream)
{
return;
}
// Write the do not edit header.
this->WriteDisclaimer(infoFileStream);
// Tell the dependency scanner to use unix paths if necessary.
if(cmSystemTools::GetForceUnixPaths())
{
infoFileStream
<< "# Force unix paths in dependencies.\n"
<< "SET(CMAKE_FORCE_UNIX_PATHS 1)\n"
<< "\n";
}
// Store the include search path for this directory.
infoFileStream
<< "# The C and CXX include file search paths:\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_PATH\n";
std::vector<std::string> includeDirs;
this->GetIncludeDirectories(includeDirs);
for(std::vector<std::string>::iterator i = includeDirs.begin();
i != includeDirs.end(); ++i)
{
// Note: This path conversion must match that used for
// CMAKE_GENERATED_FILES so that the file names match.
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infoFileStream
<< " \"" << this->Convert(i->c_str(),HOME_OUTPUT).c_str() << "\"\n";
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}
infoFileStream
<< " )\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_PATH ${CMAKE_C_INCLUDE_PATH})\n";
// Store the include regular expressions for this directory.
infoFileStream
<< "\n"
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<< "# The C and CXX include file regular expressions for "
<< "this directory.\n";
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infoFileStream
<< "SET(CMAKE_C_INCLUDE_REGEX_SCAN ";
this->WriteCMakeArgument(infoFileStream,
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this->Makefile->GetIncludeRegularExpression());
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infoFileStream
<< ")\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_REGEX_COMPLAIN ";
this->WriteCMakeArgument(infoFileStream,
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this->Makefile->GetComplainRegularExpression());
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infoFileStream
<< ")\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n";
infoFileStream
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<< "SET(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN "
"${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n";
// Store the set of available generated files.
infoFileStream
<< "\n"
<< "# The set of files generated by rules in this directory:\n";
infoFileStream
<< "SET(CMAKE_GENERATED_FILES\n";
for(std::vector<cmSourceFile*>::const_iterator
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i = this->Makefile->GetSourceFiles().begin();
i != this->Makefile->GetSourceFiles().end(); ++i)
{
cmSourceFile* src = *i;
if(src->GetPropertyAsBool("GENERATED"))
{
// Note: This path conversion must match that used for
// CMAKE_C_INCLUDE_PATH so that the file names match.
infoFileStream
<< " \""
<< this->Convert(src->GetFullPath().c_str(), HOME_OUTPUT)
<< "\"\n";
}
}
infoFileStream
<< ")\n";
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}
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//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::ConvertToFullPath(const std::string& localPath)
{
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std::string dir = this->Makefile->GetStartOutputDirectory();
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dir += "/";
dir += localPath;
return dir;
}
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const std::string &cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath()
{
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return this->HomeRelativeOutputPath;
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}
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//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteMakeRule(std::ostream& os,
const char* comment,
const char* target,
const std::vector<std::string>& depends,
const std::vector<std::string>& commands,
bool symbolic)
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{
// Make sure there is a target.
if(!target || !*target)
{
cmSystemTools::Error("No target for WriteMakeRule! called with comment: ",
comment);
return;
}
std::string replace;
// Write the comment describing the rule in the makefile.
if(comment)
{
replace = comment;
std::string::size_type lpos = 0;
std::string::size_type rpos;
while((rpos = replace.find('\n', lpos)) != std::string::npos)
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{
os << "# " << replace.substr(lpos, rpos-lpos) << "\n";
lpos = rpos+1;
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}
os << "# " << replace.substr(lpos) << "\n";
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}
// Construct the left hand side of the rule.
replace = target;
std::string tgt = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);
tgt = this->ConvertToMakeTarget(tgt.c_str());
const char* space = "";
if(tgt.size() == 1)
{
// Add a space before the ":" to avoid drive letter confusion on
// Windows.
space = " ";
}
// Mark the rule as symbolic if requested.
if(symbolic)
{
if(const char* sym =
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this->Makefile->GetDefinition("CMAKE_MAKE_SYMBOLIC_RULE"))
{
os << tgt.c_str() << space << ": " << sym << "\n";
}
}
// Write the rule.
if(depends.empty())
{
// No dependencies. The commands will always run.
os << tgt.c_str() << space << ":\n";
}
else
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{
// Split dependencies into multiple rule lines. This allows for
// very long dependency lists even on older make implementations.
for(std::vector<std::string>::const_iterator dep = depends.begin();
dep != depends.end(); ++dep)
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{
replace = *dep;
replace = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);
replace = this->ConvertToMakeTarget(replace.c_str());
os << tgt.c_str() << space << ": " << replace.c_str() << "\n";
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}
}
// Write the list of commands.
