CMake/Source/cmInstallProgramsCommand.cxx

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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmInstallProgramsCommand.h"
#include "cmInstallFilesGenerator.h"
// cmExecutableCommand
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bool cmInstallProgramsCommand
::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
{
if(args.size() < 2)
{
this->SetError("called with incorrect number of arguments");
return false;
}
// Enable the install target.
this->Makefile->GetGlobalGenerator()->EnableInstallTarget();
this->Destination = args[0];
this->FinalArgs.insert(this->FinalArgs.end(), args.begin() + 1, args.end());
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this->Makefile->GetGlobalGenerator()
->AddInstallComponent(this->Makefile->GetSafeDefinition(
"CMAKE_INSTALL_DEFAULT_COMPONENT_NAME"));
ENH: Further refinement of the CPack components functionality from Doug Gregor. Details: ========== - New cpack_add_component, cpack_add_component_group, and cpack_add_install_type "commands" defined as macros in the CPack module. - Documentation for all of the variables and commands in the CPack module. - Added get_cmake_property(... COMPONENTS) to CMake to ask for the names of all components. Used in the CPack module to automatically build component-based installers. (Set CPACK_MONOLITHIC_INSTALL to turn off component-based installation). - A group can declare its PARENT_GROUP, to build an arbitrary hierarchy of groups. - New CPack command cpack_configure_downloads, which creates an installer that downloads only the selected components on-the-fly. Those components marked DOWNLOADED will be separate packages downloaded on-the-fly (or, all packages can be marked as such with the ALL option to cpack_configure_downloads). Individual components are compressed with ZIP at installer-creation time and downloaded/uncompressed by the installer as needed. This feature is only available on Windows with NSIS at the moment. - NSIS installers can install themselves and enable the "Change" button in Add/Remove programs, allowing users to go back and install or remove components. This can be disabled through cpack_configure_downloads, because it's only really useful is most of the application's functionality is in downloaded components. - Bug fix: automatically install everything whose COMPONENT was not specified (it's a hidden, required group) - Bug fix: fixed removal of components when re-running the NSIS installer and unchecking components - Bug fix: NSIS installers now only install/remove the minimal number of files when re-run to update the installation (or by clicking "Change" in Add/Remove programs)
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return true;
}
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void cmInstallProgramsCommand::FinalPass()
{
bool files_mode = false;
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if(!this->FinalArgs.empty() && this->FinalArgs[0] == "FILES")
{
files_mode = true;
}
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// two different options
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if (this->FinalArgs.size() > 1 || files_mode)
{
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// for each argument, get the programs
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std::vector<std::string>::iterator s = this->FinalArgs.begin();
if(files_mode)
{
// Skip the FILES argument in files mode.
++s;
}
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for(;s != this->FinalArgs.end(); ++s)
{
// add to the result
this->Files.push_back(this->FindInstallSource(s->c_str()));
}
}
else // reg exp list
{
std::vector<std::string> programs;
cmSystemTools::Glob(this->Makefile->GetCurrentSourceDirectory(),
this->FinalArgs[0], programs);
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std::vector<std::string>::iterator s = programs.begin();
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// for each argument, get the programs
for (;s != programs.end(); ++s)
{
this->Files.push_back(this->FindInstallSource(s->c_str()));
}
}
// Construct the destination. This command always installs under
// the prefix. We skip the leading slash given by the user.
std::string destination = this->Destination.substr(1);
cmSystemTools::ConvertToUnixSlashes(destination);
if(destination.empty())
{
destination = ".";
}
// Use a file install generator.
const char* no_permissions = "";
const char* no_rename = "";
std::string no_component = this->Makefile->GetSafeDefinition(
"CMAKE_INSTALL_DEFAULT_COMPONENT_NAME");
std::vector<std::string> no_configurations;
cmInstallGenerator::MessageLevel message =
cmInstallGenerator::SelectMessageLevel(this->Makefile);
this->Makefile->AddInstallGenerator(
new cmInstallFilesGenerator(this->Files,
destination.c_str(), true,
no_permissions, no_configurations,
no_component.c_str(), message, no_rename));
}
/**
* Find a file in the build or source tree for installation given a
* relative path from the CMakeLists.txt file. This will favor files
* present in the build tree. If a full path is given, it is just
* returned.
*/
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std::string cmInstallProgramsCommand
::FindInstallSource(const char* name) const
{
if(cmSystemTools::FileIsFullPath(name) ||
cmGeneratorExpression::Find(name) == 0)
{
// This is a full path.
return name;
}
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// This is a relative path.
std::string tb = this->Makefile->GetCurrentBinaryDirectory();
tb += "/";
tb += name;
std::string ts = this->Makefile->GetCurrentSourceDirectory();
ts += "/";
ts += name;
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if(cmSystemTools::FileExists(tb.c_str()))
{
// The file exists in the binary tree. Use it.
return tb;
}
else if(cmSystemTools::FileExists(ts.c_str()))
{
// The file exists in the source tree. Use it.
return ts;
}
else
{
// The file doesn't exist. Assume it will be present in the
// binary tree when the install occurs.
return tb;
}
}