CMake/Source/cmGlobalVisualStudio14Gener...

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
2016-09-27 22:01:08 +03:00
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmGlobalVisualStudio14Generator.h"
#include "cmAlgorithms.h"
#include "cmLocalVisualStudio10Generator.h"
#include "cmMakefile.h"
static const char vs14generatorName[] = "Visual Studio 14 2015";
// Map generator name without year to name with year.
static const char* cmVS14GenName(const std::string& name, std::string& genName)
{
if (strncmp(name.c_str(), vs14generatorName,
sizeof(vs14generatorName) - 6) != 0) {
return 0;
}
const char* p = name.c_str() + sizeof(vs14generatorName) - 6;
if (cmHasLiteralPrefix(p, " 2015")) {
p += 5;
}
genName = std::string(vs14generatorName) + p;
return p;
}
class cmGlobalVisualStudio14Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
cmake* cm) const CM_OVERRIDE
{
std::string genName;
const char* p = cmVS14GenName(name, genName);
if (!p) {
return 0;
}
if (!*p) {
return new cmGlobalVisualStudio14Generator(cm, genName, "");
}
if (*p++ != ' ') {
return 0;
}
if (strcmp(p, "Win64") == 0) {
return new cmGlobalVisualStudio14Generator(cm, genName, "x64");
}
if (strcmp(p, "ARM") == 0) {
return new cmGlobalVisualStudio14Generator(cm, genName, "ARM");
}
return 0;
}
void GetDocumentation(cmDocumentationEntry& entry) const CM_OVERRIDE
{
entry.Name = std::string(vs14generatorName) + " [arch]";
entry.Brief = "Generates Visual Studio 2015 project files. "
"Optional [arch] can be \"Win64\" or \"ARM\".";
}
void GetGenerators(std::vector<std::string>& names) const CM_OVERRIDE
{
names.push_back(vs14generatorName);
names.push_back(vs14generatorName + std::string(" ARM"));
names.push_back(vs14generatorName + std::string(" Win64"));
}
bool SupportsToolset() const CM_OVERRIDE { return true; }
bool SupportsPlatform() const CM_OVERRIDE { return true; }
};
cmGlobalGeneratorFactory* cmGlobalVisualStudio14Generator::NewFactory()
{
return new Factory;
}
cmGlobalVisualStudio14Generator::cmGlobalVisualStudio14Generator(
cmake* cm, const std::string& name, const std::string& platformName)
: cmGlobalVisualStudio12Generator(cm, name, platformName)
{
std::string vc14Express;
this->ExpressEdition = cmSystemTools::ReadRegistryValue(
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\14.0\\Setup\\VC;"
"ProductDir",
vc14Express, cmSystemTools::KeyWOW64_32);
this->DefaultPlatformToolset = "v140";
this->Version = VS14;
}
bool cmGlobalVisualStudio14Generator::MatchesGeneratorName(
const std::string& name) const
{
std::string genName;
if (cmVS14GenName(name, genName)) {
return genName == this->GetName();
}
return false;
}
bool cmGlobalVisualStudio14Generator::InitializeWindows(cmMakefile* mf)
{
if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
return this->SelectWindows10SDK(mf, false);
}
return true;
}
bool cmGlobalVisualStudio14Generator::InitializeWindowsStore(cmMakefile* mf)
{
std::ostringstream e;
if (!this->SelectWindowsStoreToolset(this->DefaultPlatformToolset)) {
if (this->DefaultPlatformToolset.empty()) {
e << this->GetName() << " supports Windows Store '8.0', '8.1' and "
"'10.0', but not '"
<< this->SystemVersion << "'. Check CMAKE_SYSTEM_VERSION.";
} else {
e << "A Windows Store component with CMake requires both the Windows "
<< "Desktop SDK as well as the Windows Store '" << this->SystemVersion
<< "' SDK. Please make sure that you have both installed";
}
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
return false;
}
if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
return this->SelectWindows10SDK(mf, true);
}
return true;
}
bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf,
bool required)
{
// Find the default version of the Windows 10 SDK.
