CMake/Source/cmGlobalVisualStudio12Gener...

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
2016-09-27 22:01:08 +03:00
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmGlobalVisualStudio12Generator_h
#define cmGlobalVisualStudio12Generator_h
#include "cmGlobalVisualStudio11Generator.h"
/** \class cmGlobalVisualStudio12Generator */
class cmGlobalVisualStudio12Generator : public cmGlobalVisualStudio11Generator
{
public:
cmGlobalVisualStudio12Generator(cmake* cm, const std::string& name,
const std::string& platformName);
static cmGlobalGeneratorFactory* NewFactory();
virtual bool MatchesGeneratorName(const std::string& name) const;
virtual void WriteSLNHeader(std::ostream& fout);
// in Visual Studio 2013 they detached the MSBuild tools version
// from the .Net Framework version and instead made it have it's own
// version number
virtual const char* GetToolsVersion() { return "12.0"; }
protected:
virtual bool InitializeWindowsPhone(cmMakefile* mf);
virtual bool InitializeWindowsStore(cmMakefile* mf);
virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
// Used to verify that the Desktop toolset for the current generator is
// installed on the machine.
virtual bool IsWindowsDesktopToolsetInstalled() const;
// These aren't virtual because we need to check if the selected version
// of the toolset is installed
bool IsWindowsPhoneToolsetInstalled() const;
bool IsWindowsStoreToolsetInstalled() const;
virtual const char* GetIDEVersion() { return "12.0"; }
private:
class Factory;
};
#endif