for(std::vector<std::string>::const_iterator i = commands.begin();
i != commands.end(); ++i)
{
replace = *i;
os << "\t" << replace.c_str() << "\n";
}
os << "\n";
}
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//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteMakeVariables(std::ostream& makefileStream)
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{
this->WriteDivider(makefileStream);
makefileStream
<< "# Set environment variables for the build.\n"
<< "\n";
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if(this->DefineWindowsNULL)
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{
makefileStream
<< "!IF \"$(OS)\" == \"Windows_NT\"\n"
<< "NULL=\n"
<< "!ELSE\n"
<< "NULL=nul\n"
<< "!ENDIF\n";
}
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if(this->WindowsShell)
{
makefileStream
<< "SHELL = cmd.exe\n"
<< "\n";
}
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else
{
makefileStream
<< "# The shell in which to execute make rules.\n"
<< "SHELL = /bin/sh\n"
<< "\n";
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}
std::string cmakecommand =
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this->Makefile->GetRequiredDefinition("CMAKE_COMMAND");
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makefileStream
<< "# The CMake executable.\n"
<< "CMAKE_COMMAND = "
<< this->Convert(cmakecommand.c_str(), FULL, SHELL).c_str()
<< "\n"
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<< "\n";
makefileStream
<< "# The command to remove a file.\n"
<< "RM = "
<< this->Convert(cmakecommand.c_str(),FULL,SHELL).c_str()
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<< " -E remove -f\n"
<< "\n";
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if(this->Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))
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{
makefileStream
<< "# The program to use to edit the cache.\n"
<< "CMAKE_EDIT_COMMAND = "
<< (this->ConvertToOutputForExisting(
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this->Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))) << "\n"
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<< "\n";
}
makefileStream
<< "# The top-level source directory on which CMake was run.\n"
<< "CMAKE_SOURCE_DIR = "
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<< this->Convert(this->Makefile->GetHomeDirectory(), FULL, SHELL)
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<< "\n"
<< "\n";
makefileStream
<< "# The top-level build directory on which CMake was run.\n"
<< "CMAKE_BINARY_DIR = "
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<< this->Convert(this->Makefile->GetHomeOutputDirectory(), FULL, SHELL)
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<< "\n"
<< "\n";
}
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//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteSpecialTargetsTop(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Special targets provided by cmake.\n"
<< "\n";
// Write special target to silence make output. This must be after
// the default target in case VERBOSE is set (which changes the
// name). The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a
// "VERBOSE=1" to be added as a make variable which will change the
// name of this special target. This gives a make-time choice to
// the user.
std::vector<std::string> commands;
std::vector<std::string> no_depends;
commands.clear();
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if((this->Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))
|| (this->ForceVerboseMakefiles))
{
makefileStream
<< "# Produce verbose output by default.\n"
<< "VERBOSE = 1\n"
<< "\n";
}
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if(this->SilentNoColon)
{
makefileStream << "$(VERBOSE).SILENT\n";
}
else
{
this->WriteMakeRule(makefileStream,
"Suppress display of executed commands.",
"$(VERBOSE).SILENT",
no_depends,
commands, false);
}
// Special target to cleanup operation of make tool.
std::vector<std::string> depends;
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this->WriteMakeRule
(makefileStream,
"Disable implicit rules so canoncical targets will work.",
".SUFFIXES",
depends, commands, false);
// Add a fake suffix to keep HP happy. Must be max 32 chars for SGI make.
depends.push_back(".hpux_make_needs_suffix_list");
this->WriteMakeRule(makefileStream, 0,
".SUFFIXES", depends, commands, false);
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}
//----------------------------------------------------------------------------
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void cmLocalUnixMakefileGenerator3
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::WriteSpecialTargetsBottom(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Special targets to cleanup operation of make.\n"
<< "\n";
// Write special "cmake_check_build_system" target to run cmake with
// the --check-build-system flag.
{
// Build command to run CMake to check if anything needs regenerating.
std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash();
cmakefileName += "Makefile.cmake";
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std::string runRule =
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
runRule += " --check-build-system ";
runRule += this->Convert(cmakefileName.c_str(),NONE,SHELL);
runRule += " 0";
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std::vector<std::string> no_depends;
std::vector<std::string> commands;
commands.push_back(runRule);
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if(this->Parent)
{
this->CreateCDCommand(commands,
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this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
}
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this->WriteMakeRule(makefileStream,
"Special rule to run CMake to check the build system "
"integrity.\n"
"No rule that depends on this can have "
"commands that come from listfiles\n"
"because they might be regenerated.",
"cmake_check_build_system",
no_depends,
commands, true);
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}
std::vector<std::string> no_commands;
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteConvenienceRule(std::ostream& ruleFileStream,
const char* realTarget,
const char* helpTarget)
{
// A rule is only needed if the names are different.
if(strcmp(realTarget, helpTarget) != 0)
{
// The helper target depends on the real target.
std::vector<std::string> depends;
depends.push_back(realTarget);
// There are no commands.
std::vector<std::string> no_commands;
// Write the rule.
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
helpTarget, depends, no_commands, true);
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}
}
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//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::GetRelativeTargetDirectory(cmTarget& target)
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{
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std::string dir = this->HomeRelativeOutputPath;
dir += this->GetTargetDirectory(target);
return this->Convert(dir.c_str(),NONE,MAKEFILE);
}
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//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendRuleDepend(std::vector<std::string>& depends,
const char* ruleFileName)
{
// Add a dependency on the rule file itself unless an option to skip
// it is specifically enabled by the user or project.
