73 lines
2.2 KiB
CMake
73 lines
2.2 KiB
CMake
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# - Find Coin3D (Open Inventor)
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# Coin3D is an implementation of the Open Inventor API.
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# It provides data structures and algorithms for 3D visualization
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# http://www.coin3d.org/
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#
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# This module defines the following variables
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# COIN3D_FOUND - system has Coin3D - Open Inventor
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# COIN3D_INCLUDE_DIRS - where the Inventor include directory can be found
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# COIN3D_LIBRARIES - Link to this to use Coin3D
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#
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IF (WIN32)
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IF (CYGWIN)
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FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h)
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FIND_LIBRARY(COIN3D_LIBRARIES Coin)
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ELSE (CYGWIN)
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FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/include"
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)
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FIND_LIBRARY(COIN3D_LIBRARY_DEBUG coin2d
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
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)
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FIND_LIBRARY(COIN3D_LIBRARY_RELEASE coin2
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
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)
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IF (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
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SET(COIN3D_LIBRARIES optimized ${COIN3D_LIBRARY_RELEASE}
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debug ${COIN3D_LIBRARY_DEBUG})
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ELSE (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
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IF (COIN3D_LIBRARY_DEBUG)
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SET (COIN3D_LIBRARIES ${COIN3D_LIBRARY_DEBUG})
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ENDIF (COIN3D_LIBRARY_DEBUG)
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IF (COIN3D_LIBRARY_RELEASE)
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SET (COIN3D_LIBRARIES ${COIN3D_LIBRARY_RELEASE})
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ENDIF (COIN3D_LIBRARY_RELEASE)
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ENDIF (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
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ENDIF (CYGWIN)
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ELSE (WIN32)
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IF(APPLE)
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FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h
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/Library/Frameworks/Inventor.framework/Headers
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)
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FIND_LIBRARY(COIN3D_LIBRARIES Coin
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/Library/Frameworks/Inventor.framework/Libraries
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)
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SET(COIN3D_LIBRARIES "-framework Coin3d" CACHE STRING "Coin3D library for OSX")
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ELSE(APPLE)
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FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h)
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FIND_LIBRARY(COIN3D_LIBRARIES Coin)
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ENDIF(APPLE)
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ENDIF (WIN32)
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# handle the QUIETLY and REQUIRED arguments and set COIN3D_FOUND to TRUE if
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# all listed variables are TRUE
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(Coin3D DEFAULT_MSG COIN3D_LIBRARIES COIN3D_INCLUDE_DIRS)
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MARK_AS_ADVANCED(COIN3D_INCLUDE_DIRS COIN3D_LIBRARIES )
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