CMake/Source/FLTKDialog/CMakeSetupGUIImplementation.h

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#ifndef CMakeSetupGUIImplementation_h
#define CMakeSetupGUIImplementation_h
#include "CMakeSetupGUI.h"
#include "FLTKPropertyList.h"
#include <set>
/**
*
* This class implements the virtual methods
* declared in the GUI interface
*
*/
class CMakeSetupGUIImplementation : public CMakeSetupGUI
{
public:
CMakeSetupGUIImplementation();
virtual ~CMakeSetupGUIImplementation();
virtual void Close( void );
virtual void Show( void );
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virtual void UpdateData( bool option );
virtual void BuildProjectFiles( void );
virtual void BrowseForBinaryPath( void );
virtual void BrowseForSourcePath( void );
virtual bool SetBinaryPath( const char * path );
virtual bool SetSourcePath( const char * path );
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virtual void SaveCacheFromGUI( void );
virtual void LoadCacheFromDiskToGUI( void );
virtual void FillCacheGUIFromCacheManager( void );
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virtual void FillCacheManagerFromCacheGUI( void );
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virtual void SetPathToExecutable( const char * path );
virtual void LoadRecentDirectories(void);
virtual void SaveRecentDirectories(void);
virtual void ShowRecentBinaryDirectories(void);
virtual void ShowRecentSourceDirectories(void);
virtual void SelectOneRecentSourceDirectory(void);
virtual void SelectOneRecentBinaryDirectory(void);
virtual void UpdateListOfRecentDirectories(void);
private:
virtual bool VerifyBinaryPath( const std::string & path ) const;
virtual bool VerifySourcePath( const std::string & path ) const;
virtual std::string ExpandPathAndMakeItAbsolute( const std::string & inputPath ) const;
private:
fltk::PropertyList m_CacheEntriesList;
std::string m_WhereBuild;
std::string m_WhereSource;
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std::string m_PathToExecutable;
bool m_BuildPathChanged;
std::set< std::string > m_RecentBinaryDirectories;
std::set< std::string > m_RecentSourceDirectories;
};
#endif