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const char* nodep =
this->Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY");
if(!nodep || cmSystemTools::IsOff(nodep))
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{
depends.push_back(ruleFileName);
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}
}
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//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomDepends(std::vector<std::string>& depends,
const std::vector<cmCustomCommand>& ccs)
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{
for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();
i != ccs.end(); ++i)
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{
this->AppendCustomDepend(depends, *i);
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}
}
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//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomDepend(std::vector<std::string>& depends,
const cmCustomCommand& cc)
{
for(std::vector<std::string>::const_iterator d = cc.GetDepends().begin();
d != cc.GetDepends().end(); ++d)
{
// Lookup the real name of the dependency in case it is a CMake target.
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std::string dep = this->GetRealDependency
(d->c_str(), this->ConfigurationName.c_str());
depends.push_back(dep);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomCommands(std::vector<std::string>& commands,
const std::vector<cmCustomCommand>& ccs)
{
for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();
i != ccs.end(); ++i)
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{
this->AppendCustomCommand(commands, *i);
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}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomCommand(std::vector<std::string>& commands,
const cmCustomCommand& cc)
{
// if the command specified a working directory use it.
const char* dir = this->Makefile->GetStartOutputDirectory();
const char* workingDir = cc.GetWorkingDirectory();
if(workingDir)
{
dir = workingDir;
}
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// Add each command line to the set of commands.
std::vector<std::string> commands1;
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for(cmCustomCommandLines::const_iterator cl = cc.GetCommandLines().begin();
cl != cc.GetCommandLines().end(); ++cl)
{
// Build the command line in a single string.
const cmCustomCommandLine& commandLine = *cl;
std::string cmd = commandLine[0];
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if (cmd.size())
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{
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cmSystemTools::ReplaceString(cmd, "/./", "/");
// Convert the command to a relative path only if the current
// working directory will be the start-output directory.
if(!workingDir)
{
cmd = this->Convert(cmd.c_str(),START_OUTPUT);
}
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if(cmd.find("/") == cmd.npos &&
commandLine[0].find("/") != cmd.npos)
{
// Add a leading "./" for executables in the current directory.
cmd = "./" + cmd;
}
cmd = this->Convert(cmd.c_str(),NONE,SHELL);
for(unsigned int j=1; j < commandLine.size(); ++j)
{
cmd += " ";
bool forceOn = cmSystemTools::GetForceUnixPaths();
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if(forceOn && this->WindowsShell)
{
cmSystemTools::SetForceUnixPaths(false);
}
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cmd += cmSystemTools::EscapeSpaces(commandLine[j].c_str());
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if(forceOn && this->WindowsShell)
{
cmSystemTools::SetForceUnixPaths(true);
}
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}
commands1.push_back(cmd);
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}
}
// Setup the proper working directory for the commands.
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this->CreateCDCommand(commands1, dir,
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this->Makefile->GetHomeOutputDirectory());
// push back the custom commands
commands.insert(commands.end(), commands1.begin(), commands1.end());
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}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCleanCommand(std::vector<std::string>& commands,
const std::vector<std::string>& files,
cmTarget& target, const char* filename)
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{
if(!files.empty())
{
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std::string cleanfile = this->Makefile->GetCurrentOutputDirectory();
cleanfile += "/";
cleanfile += this->GetTargetDirectory(target);
cleanfile += "/cmake_clean";
if(filename)
{
cleanfile += "_";
cleanfile += filename;
}
cleanfile += ".cmake";
std::string cleanfilePath = this->Convert(cleanfile.c_str(), FULL);
std::ofstream fout(cleanfilePath.c_str());
if(!fout)
{
cmSystemTools::Error("Could not create ", cleanfilePath.c_str());
}
fout << "FILE(REMOVE\n";
std::string remove = "$(CMAKE_COMMAND) -P ";
remove += this->Convert(cleanfile.c_str(), START_OUTPUT, SHELL);
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for(std::vector<std::string>::const_iterator f = files.begin();
f != files.end(); ++f)
{
fout << "\"" << this->Convert(f->c_str(),START_OUTPUT,UNCHANGED)
<< "\"\n";
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}
fout << ")\n";
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commands.push_back(remove);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3::AppendEcho(std::vector<std::string>& commands,
const char* text,
EchoColor color)
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{
// Choose the color for the text.
std::string color_name;
#ifdef CMAKE_BUILD_WITH_CMAKE
if(this->GlobalGenerator->GetToolSupportsColor() && this->ColorMakefile)
{
// See cmake::ExecuteEchoColor in cmake.cxx for these options.
