CMake/Tests/Framework/CMakeLists.txt

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cmake_minimum_required (VERSION 2.6)
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project(Framework)
add_library(foo SHARED
foo.cxx
foo.h
foo2.h
fooExtensionlessResource
fooPublic.h
fooPublicExtensionlessHeader
fooPrivate.h
fooPrivateExtensionlessHeader
fooNeither.h
fooBoth.h
test.lua
fooDeepPublic.h
)
set_property(SOURCE fooDeepPublic.h
PROPERTY MACOSX_PACKAGE_LOCATION Headers/Deep
)
set(foo_ver ver4)
set_target_properties(foo PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION ${foo_ver}
PRIVATE_HEADER "fooPrivate.h;fooBoth.h;fooPrivateExtensionlessHeader"
PUBLIC_HEADER "foo.h;foo2.h;fooPublic.h;fooBoth.h;fooPublicExtensionlessHeader"
RESOURCE "fooExtensionlessResource;test.lua"
INSTALL_NAME_DIR "@executable_path/../../../Library/Frameworks"
DEBUG_POSTFIX -d
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)
# fooBoth.h is listed as both public and private... (private wins...)
# fooNeither.h is listed as neither public nor private...
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add_executable(bar bar.cxx)
target_link_libraries(bar foo)
install(TARGETS foo bar
RUNTIME DESTINATION Applications/CMakeTestsFramework/bin
FRAMEWORK DESTINATION Library/Frameworks
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
# These are ignored on the Mac... and things are automatically placed in
# their appropriate Framework sub-folder at build time. (And then the built
# framework is copied recursively when it is installed.)
PRIVATE_HEADER DESTINATION share/foo-${foo_ver}/PrivateHeaders
PUBLIC_HEADER DESTINATION include/foo-${foo_ver}
RESOURCE DESTINATION share/foo-${foo_ver}/Resources
# But they are required to be present so that installing a framework on other
# other platforms will install the pieces of the framework without having to
# duplicate install rules for the pieces of the framework.
)
# test that framework post-build commands run
add_custom_command(TARGET foo POST_BUILD COMMAND ${CMAKE_COMMAND} -E touch foo-post-build)
add_custom_target(fooCustom ALL COMMAND ${CMAKE_COMMAND} -E copy foo-post-build foo-custom)
add_dependencies(fooCustom foo)
# Make a static library and apply the framework properties to it to verify
# that everything still builds correctly, but it will not actually produce
# a framework... The framework properties only apply when the library type
# is SHARED.
#
add_library(fooStatic STATIC
foo.cxx
foo.h
foo2.h
fooExtensionlessResource
fooPublic.h
fooPublicExtensionlessHeader
fooPrivate.h
fooPrivateExtensionlessHeader
fooNeither.h
fooBoth.h
test.lua
fooDeepPublic.h
)
set_target_properties(fooStatic PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION none
)
add_executable(barStatic bar.cxx)
target_link_libraries(barStatic fooStatic)
include(CPack)