this->WindowsTargetPlatformVersion = this->GetWindows10SDKVersion();
if (required && this->WindowsTargetPlatformVersion.empty()) {
std::ostringstream e;
e << "Could not find an appropriate version of the Windows 10 SDK"
<< " installed on this machine";
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
return false;
}
mf->AddDefinition("CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION",
this->WindowsTargetPlatformVersion.c_str());
return true;
}
bool cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset(
std::string& toolset) const
{
if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
if (this->IsWindowsStoreToolsetInstalled() &&
this->IsWindowsDesktopToolsetInstalled()) {
toolset = "v140";
return true;
} else {
return false;
}
}
return this->cmGlobalVisualStudio12Generator::SelectWindowsStoreToolset(
toolset);
}
void cmGlobalVisualStudio14Generator::WriteSLNHeader(std::ostream& fout)
{
// Visual Studio 14 writes .sln format 12.00
fout << "Microsoft Visual Studio Solution File, Format Version 12.00\n";
if (this->ExpressEdition) {
fout << "# Visual Studio Express 14 for Windows Desktop\n";
} else {
fout << "# Visual Studio 14\n";
}
}
bool cmGlobalVisualStudio14Generator::IsWindowsDesktopToolsetInstalled() const
{
const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\14.0\\VC\\Runtimes";
std::vector<std::string> vc14;
return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc14,
cmSystemTools::KeyWOW64_32);
}
bool cmGlobalVisualStudio14Generator::IsWindowsStoreToolsetInstalled() const
{
const char universal10Key[] =
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"VisualStudio\\14.0\\Setup\\Build Tools for Windows 10;SrcPath";
std::string win10SDK;
return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK,
cmSystemTools::KeyWOW64_32);
}
#if defined(_WIN32) && !defined(__CYGWIN__)
struct NoWindowsH
{
bool operator()(std::string const& p)
{
return !cmSystemTools::FileExists(p + "/um/windows.h", true);
}
};
#endif
std::string cmGlobalVisualStudio14Generator::GetWindows10SDKVersion()
{
#if defined(_WIN32) && !defined(__CYGWIN__)
// This logic is taken from the vcvarsqueryregistry.bat file from VS2015
// Try HKLM and then HKCU.
std::string win10Root;
if (!cmSystemTools::ReadRegistryValue(
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"Windows Kits\\Installed Roots;KitsRoot10",
win10Root, cmSystemTools::KeyWOW64_32) &&
!cmSystemTools::ReadRegistryValue(
"HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\"
"Windows Kits\\Installed Roots;KitsRoot10",
win10Root, cmSystemTools::KeyWOW64_32)) {
return std::string();
}
std::vector<std::string> sdks;
std::string path = win10Root + "Include/*";
// Grab the paths of the different SDKs that are installed
cmSystemTools::GlobDirs(path, sdks);
// Skip SDKs that do not contain <um/windows.h> because that indicates that
// only the UCRT MSIs were installed for them.
sdks.erase(std::remove_if(sdks.begin(), sdks.end(), NoWindowsH()),
sdks.end());
if (!sdks.empty()) {
// Only use the filename, which will be the SDK version.
for (std::vector<std::string>::iterator i = sdks.begin(); i != sdks.end();
++i) {
*i = cmSystemTools::GetFilenameName(*i);
}
// Sort the results to make sure we select the most recent one.
std::sort(sdks.begin(), sdks.end(), cmSystemTools::VersionCompareGreater);
// Look for a SDK exactly matching the requested target version.
for (std::vector<std::string>::iterator i = sdks.begin(); i != sdks.end();
++i) {
if (cmSystemTools::VersionCompareEqual(*i, this->SystemVersion)) {
return *i;
}
}
// Use the latest Windows 10 SDK since the exact version is not available.
return sdks.at(0);
}
#endif
// Return an empty string
return std::string();
}