// This color set is readable on both black and white backgrounds.
switch(color)
{
case EchoNormal:
break;
case EchoDepend:
color_name = "--magenta --bold ";
break;
case EchoBuild:
color_name = "--green ";
break;
case EchoLink:
color_name = "--red --bold ";
break;
case EchoGenerate:
color_name = "--blue --bold ";
break;
case EchoGlobal:
color_name = "--cyan ";
break;
}
}
#else
(void)color;
#endif
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// Echo one line at a time.
std::string line;
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line.reserve(200);
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for(const char* c = text;; ++c)
{
if(*c == '\n' || *c == '\0')
{
// Avoid writing a blank last line on end-of-string.
if(*c != '\0' || !line.empty())
{
// Add a command to echo this line.
std::string cmd;
if(color_name.empty())
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{
// Use the native echo command.
cmd = "@echo ";
if(this->EchoNeedsQuote)
{
cmd += "\"";
}
cmd += line;
if(this->EchoNeedsQuote)
{
cmd += "\"";
}
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}
else
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{
// Use cmake to echo the text in color.
cmd = "@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) ";
cmd += color_name;
cmd += "\"";
cmd += line;
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cmd += "\"";
}
commands.push_back(cmd);
}
// Reset the line to emtpy.
line = "";
// Terminate on end-of-string.
if(*c == '\0')
{
return;
}
}
else if(*c != '\r')
{
// Append this character to the current line.
line += *c;
}
}
}
//----------------------------------------------------------------------------
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//take a tgt path and convert it into a make target, it could be full, or
//relative
std::string cmLocalUnixMakefileGenerator3
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::ConvertToMakeTarget(const char* tgt)
{
// Make targets should not have a leading './' for a file in the
// directory containing the makefile.
std::string ret = tgt;
if(ret.size() > 2 && (ret[0] == '.') &&
( (ret[1] == '/') || ret[1] == '\\'))
{
std::string upath = ret;
cmSystemTools::ConvertToUnixSlashes(upath);
if(upath.find(2, '/') == upath.npos)
{
ret = ret.substr(2, ret.size()-2);
}
}
return ret;
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::CreateMakeVariable(const char* sin, const char* s2in)
{
std::string s = sin;
std::string s2 = s2in;
std::string unmodified = s;
unmodified += s2;
// if there is no restriction on the length of make variables
// and there are no "." charactors in the string, then return the
// unmodified combination.
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if((!this->MakefileVariableSize && unmodified.find('.') == s.npos)
&& (!this->MakefileVariableSize && unmodified.find('-') == s.npos))
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{
return unmodified;
}
// see if the variable has been defined before and return
// the modified version of the variable
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std::map<cmStdString, cmStdString>::iterator i =
this->MakeVariableMap.find(unmodified);
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if(i != this->MakeVariableMap.end())
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{
return i->second;
}
// start with the unmodified variable
std::string ret = unmodified;
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// if this there is no value for this->MakefileVariableSize then
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// the string must have bad characters in it
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if(!this->MakefileVariableSize)
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{
cmSystemTools::ReplaceString(ret, ".", "_");
cmSystemTools::ReplaceString(ret, "-", "__");
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int ni = 0;
char buffer[5];
// make sure the _ version is not already used, if
// it is used then add number to the end of the variable
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while(this->ShortMakeVariableMap.count(ret) && ni < 1000)
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{
++ni;
sprintf(buffer, "%04d", ni);
ret = unmodified + buffer;
}
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this->ShortMakeVariableMap[ret] = "1";
this->MakeVariableMap[unmodified] = ret;
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return ret;
}
// if the string is greater the 32 chars it is an invalid vairable name
// for borland make
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if(static_cast<int>(ret.size()) > this->MakefileVariableSize)
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{
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int keep = this->MakefileVariableSize - 8;
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int size = keep + 3;
std::string str1 = s;
std::string str2 = s2;
// we must shorten the combined string by 4 charactors
// keep no more than 24 charactors from the second string
if(static_cast<int>(str2.size()) > keep)
{
str2 = str2.substr(0, keep);
}
if(static_cast<int>(str1.size()) + static_cast<int>(str2.size()) > size)
{
str1 = str1.substr(0, size - str2.size());
}
char buffer[5];
int ni = 0;
sprintf(buffer, "%04d", ni);
ret = str1 + str2 + buffer;
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while(this->ShortMakeVariableMap.count(ret) && ni < 1000)
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{
++ni;
sprintf(buffer, "%04d", ni);
ret = str1 + str2 + buffer;
}
if(ni == 1000)
{
cmSystemTools::Error("Borland makefile variable length too long");
return unmodified;
}
// once an unused variable is found
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this->ShortMakeVariableMap[ret] = "1";
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}
// always make an entry into the unmodified to variable map
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this->MakeVariableMap[unmodified] = ret;
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return ret;
}
//----------------------------------------------------------------------------
bool cmLocalUnixMakefileGenerator3::ScanDependencies(const char* tgtInfo)
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{
// The info file for this target
std::string const& infoFile = tgtInfo;
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// Read the directory information file.
cmMakefile* mf = this->Makefile;
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bool haveDirectoryInfo = false;
std::string dirInfoFile = this->Makefile->GetStartOutputDirectory();
dirInfoFile += cmake::GetCMakeFilesDirectory();
dirInfoFile += "/CMakeDirectoryInformation.cmake";
if(mf->ReadListFile(0, dirInfoFile.c_str()) &&
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!cmSystemTools::GetErrorOccuredFlag())
{
haveDirectoryInfo = true;
}
// read in the target info file
if(!mf->ReadListFile(0, infoFile.c_str()) ||
cmSystemTools::GetErrorOccuredFlag())
{
cmSystemTools::Error("Target DependInfo.cmake file not found");
}
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// Test whether we need to force Unix paths.
