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add_executable
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--------------
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Add an executable to the project using the specified source files.
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::
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add_executable(<name> [WIN32] [MACOSX_BUNDLE]
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[EXCLUDE_FROM_ALL]
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source1 [source2 ...])
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2014-02-03 17:20:42 +04:00
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Adds an executable target called ``<name>`` to be built from the source
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files listed in the command invocation. The ``<name>`` corresponds to the
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logical target name and must be globally unique within a project. The
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actual file name of the executable built is constructed based on
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conventions of the native platform (such as ``<name>.exe`` or just
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``<name>``.
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By default the executable file will be created in the build tree
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directory corresponding to the source tree directory in which the
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command was invoked. See documentation of the
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:prop_tgt:`RUNTIME_OUTPUT_DIRECTORY` target property to change this
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location. See documentation of the :prop_tgt:`OUTPUT_NAME` target property
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to change the ``<name>`` part of the final file name.
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If ``WIN32`` is given the property :prop_tgt:`WIN32_EXECUTABLE` will be
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set on the target created. See documentation of that target property for
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details.
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If ``MACOSX_BUNDLE`` is given the corresponding property will be set on
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the created target. See documentation of the :prop_tgt:`MACOSX_BUNDLE`
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target property for details.
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If ``EXCLUDE_FROM_ALL`` is given the corresponding property will be set on
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the created target. See documentation of the :prop_tgt:`EXCLUDE_FROM_ALL`
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target property for details.
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2014-03-18 19:40:46 +04:00
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Source arguments to ``add_executable`` may use "generator expressions" with
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the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
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manual for available expressions. See the :manual:`cmake-buildsystem(7)`
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manual for more on defining buildsystem properties.
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--------------------------------------------------------------------------
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::
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add_executable(<name> IMPORTED [GLOBAL])
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An :ref:`IMPORTED executable target <Imported Targets>` references an
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executable file located outside the project. No rules are generated to
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build it, and the :prop_tgt:`IMPORTED` target property is ``True``. The
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target name has scope in the directory in which it is created and below, but
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the ``GLOBAL`` option extends visibility. It may be referenced like any
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target built within the project. ``IMPORTED`` executables are useful
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for convenient reference from commands like :command:`add_custom_command`.
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Details about the imported executable are specified by setting properties
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whose names begin in ``IMPORTED_``. The most important such property is
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:prop_tgt:`IMPORTED_LOCATION` (and its per-configuration version
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:prop_tgt:`IMPORTED_LOCATION_<CONFIG>`) which specifies the location of
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the main executable file on disk. See documentation of the ``IMPORTED_*``
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properties for more information.
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--------------------------------------------------------------------------
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::
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add_executable(<name> ALIAS <target>)
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Creates an :ref:`Alias Target <Alias Targets>`, such that ``<name>`` can
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be used to refer to ``<target>`` in subsequent commands. The ``<name>``
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does not appear in the generated buildsystem as a make target. The
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``<target>`` may not be an :ref:`Imported Target <Imported Targets>` or an
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``ALIAS``. ``ALIAS`` targets can be used as targets to read properties
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from, executables for custom commands and custom targets. They can also be
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tested for existance with the regular :command:`if(TARGET)` subcommand.
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The ``<name>`` may not be used to modify properties of ``<target>``, that
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is, it may not be used as the operand of :command:`set_property`,
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:command:`set_target_properties`, :command:`target_link_libraries` etc.
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An ``ALIAS`` target may not be installed or exported.
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