CMake/Source/cmOutputConverter.h

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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmOutputConverter_h
#define cmOutputConverter_h
#include "cmStandardIncludes.h"
#include "cmGlobalGenerator.h"
#include "cmState.h"
class cmOutputConverter
{
public:
cmOutputConverter(cmState::Snapshot snapshot);
/**
* Convert something to something else. This is a centralized conversion
* routine used by the generators to handle relative paths and the like.
* The flags determine what is actually done.
*
* relative: treat the argument as a directory and convert it to make it
* relative or full or unchanged. If relative (HOME, START etc) then that
* specifies what it should be relative to.
*
* output: make the result suitable for output to a...
*
* optional: should any relative path operation be controlled by the rel
* path setting
*/
enum RelativeRoot
{
NONE,
FULL,
HOME,
START,
HOME_OUTPUT,
START_OUTPUT
};
enum OutputFormat
{
UNCHANGED,
MAKERULE,
SHELL,
WATCOMQUOTE,
RESPONSE
};
std::string ConvertToOutputFormat(const std::string& source,
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OutputFormat output) const;
std::string Convert(const std::string& remote, RelativeRoot local,
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OutputFormat output = UNCHANGED) const;
std::string ConvertDirectorySeparatorsForShell(
const std::string& source) const;
///! for existing files convert to output path and short path if spaces
std::string ConvertToOutputForExisting(const std::string& remote,
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OutputFormat format = SHELL) const;
void SetLinkScriptShell(bool linkScriptShell);
/**
* Flags to pass to Shell_GetArgumentForWindows or
* Shell_GetArgumentForUnix. These modify the generated
* quoting and escape sequences to work under alternative
* environments.
*/
enum Shell_Flag_e
{
/** The target shell is in a makefile. */
Shell_Flag_Make = (1 << 0),
/** The target shell is in a VS project file. Do not use with
Shell_Flag_Make. */
Shell_Flag_VSIDE = (1 << 1),
/** In a windows shell the argument is being passed to "echo". */
Shell_Flag_EchoWindows = (1 << 2),
/** The target shell is in a Watcom WMake makefile. */
Shell_Flag_WatcomWMake = (1 << 3),
/** The target shell is in a MinGW Make makefile. */
Shell_Flag_MinGWMake = (1 << 4),
/** The target shell is in a NMake makefile. */
Shell_Flag_NMake = (1 << 5),
/** Make variable reference syntax $(MAKEVAR) should not be escaped
to allow a build tool to replace it. Replacement values
containing spaces, quotes, backslashes, or other
non-alphanumeric characters that have significance to some makes
or shells produce undefined behavior. */
Shell_Flag_AllowMakeVariables = (1 << 6),
/** The target shell quoting uses extra single Quotes for Watcom tools. */
Shell_Flag_WatcomQuote = (1 << 7)
};
/**
* Transform the given command line argument for use in a Windows or
* Unix shell. Returns a pointer to the end of the command line
* argument in the provided output buffer. Flags may be passed to
* modify the generated quoting and escape sequences to work under
* alternative environments.
*/
static std::string Shell_GetArgumentForWindows(const char* in, int flags);
static std::string Shell_GetArgumentForUnix(const char* in, int flags);
std::string EscapeForShell(const std::string& str, bool makeVars = false,
bool forEcho = false,
bool useWatcomQuote = false) const;
static std::string EscapeForCMake(const std::string& str);
/** Compute an escaped version of the given argument for use in a
windows shell. */
static std::string EscapeWindowsShellArgument(const char* arg,
int shell_flags);
enum FortranFormat
{
FortranFormatNone,
FortranFormatFixed,
FortranFormatFree
};
static FortranFormat GetFortranFormat(const char* value);
/**
* Convert the given remote path to a relative path with respect to
* the given local path. The local path must be given in component
* form (see SystemTools::SplitPath) without a trailing slash. The
* remote path must use forward slashes and not already be escaped
* or quoted.
*/
std::string ConvertToRelativePath(const std::vector<std::string>& local,
const std::string& in_remote,
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bool force = false) const;
private:
cmState* GetState() const;
static int Shell__CharIsWhitespace(char c);
static int Shell__CharNeedsQuotesOnUnix(char c);
static int Shell__CharNeedsQuotesOnWindows(char c);
static int Shell__CharNeedsQuotes(char c, int isUnix, int flags);
static int Shell__CharIsMakeVariableName(char c);
static const char* Shell__SkipMakeVariables(const char* c);
static int Shell__ArgumentNeedsQuotes(const char* in, int isUnix, int flags);
static std::string Shell__GetArgument(const char* in, int isUnix, int flags);
private:
cmState::Snapshot StateSnapshot;
bool LinkScriptShell;
};
#endif