if(haveDirectoryInfo)
{
if(const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS"))
{
if(!cmSystemTools::IsOff(force))
{
cmSystemTools::SetForceUnixPaths(true);
}
}
}
else
{
cmSystemTools::Error("Directory Information file not found");
}
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// create the file stream for the depends file
std::string dir = cmSystemTools::GetFilenamePath(infoFile);
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string ruleFileNameFull = dir;
ruleFileNameFull += "/depend.make";
cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
ruleFileStream.SetCopyIfDifferent(true);
if(!ruleFileStream)
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{
return false;
}
std::string internalRuleFileNameFull = dir;
internalRuleFileNameFull += "/depend.internal";
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cmGeneratedFileStream
internalRuleFileStream(internalRuleFileNameFull.c_str());
internalRuleFileStream.SetCopyIfDifferent(true);
if(!internalRuleFileStream)
{
return false;
}
this->WriteDisclaimer(ruleFileStream);
this->WriteDisclaimer(internalRuleFileStream);
// Get the set of generated files.
std::vector<std::string> generatedFilesVec;
if(haveDirectoryInfo)
{
if(const char* generated = mf->GetDefinition("CMAKE_GENERATED_FILES"))
{
cmSystemTools::ExpandListArgument(generated, generatedFilesVec);
}
}
// Sort for efficient lookup.
std::set<cmStdString> generatedFiles;
for(std::vector<std::string>::iterator gfi = generatedFilesVec.begin();
gfi != generatedFilesVec.end(); ++gfi)
{
generatedFiles.insert(*gfi);
}
// for each language we need to scan, scan it
const char *langStr = mf->GetSafeDefinition("CMAKE_DEPENDS_LANGUAGES");
std::vector<std::string> langs;
cmSystemTools::ExpandListArgument(langStr, langs);
for (std::vector<std::string>::iterator li =
langs.begin(); li != langs.end(); ++li)
{
// construct the checker
std::string lang = li->c_str();
// Get the set of include directories.
std::vector<std::string> includes;
if(haveDirectoryInfo)
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{
std::string includePathVar = "CMAKE_";
includePathVar += lang;
includePathVar += "_INCLUDE_PATH";
if(const char* includePath = mf->GetDefinition(includePathVar.c_str()))
{
cmSystemTools::ExpandListArgument(includePath, includes);
}
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}
// Get the include file regular expression.
std::string includeRegexScan = "^.*$";
std::string includeRegexComplain = "^$";
if(haveDirectoryInfo)
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{
std::string scanRegexVar = "CMAKE_";
scanRegexVar += lang;
scanRegexVar += "_INCLUDE_REGEX_SCAN";
if(const char* scanRegex = mf->GetDefinition(scanRegexVar.c_str()))
{
includeRegexScan = scanRegex;
}
std::string complainRegexVar = "CMAKE_";
complainRegexVar += lang;
complainRegexVar += "_INCLUDE_REGEX_COMPLAIN";
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if(const char* complainRegex =
mf->GetDefinition(complainRegexVar.c_str()))
{
includeRegexComplain = complainRegex;
}
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}
// Create the scanner for this language
cmDepends *scanner = 0;
if(lang == "C" || lang == "CXX" || lang == "RC")
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{
std::string includeCacheFileName = dir;
includeCacheFileName += "/includecache.";
includeCacheFileName += lang;
// TODO: Handle RC (resource files) dependencies correctly.
scanner = new cmDependsC(includes,
includeRegexScan.c_str(),
includeRegexComplain.c_str(),
generatedFiles, includeCacheFileName);
scanner->SetLocalGenerator(this);
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}
#ifdef CMAKE_BUILD_WITH_CMAKE
else if(lang == "Fortran")
{
scanner = new cmDependsFortran(includes);
}
else if(lang == "Java")
{
scanner = new cmDependsJava();
}
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#endif
if (scanner)
{
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scanner->SetFileComparison
(this->GlobalGenerator->GetCMakeInstance()->GetFileComparison());
// for each file we need to scan
std::string srcLang = "CMAKE_DEPENDS_CHECK_";
srcLang += lang;
const char *srcStr = mf->GetSafeDefinition(srcLang.c_str());
std::vector<std::string> srcs;
cmSystemTools::ExpandListArgument(srcStr, srcs);
for (std::vector<std::string>::iterator si =
srcs.begin(); si != srcs.end(); ++si)
{
std::string &src = *si;
++si;
// make sure the object file is relative to home output
std::string obj = *si;
obj = this->Convert(obj.c_str(),HOME_OUTPUT,MAKEFILE);
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scanner->Write(src.c_str(),obj.c_str(),
ruleFileStream, internalRuleFileStream);
}
// free the scanner for this language
delete scanner;
}
}
// dependencies were generated, so touch the mark file
ruleFileNameFull += ".mark";
std::ofstream fmark(ruleFileNameFull.c_str());
fmark << "Dependencies updated>" << std::endl;
return true;
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}
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//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3
::WriteLocalAllRules(std::ostream& ruleFileStream)
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{
this->WriteDisclaimer(ruleFileStream);
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this->WriteMakeVariables(ruleFileStream);
// Write the main entry point target. This must be the VERY first
// target so that make with no arguments will run it.
{
// Just depend on the all target to drive the build.
std::vector<std::string> depends;
std::vector<std::string> no_commands;
depends.push_back("all");
// Write the rule.
this->WriteMakeRule(ruleFileStream,
"Default target executed when no arguments are "
"given to make.",
"default_target",
depends,
no_commands, true);
}
2006-02-23 18:07:24 +03:00
// Write all global targets
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cmTargets* targets = &(this->Makefile->GetTargets());
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cmTargets::iterator glIt;
for ( glIt = targets->begin(); glIt != targets->end(); ++ glIt )
{
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if ( glIt->second.GetType() == cmTarget::GLOBAL_TARGET )
{
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std::string targetString = "Special rule for the target " + glIt->first;
std::vector<std::string> commands;
std::vector<std::string> depends;
const char* text = glIt->second.GetProperty("EchoString");
if ( !text )
{
text = "Running external command ...";
}
std::set<cmStdString>::const_iterator dit;
for ( dit = glIt->second.GetUtilities().begin();
dit != glIt->second.GetUtilities().end();
++ dit )
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{
depends.push_back(dit->c_str());
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}
this->AppendEcho(commands, text,
cmLocalUnixMakefileGenerator3::EchoGlobal);
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// Global targets store their rules in pre- and post-build commands.
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this->AppendCustomDepends(depends,
glIt->second.GetPreBuildCommands());
this->AppendCustomDepends(depends,
glIt->second.GetPostBuildCommands());
this->AppendCustomCommands(commands,
glIt->second.GetPreBuildCommands());
this->AppendCustomCommands(commands,
glIt->second.GetPostBuildCommands());
std::string targetName = glIt->second.GetName();
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this->WriteMakeRule(ruleFileStream, targetString.c_str(),
targetName.c_str(), depends, commands, true);
// Provide a "/fast" version of the target.
depends.clear();
if(targetName == "install")
{
// Provide a fast install target that does not depend on all
// but has the same command.
depends.push_back("preinstall/fast");
}
else
{
// Just forward to the real target so at least it will work.
depends.push_back(targetName);
commands.clear();
}
targetName += "/fast";
this->WriteMakeRule(ruleFileStream, targetString.c_str(),
targetName.c_str(), depends, commands, true);
}
}
this->WriteSpecialTargetsTop(ruleFileStream);
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std::vector<std::string> depends;
std::vector<std::string> commands;
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// Write the all rule.
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std::string dir = this->Makefile->GetStartOutputDirectory();
dir += "/all";
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dir = this->Convert(dir.c_str(),HOME_OUTPUT,MAKEFILE);
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depends.push_back("cmake_check_build_system");
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std::string progressDir = this->Makefile->GetHomeOutputDirectory();
progressDir += cmake::GetCMakeFilesDirectory();
{
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cmOStringStream progCmd;
progCmd <<
"$(CMAKE_COMMAND) -E cmake_progress_start ";
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progCmd << this->Convert(progressDir.c_str(),
cmLocalGenerator::FULL,
cmLocalGenerator::SHELL);
progCmd << " $(CMAKE_ALL_PROGRESS)\n";
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commands.push_back(progCmd.str());
}
std::string mf2Dir = cmake::GetCMakeFilesDirectoryPostSlash();
mf2Dir += "Makefile2";
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commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(),
dir.c_str()));
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this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
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if (!this->Parent)
{
cmOStringStream progCmd;
progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0
progCmd << this->Convert(progressDir.c_str(),
cmLocalGenerator::FULL,
cmLocalGenerator::SHELL);
progCmd << " 0";
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commands.push_back(progCmd.str());
}
this->WriteMakeRule(ruleFileStream, "The main all target", "all",
depends, commands, true);
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// Write the clean rule.
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dir = this->Makefile->GetStartOutputDirectory();
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dir += "/clean";
dir = this->Convert(dir.c_str(),HOME_OUTPUT,MAKEFILE);
commands.clear();
depends.clear();
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commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(),
dir.c_str()));
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this->CreateCDCommand(commands,
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this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
this->WriteMakeRule(ruleFileStream, "The main clean target", "clean",
depends, commands, true);
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commands.clear();
depends.clear();
depends.push_back("clean");
this->WriteMakeRule(ruleFileStream, "The main clean target", "clean/fast",
depends, commands, true);
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// Write the preinstall rule.
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dir = this->Makefile->GetStartOutputDirectory();
dir += "/preinstall";
dir = this->Convert(dir.c_str(), HOME_OUTPUT,MAKEFILE);
commands.clear();
depends.clear();
const char* noall =
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this->Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY");
if(!noall || cmSystemTools::IsOff(noall))
{
// Drive the build before installing.
depends.push_back("all");
}
else
{
// At least make sure the build system is up to date.
depends.push_back("cmake_check_build_system");
}
commands.push_back
(this->GetRecursiveMakeCall(mf2Dir.c_str(), dir.c_str()));
this->CreateCDCommand(commands,
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this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.",
"preinstall", depends, commands, true);
depends.clear();
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this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.",
"preinstall/fast", depends, commands, true);
// write the depend rule, really a recompute depends rule
depends.clear();
commands.clear();
std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash();
cmakefileName += "Makefile.cmake";
this->Convert(cmakefileName.c_str(),HOME_OUTPUT,
cmLocalGenerator::MAKEFILE);
std::string runRule =
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
runRule += " --check-build-system ";
runRule += this->Convert(cmakefileName.c_str(),cmLocalGenerator::NONE,
cmLocalGenerator::SHELL);
runRule += " 1";
commands.push_back(runRule);
this->WriteMakeRule(ruleFileStream, "clear depends",
"depend",
depends, commands, true);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::CheckDependencies(cmMakefile* mf,
bool verbose,
bool clear)
{
// Get the list of target files to check
const char* infoDef = mf->GetDefinition("CMAKE_DEPEND_INFO_FILES");
if(!infoDef)
{
return;
}
std::vector<std::string> files;
cmSystemTools::ExpandListArgument(infoDef, files);
// For each info file run the check
cmDependsC checker;
checker.SetVerbose(verbose);
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checker.SetFileComparison
(this->GlobalGenerator->GetCMakeInstance()->GetFileComparison());
for(std::vector<std::string>::iterator l = files.begin();
l != files.end(); ++l)
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{
// either clear or check the files
std::string dir = cmSystemTools::GetFilenamePath(l->c_str());
std::string internalDependFile = dir + "/depend.internal";
std::string dependFile = dir + "/depend.make";
if (clear)
{
checker.Clear(internalDependFile.c_str());
checker.Clear(dependFile.c_str());
}
else
{
checker.Check(dependFile.c_str(), internalDependFile.c_str());
}
}
}
void cmLocalUnixMakefileGenerator3
::WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &target)
{
// now write all the language stuff
// Set the set of files to check for dependency integrity.
std::set<cmStdString> checkSetLangs;
std::map<cmStdString,cmLocalUnixMakefileGenerator3::IntegrityCheckSet>&
checkSet = this->GetIntegrityCheckSet()[target.GetName()];
for(std::map<cmStdString,
cmLocalUnixMakefileGenerator3::IntegrityCheckSet>::const_iterator
l = checkSet.begin(); l != checkSet.end(); ++l)
{
checkSetLangs.insert(l->first);
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}
// list the languages
cmakefileStream
<< "# The set of files whose dependency integrity should be checked:\n";
cmakefileStream
<< "SET(CMAKE_DEPENDS_LANGUAGES\n";
for(std::set<cmStdString>::iterator
l = checkSetLangs.begin(); l != checkSetLangs.end(); ++l)
{
cmakefileStream << " \"" << l->c_str() << "\"\n";
}
cmakefileStream << " )\n";
// now list the files for each language
for(std::set<cmStdString>::iterator
l = checkSetLangs.begin(); l != checkSetLangs.end(); ++l)
{
cmakefileStream
<< "SET(CMAKE_DEPENDS_CHECK_" << l->c_str() << "\n";
// get the check set for this local gen and language
cmLocalUnixMakefileGenerator3::IntegrityCheckSet iCheckSet =
checkSet[*l];
// for each file
for(cmLocalUnixMakefileGenerator3::IntegrityCheckSet::const_iterator
csIter = iCheckSet.begin();
csIter != iCheckSet.end(); ++csIter)
{
cmakefileStream << " \"" << (*csIter)->GetFullPath() << "\"\n";
// Get the full path name of the object file.
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std::string obj = this->Makefile->GetStartOutputDirectory();
obj += "/";
obj += this->GetObjectFileName(target, **csIter);
cmakefileStream << " \"" <<
this->Convert(obj.c_str(),
cmLocalGenerator::FULL).c_str() << "\"\n";
}
cmakefileStream << " )\n";
}
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::GetObjectFileName(cmTarget& target,
const cmSourceFile& source,
std::string* nameWithoutTargetDir)
{
// Get the object file name independent of target.
std::string objectName = this->GetObjectFileNameWithoutTarget(source);
if(nameWithoutTargetDir)
{
*nameWithoutTargetDir = objectName;
}
// Prepend the target directory.
std::string obj;
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const char* fileTargetDirectory =
source.GetProperty("MACOSX_PACKAGE_LOCATION");
if ( fileTargetDirectory )
{
objectName = cmSystemTools::GetFilenameName(objectName.c_str());
std::string targetName;
std::string targetNameReal;
target.GetExecutableNames(targetName, targetNameReal,
this->ConfigurationName.c_str());
if ( target.GetPropertyAsBool("MACOSX_BUNDLE") )
{
// Construct the full path version of the names.
obj = this->ExecutableOutputPath;
if(obj.empty())
{
obj = this->Makefile->GetStartOutputDirectory();
obj += "/";
}
obj += targetName + ".app/Contents/";
obj += fileTargetDirectory;
}
else
{
// Framework not handled yet
abort();
}
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obj = cmSystemTools::RelativePath
(this->Makefile->GetHomeOutputDirectory(), obj.c_str());
}
else
{
obj = this->GetTargetDirectory(target);
}
obj += "/";
obj += objectName;
return obj;
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os)
{
os
<< "# CMAKE generated file: DO NOT EDIT!\n"
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<< "# Generated by \"" << this->GlobalGenerator->GetName() << "\""
<< " Generator, CMake Version "
<< cmMakefile::GetMajorVersion() << "."
<< cmMakefile::GetMinorVersion() << "\n\n";
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
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::GetRecursiveMakeCall(const char *makefile, const char* tgt)
{
// Call make on the given file.
std::string cmd;
cmd += "$(MAKE) -f ";
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cmd += makefile;
cmd += " ";
// Passg down verbosity level.
if(this->GetMakeSilentFlag().size())
{
cmd += this->GetMakeSilentFlag();
cmd += " ";
}
// Most unix makes will pass the command line flags to make down to
// sub-invoked makes via an environment variable. However, some
// makes do not support that, so you have to pass the flags
// explicitly.
if(this->GetPassMakeflags())
{
cmd += "-$(MAKEFLAGS) ";
}
// Add the target.
if (tgt && tgt[0] != '\0')
{
std::string tgt2 = this->Convert(tgt,HOME_OUTPUT,MAKEFILE);
tgt2 = this->ConvertToMakeTarget(tgt2.c_str());
cmd += tgt2;
}
return cmd;
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os)
{
os
<< "#======================================"
<< "=======================================\n";
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteCMakeArgument(std::ostream& os, const char* s)
{
// Write the given string to the stream with escaping to get it back
// into CMake through the lexical scanner.
os << "\"";
for(const char* c = s; *c; ++c)
{
if(*c == '\\')
{
os << "\\\\";
}
else if(*c == '"')
{
os << "\\\"";
}
else
{
os << *c;
}
}
os << "\"";
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath(const char* p)
{
// Split the path into its components.
std::vector<std::string> components;
cmSystemTools::SplitPath(p, components);
// Return an empty path if there are no components.
if(components.empty())
{
return "\"\"";
}
// Choose a slash direction and fix root component.
const char* slash = "/";
#if defined(_WIN32) && !defined(__CYGWIN__)
if(!cmSystemTools::GetForceUnixPaths())
{
slash = "\\";
for(std::string::iterator i = components[0].begin();
i != components[0].end(); ++i)
{
if(*i == '/')
{
*i = '\\';
}
}
}
#endif
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// Begin the quoted result with the root component.
std::string result = "\"";
result += components[0];
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// Now add the rest of the components separated by the proper slash
// direction for this platform.
bool first = true;
for(unsigned int i=1; i < components.size(); ++i)
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{
// Only the last component can be empty to avoid double slashes.
if(components[i].length() > 0 || (i == (components.size()-1)))
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{
if(!first)
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{
result += slash;
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}
result += components[i];
first = false;
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}
}
// Close the quoted result.
result += "\"";
return result;
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::GetTargetDirectory(cmTarget& target)
{
std::string dir = cmake::GetCMakeFilesDirectoryPostSlash();
dir += target.GetName();
dir += ".dir";
return dir;
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}
void cmLocalUnixMakefileGenerator3
::CreateCDCommand(std::vector<std::string>& commands, const char *tgtDir,
const char *retDir)
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{
// do we need to cd?
if (!strcmp(tgtDir,retDir))
{
return;
}
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if(!this->UnixCD)
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{
// On Windows we must perform each step separately and then change
// back because the shell keeps the working directory between
// commands.
std::string cmd = "cd ";
cmd += this->ConvertToOutputForExisting(tgtDir);
commands.insert(commands.begin(),cmd);
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// Change back to the starting directory. Any trailing slash must be
// removed to avoid problems with Borland Make.
std::string back = retDir;
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if(back.size() && back[back.size()-1] == '/')
{
back = back.substr(0, back.size()-1);
}
cmd = "cd ";
cmd += this->ConvertToOutputForExisting(back.c_str());
commands.push_back(cmd);
}
else
{
// On UNIX we must construct a single shell command to change
// directory and build because make resets the directory between
// each command.
std::vector<std::string>::iterator i = commands.begin();
for (; i != commands.end(); ++i)
{
std::string cmd = "cd ";
cmd += this->ConvertToOutputForExisting(tgtDir);
cmd += " && ";
cmd += *i;
*i = cmd;
}
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}
}
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//----------------------------------------------------------------------------
const char*
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cmLocalUnixMakefileGenerator3
::GetSourceFileLanguage(const cmSourceFile& source)
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{
const char* lang = source.GetProperty("LANGUAGE");
if ( lang )
{
return lang;
}
// Identify the language of the source file.
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return (this->GlobalGenerator
->GetLanguageFromExtension(source.GetSourceExtension().c_str()));
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}